⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 minisurf.h

📁 著名的 helix realplayer 基于手机 symbian 系统的 播放器全套源代码
💻 H
字号:
/* ***** BEGIN LICENSE BLOCK ***** 
 * Version: RCSL 1.0/RPSL 1.0 
 *  
 * Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved. 
 *      
 * The contents of this file, and the files included with this file, are 
 * subject to the current version of the RealNetworks Public Source License 
 * Version 1.0 (the "RPSL") available at 
 * http://www.helixcommunity.org/content/rpsl unless you have licensed 
 * the file under the RealNetworks Community Source License Version 1.0 
 * (the "RCSL") available at http://www.helixcommunity.org/content/rcsl, 
 * in which case the RCSL will apply. You may also obtain the license terms 
 * directly from RealNetworks.  You may not use this file except in 
 * compliance with the RPSL or, if you have a valid RCSL with RealNetworks 
 * applicable to this file, the RCSL.  Please see the applicable RPSL or 
 * RCSL for the rights, obligations and limitations governing use of the 
 * contents of the file.  
 *  
 * This file is part of the Helix DNA Technology. RealNetworks is the 
 * developer of the Original Code and owns the copyrights in the portions 
 * it created. 
 *  
 * This file, and the files included with this file, is distributed and made 
 * available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER 
 * EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES, 
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS 
 * FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. 
 * 
 * Technology Compatibility Kit Test Suite(s) Location: 
 *    http://www.helixcommunity.org/content/tck 
 * 
 * Contributor(s): 
 *  
 * ***** END LICENSE BLOCK ***** */ 

#ifndef _MINISURF_H_
#define _MINISURF_H_

#include "hxvsurf.h"
#include "minifmt.h"
#include "baseobj.h"
#include "hxcolor.h"


class CMiniBaseSite;


class CMiniBaseSurface : public IHXVideoSurface,
                         public CHXBaseCountingObject

{
public:
    // Creation...
    static CMiniBaseSurface* Create(IUnknown* pContext, CMiniBaseSite* pSite);

    // IUnknown methods
    STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj);
    STDMETHOD_(ULONG32,AddRef)(THIS);
    STDMETHOD_(ULONG32,Release)(THIS);

    // IHXVideoSurface methods usually called by renderers to Draw on
    // the surface
    STDMETHOD(BeginOptimizedBlt)(THIS_ HXBitmapInfoHeader* pBitmapInfo);
    
    STDMETHOD(Blt)(THIS_
                   UCHAR*               pImageData,
                   HXBitmapInfoHeader* pBitmapInfo,
                   REF(HXxRect)         rDestRect,
                   REF(HXxRect)         rSrcRect);
    
    STDMETHOD(OptimizedBlt)     (THIS_
                                 UCHAR*      pImageBits,
                                 REF(HXxRect) rDestRect,
                                 REF(HXxRect) rSrcRect);

    STDMETHOD(EndOptimizedBlt)  (THIS);
    STDMETHOD(GetOptimizedFormat)(THIS_ REF(HX_COMPRESSION_TYPE) /*OUT*/ ulType);
    STDMETHOD(GetPreferredFormat)(THIS_ REF(HX_COMPRESSION_TYPE) /*OUT*/ ulType);

    // Virtual Functions which must me implemented by each OS.
    virtual HX_RESULT   _CreateDestBuffer(int cidIn,
                                          int nWidth, int nHeight,
                                          int& nCount) = 0; 

    virtual HX_RESULT   _LockDestBuffer(UCHAR** ppDestPtr,
                                        LONG32* pnDestPitch,
                                        int& cid,
                                        REF(HXxSize) dstSize,
                                        int nIndex=0) = 0;

    virtual HX_RESULT   _TransferToDestBuffer(UCHAR* pSrcBuffer,
                                              HXBitmapInfoHeader* pBitmapInfo,
                                              HXxRect* prSrcRect,
                                              HXxRect* prDstRect,
                                              UCHAR* pDstBuffer,
                                              LONG32 nDstPitch);
    
    virtual HX_RESULT   _UnlockDestBuffer(UCHAR* pSurfPtr, int nIndex=0) = 0;
    
    virtual HX_RESULT   _RenderDestBuffer(HXxRect* prSrcRect,
                                          HXxRect* prDstRect,
                                          int nIndex=0) = 0;

    virtual HX_RESULT   _DestroyDestBuffer(int cid, int nCount=1) = 0; 

    
protected:

    //A method called from Blt() to give the devices a chance to keep
    //their screen from going into power saving mode or to keep a
    //screen saver from firing. This is called each Blt() so it is up
    //to the platform specific code to only do the minimal work
    //needed.
    virtual void _KeepScreenAlive() {};
    
    CMiniBaseSurface(IUnknown* pContext, CMiniBaseSite* pSite);
    virtual ~CMiniBaseSurface();
    PRIVATE_DESTRUCTORS_ARE_NOT_A_CRIME

    virtual int             GetDstCID(int nIndex=0)=0;
    virtual BOOL            ScaleDuringRender(int nCID);

    HX_RESULT               AllocateDestBuffers(int nWidth,
                                                int nHeight,
                                                int nCount=1);

    HX_RESULT               DestroyDestBuffers(int nCount);

    LONG32                  m_lRefCount;
    IUnknown*               m_pContext;

    CMiniBaseSite*          m_pSite;
    HXBitmapInfoHeader*     m_pOptimizedFormat;
    int                     m_nSrcCID;
    int                     m_nSrcPitch;

#if defined(HELIX_CONFIG_NOSTATICS)    
    LPHXCOLORCONVERTERNOSTATIC m_fpColorConverter;
    virtual color_data_t*   GetColorData() = 0;
#else
    LPHXCOLORCONVERTER      m_fpColorConverter;
#endif
    int                     m_nDstBuffers;
    HXxSize                 m_dstBufSize;

    CFmtObj*                m_pImageHelper;
};

#endif //_MINISURF_H_

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -