📄 audopwave.cpp
字号:
return m_wLastError;
}
HX_RESULT CAudioOutOpenwave::_Imp_GetCurrentTime( ULONG32& ulCurrentTime )
{
ULONG32 ulTime = 0;
INT64 ulBytes = 0;
/*
if (RA_AOS_OPEN_PLAYING == m_wState)
{
ulTime = GetTickCount();
HX_ASSERT(ulTime >= m_ulLastTick);
//Not used anywhere but belongs to CHXAudioDevice so we must set it.
m_ulCurrentTime += (ulTime - m_ulLastTick);
m_ulLastTick = ulTime;
}
ulCurrentTime = m_ulCurrentTime;
*/
//// New implementation
ulBytes = _GetBytesActualyPlayed();
ulTime = (ULONG32) ((ulBytes * 1000) / m_unBytesPerSec);
// OpDPRINTF("cur %d, new %d\n", m_ulCurrentTime, ulTime);
//Not used anywhere but belongs to CHXAudioDevice so we must set it.
m_ulCurrentTime = ulTime;
//Set the answer.
ulCurrentTime = ulTime;
m_wLastError = HXR_OK;
return HXR_OK;
}
void CAudioOutOpenwave::DoTimeSyncs()
{
ReschedPlaybackCheck();
OnTimeSync();
return;
}
HX_RESULT CAudioOutOpenwave::ReschedPlaybackCheck()
{
HX_RESULT retCode = HXR_OK;
if(!m_bCallbackPending)
{
HX_ASSERT( m_pCallback );
if(m_pCallback)
{
*m_pPlaybackCountCBTime += (int)(500*m_ulGranularity);
m_bCallbackPending = TRUE;
m_PendingCallbackID = m_pScheduler->AbsoluteEnter( m_pCallback,*((HXTimeval*)m_pPlaybackCountCBTime));
}
else
{
retCode = HXR_OUTOFMEMORY;
}
}
m_wLastError = retCode;
return m_wLastError;
}
UINT16 CAudioOutOpenwave::_NumberOfBlocksRemainingToPlay(void)
{
//XXXctd total hack, to make sure there is always data to write
if (m_pWriteList && !m_bFirstWrite && m_pWriteList->GetCount() > 10)
{
return m_pWriteList->GetCount();
}
return 0;
}
CAudioOutOpenwave::HXPlaybackCountCB::~HXPlaybackCountCB()
{
}
STDMETHODIMP CAudioOutOpenwave::HXPlaybackCountCB::QueryInterface( REFIID riid, void** ppvObj )
{
HX_RESULT retCode = HXR_OK;
if( IsEqualIID(riid, IID_IHXCallback) )
{
AddRef();
*ppvObj = (IHXCallback*)this;
}
else if (IsEqualIID(riid, IID_IUnknown))
{
AddRef();
*ppvObj = this;
}
else
{
*ppvObj = NULL;
retCode = HXR_NOINTERFACE;
}
return retCode;
}
STDMETHODIMP_(ULONG32) CAudioOutOpenwave::HXPlaybackCountCB::AddRef()
{
return InterlockedIncrement(&m_lRefCount);
}
STDMETHODIMP_(ULONG32) CAudioOutOpenwave::HXPlaybackCountCB::Release()
{
if (InterlockedDecrement(&m_lRefCount) > 0)
{
return m_lRefCount;
}
delete this;
return HXR_OK;
}
STDMETHODIMP CAudioOutOpenwave::HXPlaybackCountCB::Func(void)
{
if (m_pAudioDeviceObject)
{
if(!m_timed)
{
//m_pAudioDeviceObject->_Imp_Write(NULL);
}
else
{
m_pAudioDeviceObject->m_bCallbackPending = FALSE;
//m_pAudioDeviceObject->_Imp_Write(NULL);
m_pAudioDeviceObject->DoTimeSyncs();
}
}
return HXR_OK;
}
HX_RESULT CAudioOutOpenwave::_Pause()
{
return RA_AOE_NOTSUPPORTED;
}
HX_RESULT CAudioOutOpenwave::_Resume()
{
return RA_AOE_NOTSUPPORTED;
}
BOOL CAudioOutOpenwave::_IsSelectable() const
{
return TRUE;
}
BOOL CAudioOutOpenwave::_HardwarePauseSupported() const
{
return FALSE;
}
// Don't protect anything in this method with mutexes. It has
// already been done from where it is called from. But mostly
// because we aren't using recursive mutexes yet.
