macsurf.h

来自「著名的 helix realplayer 基于手机 symbian 系统的 播放」· C头文件 代码 · 共 116 行

H
116
字号
/* ***** BEGIN LICENSE BLOCK ***** 
 * Version: RCSL 1.0/RPSL 1.0 
 *  
 * Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved. 
 *      
 * The contents of this file, and the files included with this file, are 
 * subject to the current version of the RealNetworks Public Source License 
 * Version 1.0 (the "RPSL") available at 
 * http://www.helixcommunity.org/content/rpsl unless you have licensed 
 * the file under the RealNetworks Community Source License Version 1.0 
 * (the "RCSL") available at http://www.helixcommunity.org/content/rcsl, 
 * in which case the RCSL will apply. You may also obtain the license terms 
 * directly from RealNetworks.  You may not use this file except in 
 * compliance with the RPSL or, if you have a valid RCSL with RealNetworks 
 * applicable to this file, the RCSL.  Please see the applicable RPSL or 
 * RCSL for the rights, obligations and limitations governing use of the 
 * contents of the file.  
 *  
 * This file is part of the Helix DNA Technology. RealNetworks is the 
 * developer of the Original Code and owns the copyrights in the portions 
 * it created. 
 *  
 * This file, and the files included with this file, is distributed and made 
 * available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER 
 * EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES, 
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS 
 * FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. 
 * 
 * Technology Compatibility Kit Test Suite(s) Location: 
 *    http://www.helixcommunity.org/content/tck 
 * 
 * Contributor(s): 
 *  
 * ***** END LICENSE BLOCK ***** */ 

#ifndef _MACSURF_H_
#define _MACSURF_H_

#ifdef _MAC_MACHO
#include <QuickTime/QuickTime.h>
#else
#include <ImageCompression.h>
#endif

#include "basesurf.h"


class CMacSurface : public CBaseSurface
{
public:
	friend class CMacRootSurface;
	friend class CHXMacSite;
	
		CMacSurface(IUnknown* pContext, CHXBaseSite* pSite);
	virtual	~CMacSurface();
    
    /*
     *  Virtual Functions which must me implemented by each OS.
     */
    virtual void	_ReleaseSurface(CBaseRootSurface* pSurface);
    virtual void	_DrawBlack(void* pWindow);
    virtual void	__Sleep(int milliseconds);
    virtual HX_RESULT	_BltToPrimary(REF(HXxRect) rDestRect, REF(HXxRect) rSrcRect);
    virtual void	_CreateBuffer();
    virtual HX_RESULT	_GetCaps(UINT32 *pfSurfaceCaps);
    virtual HX_RESULT	_CreateOverlay(BOOL bOverlay, int cid, int x, int y);
    virtual HX_RESULT	_LockInternalSurface(UCHAR** ppSurfPtr, LONG32* pnSurfPitch, REF(HXxSize) srcSize);
    virtual HX_RESULT	_UnlockInternalSurface(UCHAR* pSurfPtr);
    virtual void	_SetupDCObjects(HXxDC hxxDC, void** phOldBrush, void** phOldPen);
    virtual void	_FillRectangle(HXxDC hxxDC, UINT32 left, UINT32 top, UINT32 right, UINT32 bottom);
    virtual void	_RestoreDCObjects(HXxDC hxxDC, void* hOldBrush, void* hOldPen);
    virtual void	_GetCompositionSurfaceHXxDC(HXxDC *hdc);
    virtual void	_ReleaseCompositionSurfaceHXxDC(HXxDC hdc);
    virtual INT32	_InsureColorMatch(INT32 InColor);
    virtual void	_SetColorKey(INT32 nColorSpaceLowValue, INT32 nColorSpaceHighValue);
    virtual void	_UpdateOverlay(HXxRect* src, HXxRect* dest, INT32 inFlags);
    virtual BOOL	_IsSurfaceVisible();
    virtual void	_ReleaseSurface();
    virtual HXxDC	_GetDC(HXxWindow*);
    virtual void	_ReleaseDC(HXxWindow*, HXxDC);
    virtual void	_GetWindowDeviceCords(HXxRect* rect);
    
            BOOL	_OverlayAvailable();
    virtual BOOL	_AllowsOverlayShrinking();
    
    static void		CleanUpOverlay();

private:
    static CHXSimpleList	zm_SurfaceList;

    void		ConstructOverlay(long screenCoorX, long screenCoorY,
    				long screenWidth, long screenHeight,
    				long sourceWidth, long sourceHeight,
    				RgnHandle maskRgn);
    RgnHandle		BuildOverlayVisRgn();
        
public:
    static void*		zm_pOverlayBuf;
    static long			zm_nOverlayRowBytes;
    static RgnHandle		zm_OverlayMaskRgn;
    static BOOL			zm_bSafeToOverlayBlit;
    static CMacSurface*		zm_pOverlaySurface;
    static BOOL			zm_bOverlayRequiresKeyColor;
    static BOOL			zm_bOverlayRequiresDrawBand;
    
    static BOOL				zm_bUsingFauxCodec;
    static ImageSequence		zm_SequenceID;
    static ImageDescriptionHandle	zm_ImageDescriptionHandle;
    static long				zm_nOverlayBufferSize;
    
    static void*			zm_pHoldOverlayBuf;
    static long				zm_nHoldOverlayBufSize;
};

#endif

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?