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📄 transbuf.cpp

📁 著名的 helix realplayer 基于手机 symbian 系统的 播放器全套源代码
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/* ***** BEGIN LICENSE BLOCK ***** 
 * Version: RCSL 1.0/RPSL 1.0 
 *  
 * Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved. 
 *      
 * The contents of this file, and the files included with this file, are 
 * subject to the current version of the RealNetworks Public Source License 
 * Version 1.0 (the "RPSL") available at 
 * http://www.helixcommunity.org/content/rpsl unless you have licensed 
 * the file under the RealNetworks Community Source License Version 1.0 
 * (the "RCSL") available at http://www.helixcommunity.org/content/rcsl, 
 * in which case the RCSL will apply. You may also obtain the license terms 
 * directly from RealNetworks.  You may not use this file except in 
 * compliance with the RPSL or, if you have a valid RCSL with RealNetworks 
 * applicable to this file, the RCSL.  Please see the applicable RPSL or 
 * RCSL for the rights, obligations and limitations governing use of the 
 * contents of the file.  
 *  
 * This file is part of the Helix DNA Technology. RealNetworks is the 
 * developer of the Original Code and owns the copyrights in the portions 
 * it created. 
 *  
 * This file, and the files included with this file, is distributed and made 
 * available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER 
 * EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES, 
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS 
 * FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. 
 * 
 * Technology Compatibility Kit Test Suite(s) Location: 
 *    http://www.helixcommunity.org/content/tck 
 * 
 * Contributor(s): 
 *  
 * ***** END LICENSE BLOCK ***** */ 

#include "debug.h"
#include "hxcom.h"
#include "hxtypes.h"
#include "hxstring.h"
#include "hxslist.h"
#include "hxdeque.h"
#include "hxbitset.h"
#include "hxmap.h"
#include "hxengin.h"
#include "ihxpckts.h"
#include "basepkt.h"
#include "mimehead.h"
#include "rtspmsg.h"
#include "servrsnd.h"
#include "transbuf.h"
#include "rtspif.h"
#include "rtsptran.h"
#include "hxtick.h"

#include "hxheap.h"
#ifdef _DEBUG
#undef HX_THIS_FILE             
static const char HX_THIS_FILE[] = __FILE__;
#endif

//These defines control when we stop waiting for an out of order
//packet and just send a NAK for it. The two conditions are a timeout
//and the number of packets, with higher sequence numbers, that come
//after it.  For the timeout we have choosen 500ms for now. This
//number should be based off of the RTT but we currently do not have
//that information.
#define NAK_TIMEOUT 500
#define REORDER_TOLERANCE 3

//This is how often to check to see if we have exceeded our NAK_TIMEOUT
//for the packets in our pending queue.
#define NAK_CHECK_INTERVAL 100

// Pending Packet Methods
PendingPacket::PendingPacket(UINT32 ulSeqNo, UINT32 arrivalTime)
    : m_ulSequenceNumber(ulSeqNo),
      m_ulNumPktsBehind(0),
      m_ulArrivalTime(arrivalTime)
{
}

PendingPacket::~PendingPacket()
{};

/*
 * Keep the deque under 16k
 */

const UINT16 MAX_BITSET_SIZE = 384;
const UINT16 MIN_NETWORK_JITTER_MSECS = 2000;
const UINT16 MAX_QUEUED_PACKETS = 500;

RTSPTransportBuffer::RTSPTransportBuffer(
    RTSPTransport* owner,
    UINT16 streamNumber,
    UINT32 bufferDuration,
    UINT32 maxBufferDuration,
    UINT32 growthRate,
    UINT32 wrapSequenceNumber
) : m_pOwner(owner),
    m_uStreamNumber(streamNumber),
    m_bufferDuration(bufferDuration),
    m_maxBufferDuration(maxBufferDuration),
    m_growthRate(growthRate),
    m_wrapSequenceNumber(wrapSequenceNumber),
    m_status(TRANSBUF_INITIALIZING),
    m_bIsInitialized(FALSE),
    m_bWaitingForSeekFlush(FALSE),
    m_bWaitingForLiveSeekFlush(FALSE),
    m_bFlushHolding(FALSE),
    m_bIsEnded(FALSE),
    m_bQueueIsEmpty(TRUE),
    m_bCacheIsEmpty(TRUE),
    m_bStreamBegin(FALSE),
    m_bStreamDone(FALSE),
    m_bStreamDoneSent(FALSE),
    m_bSourceStopped(FALSE),
    m_bExpectedTSRangeSet(FALSE),
    m_uStartTimestamp(0),
    m_uEndTimestamp(0),
    m_ulEndDelayTolerance(0),
    m_bACKDone(FALSE),
    m_bPaused(FALSE),
    m_bPausedHack(FALSE),
    m_uReliableSeqNo(0),
    m_uEndReliableSeqNo(0),
    m_uFirstSequenceNumber(0),
    m_uLastSequenceNumber(0),
    m_uEndSequenceNumber(0),
    m_uSeekSequenceNumber(0),
    m_uSeekCount(0),
    m_uNormal(0),
    m_ulDuplicate(0),
    m_ulOutOfOrder(0),
    m_uLost(0),
    m_uLate(0),
    m_uResendRequested(0),
    m_uResendReceived(0),
    m_uByteCount(0),
    m_uLastByteCount(0),
    m_uAvgBandwidth(0),
    m_uCurBandwidth(0),
    m_ulLastLost30(0),
    m_ulLastTotal30(0),
    m_ulTSRollOver(0),
    m_bPacketsStarted(FALSE),
    m_ulIndex30(0),
    m_uLastTimestamp(0),
    m_ulCurrentQueueByteCount(0),
    m_ulCurrentCacheByteCount(0),
    m_bAtLeastOnePacketReceived(FALSE),
    m_bAtLeastOneResetHandled(FALSE),
    m_ulFirstTimestampReceived(0),
    m_ulLastTimestampReceived(0),
    m_ulBufferingStartTime(0),
    m_ulLastGrowTime(HX_GET_TICKCOUNT()),
    m_bMulticast(FALSE),
    m_bMulticastReset(TRUE),
    m_bIsLive(FALSE),
    m_bSparseStream(FALSE),
    m_pScheduler(NULL),
    m_bMulticastReliableSeqNoSet(FALSE),
    m_bPrefetch(FALSE),
    m_bFastStart(FALSE),
    m_pFIFOCache(NULL),
    m_ulFrontTimeStampCached(0),
    m_ulRearTimeStampCached(0),
    m_ulByteLimit(0)
    ,m_CallbackHandle(0)
    ,m_pCallBack(NULL)
{
    InitTimer();

    int j = 0;
    for (j = 0; j < 30; j++)
    {
        m_ulTotal30[j] = 0;
        m_ulLost30[j] = 0;
    }

    m_pPacketDeque = new HX_deque(INITIAL_DEQUE_SIZE);

    m_pCallBack = new RTSPTransportBufferCallback(this);
    m_pCallBack->AddRef();

#ifdef THREADS_SUPPORTED
    HXMutex::MakeMutex(m_pPendingLock);
#else
    HXMutex::MakeStubMutex(m_pPendingLock);
#endif
}

RTSPTransportBuffer::~RTSPTransportBuffer()
{
    CHXSimpleList::Iterator i;
    ClientPacket* pPacket;

    //Clean up our pending packet que.
    m_pPendingLock->Lock();
    while( !m_PendingPackets.IsEmpty() )
    {
        PendingPacket* pPend = (PendingPacket*)m_PendingPackets.RemoveHead();
        HX_DELETE(pPend);
    }
    //Get rid of any scheduler events...
    if (m_pScheduler && m_CallbackHandle)
    {
        m_pScheduler->Remove(m_CallbackHandle);
    }
    m_CallbackHandle = 0;
    if( m_pCallBack )
        m_pCallBack->Clear();
    
    HX_RELEASE( m_pCallBack );
    m_pPendingLock->Unlock();

    for (i = m_pHoldList.Begin(); i != m_pHoldList.End(); ++i)
    {
        pPacket = (ClientPacket*)(*i);
        HX_RELEASE(pPacket);
    }

    m_pHoldList.RemoveAll();

    while(!m_pPacketDeque->empty())
    {
        pPacket = (ClientPacket*)m_pPacketDeque->pop_front();
        HX_RELEASE(pPacket);
    }

    HX_RELEASE(m_pScheduler);
    HX_DELETE(m_pPendingLock);
    HX_DELETE(m_pPacketDeque);
#if defined(HELIX_FEATURE_FIFOCACHE)    
    HX_RELEASE(m_pFIFOCache);
#endif
}

void
RTSPTransportBuffer::Reset()
{
    m_status = TRANSBUF_INITIALIZING;

    if (m_bAtLeastOneResetHandled)
    {
        m_uSeekCount++;
        m_bIsEnded = FALSE;
        m_bStreamDone = FALSE;
        m_bStreamDoneSent = FALSE;
        m_bSourceStopped = FALSE;
    }
    else
    {
        m_bAtLeastOneResetHandled   = TRUE;
        m_ulBufferingStartTime      = HX_GET_TICKCOUNT();
    }

    m_ulTSRollOver = 0;
    m_bAtLeastOnePacketReceived = FALSE;
    m_uLastTimestamp         = 0;
    m_bExpectedTSRangeSet = FALSE;
    m_uStartTimestamp = 0;
    m_uEndTimestamp = 0;
    m_ulEndDelayTolerance = 0;
}

void
RTSPTransportBuffer::Grow()
{
    UINT32 ulCurrentTime = HX_GET_TICKCOUNT();

    /* Check to not grow fast in case we get multiple late
     * packets at around the same time.
    */
    if (CALCULATE_ELAPSED_TICKS(m_ulLastGrowTime, ulCurrentTime) >= 
        m_growthRate)
    {
        m_ulLastGrowTime = HX_GET_TICKCOUNT();

        if (m_bufferDuration + m_growthRate <= m_maxBufferDuration)
        {
            m_bufferDuration += m_growthRate;
        }
    }
}

HX_RESULT
RTSPTransportBuffer::Init(UINT16 uSeqNo)
{
    /*
     * The server side of an encoding session will initialize the scheduler
     * here
     */

    if (!m_pScheduler)
    {
        InitTimer();
    }

    HX_ASSERT(m_pScheduler != NULL);

    if (!m_bIsInitialized)
    {
        m_bIsInitialized = TRUE;

        m_uACKSequenceNumber   =
        m_uFirstSequenceNumber =
        m_uLastSequenceNumber  = uSeqNo;

        if (m_uSeekCount > 0)
        {
            return HXR_OK;
        }
    }
    else if (m_uSeekCount)
    {
        m_uSeekCount--;
        if (m_uSeekCount > 0)
        {
            return HXR_OK;
        }

        m_uSeekSequenceNumber = uSeqNo;
        m_bWaitingForSeekFlush = TRUE;
    }

    m_status = TRANSBUF_READY;

    /*
     * Now add any packets that arrived before initialization
     */

    m_bStreamBegin = TRUE;

    CHXSimpleList::Iterator i;

    for (i = m_pHoldList.Begin(); i != m_pHoldList.End(); ++i)
    {
        ClientPacket* pPacket = (ClientPacket*)(*i);
        Add(pPacket);
    }

    m_pHoldList.RemoveAll();

    m_bStreamBegin = FALSE;

    return HXR_OK;
}

HX_RESULT
RTSPTransportBuffer::Add(ClientPacket* pPacket)
{
    if (!m_pPacketDeque)
    {
        HX_RELEASE(pPacket);
        return HXR_FAIL;
    }
    else if (m_pPacketDeque->size() >= MAX_DEQUE_SIZE)
    {
        m_pOwner->HandleBufferError();
        
        HX_RELEASE(pPacket);
        return HXR_FAIL;
    }
    else if (m_bStreamDone)
    {
        /*
         * If we have already returned the last packet, then don't bother
         * trying to add anymore
         */
        HX_RELEASE(pPacket);
        return HXR_OK;
    }
    else if (!m_bIsInitialized || m_uSeekCount)
    {
        /*
         * Until the first sequence number is set, just hold the packets
         * as they arrive
         */
#if defined(HELIX_FEATURE_TRANSPORT_MULTICAST)
        if (m_bMulticast && m_bMulticastReset)
        {
            //We are going to destroy all our place holders so clean up the
            //pending queue as well.
            m_pPendingLock->Lock();
            while( !m_PendingPackets.IsEmpty() )
            {
                PendingPacket* pPend = (PendingPacket*)m_PendingPackets.RemoveHead();
                HX_DELETE(pPend);
            }
            //Get rid of any scheduler events...
            if (m_pScheduler && m_CallbackHandle)
            {
                m_pScheduler->Remove(m_CallbackHandle);
            }
            m_CallbackHandle = 0;
            if( m_pCallBack )
                m_pCallBack->Clear();
            HX_RELEASE( m_pCallBack );
            m_pPendingLock->Unlock();

            /* Destruct and recreate the packet queue */
            /* XXXSMP ...but it works */

            ClientPacket *pTmpPacket = NULL;
            while(!m_pPacketDeque->empty())
            {
                pTmpPacket = (ClientPacket*)m_pPacketDeque->pop_front();
                HX_RELEASE(pTmpPacket);
            }
            HX_DELETE(m_pPacketDeque);
            m_pPacketDeque = new HX_deque(INITIAL_DEQUE_SIZE);

            m_bMulticastReset = FALSE;
            m_bIsInitialized = FALSE;
            m_bWaitingForSeekFlush = FALSE;
            m_bWaitingForLiveSeekFlush = FALSE;
            m_bFlushHolding = FALSE;
            m_bIsEnded = FALSE;
            m_bQueueIsEmpty = TRUE;
            m_bCacheIsEmpty = TRUE;
            m_bStreamBegin = FALSE;
            m_bStreamDone = FALSE;
            m_bStreamDoneSent = FALSE;
            m_bSourceStopped = FALSE;
            m_bExpectedTSRangeSet = FALSE;
            m_uStartTimestamp = 0;
            m_uEndTimestamp = 0;
            m_ulEndDelayTolerance = 0;
            m_bACKDone = FALSE;
            m_bPaused = FALSE;
            m_bPausedHack = FALSE;
            m_uReliableSeqNo = 0;
            m_uEndReliableSeqNo = 0;
            m_uFirstSequenceNumber = 0;
            m_uLastSequenceNumber = 0;
            m_uEndSequenceNumber = 0;
            m_uSeekSequenceNumber = 0;
            m_uSeekCount = 0;
            m_bAtLeastOnePacketReceived = FALSE;
            m_bAtLeastOneResetHandled = FALSE;
            Init(pPacket->GetSequenceNumber());
            
            Add(pPacket);
            return HXR_OK;
        }
#endif /* HELIX_FEATURE_TRANSPORT_MULTICAST */
        m_pHoldList.AddTail(pPacket);

        return HXR_OK;
    }

    // initialize the reliableSeqNo on the first 
    // reliable multicast packet
    // SeqNo of reliable packets starts at 1
    if (m_bMulticast                    && 
        !m_bMulticastReliableSeqNoSet   &&
        pPacket                         &&

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