ULONG32 CAudioOutOpenwave::_PushBits()
{
if (!m_bWriteDone)
{
//OpDPRINTF("_PushBits : ERROR Both buffers are writing?\n");
return 0;
}
if (m_pWriteList == NULL || m_pWriteList->GetCount() <= 0)
{
//OpDPRINTF("_PushBits : ERROR Nothing to write\n");
//OpDPRINTF("_PushBits : m_pWriteList(%d) %d\n", m_pWriteList->GetCount(), m_nCurBuf);
return 0;
}
if (m_SndBuf[m_nCurBuf].fState == OP_SNDBUF_STATE_NOWPLAYING ||
m_SndBuf[m_nCurBuf].fState == OP_SNDBUF_STATE_QUEUED)
{
//OpDPRINTF("_PushBits : buf playing %d\n", m_nCurBuf);
return 0;
}
//OpDPRINTF("_PushBits : m_pWriteList(%d)\n", m_pWriteList->GetCount());
IHXBuffer* pBuffer = NULL;
UCHAR* pData = 0;
ULONG32 nSize = 0;
op_sound_buffer* sndbuf;
sndbuf = &m_SndBuf[m_nCurBuf];
m_nCurBuf = !m_nCurBuf;
//m_nCurBuf = (m_nCurBuf + 1) % 10; // use all ten buffers
//We are going to try and write. Grab the head and do it.
pBuffer = (IHXBuffer*)m_pWriteList->RemoveHead();
pData = pBuffer->GetBuffer();
nSize = pBuffer->GetSize();
memcpy( (unsigned char*)sndbuf->fSampleBuffer, pData, nSize );
HX_RELEASE( pBuffer );
sndbuf->fNSamples = (nSize) / (m_unNumChannels * (m_unBitsPerSample/8));
m_ulTotalWritten += nSize; //Keep track of how much we have written to the device.
op_sound_write (m_pSndDev, sndbuf);
m_bWriteDone = false;
return nSize;
}
HX_RESULT CAudioOutOpenwave::_Imp_Write( const HXAudioData* pAudioOutHdr )
{
ULONG32 ulCount = 0;
//Schedule callbacks.
if( m_bInitCallback && pAudioOutHdr )
{
m_bInitCallback = FALSE;
// Initialize the playback callback time.
HXTimeval lTime = m_pScheduler->GetCurrentSchedulerTime();
m_pPlaybackCountCBTime->tv_sec = lTime.tv_sec;
m_pPlaybackCountCBTime->tv_usec = lTime.tv_usec;
// Scheduler playback callback.
ReschedPlaybackCheck();
}
//Blindly add the incoming data to the tail of the writelist.
if( pAudioOutHdr != NULL)
{
IHXBuffer* pTmpBuff = pAudioOutHdr->pData;
m_pWriteList->AddTail(pTmpBuff);
pTmpBuff->AddRef();
}
//OpDPRINTF("_Imp_Write : m_pWriteList(%d) \n", m_pWriteList->GetCount());
//Just return if there is nothing to do
if( m_pWriteList->GetCount() <= 0 || m_wState==RA_AOS_OPEN_PAUSED )
{
return RA_AOE_NOERR;
}
m_wState = RA_AOS_OPEN_PLAYING;
if( m_bFirstWrite )
{
if (m_pWriteList->GetCount() >= 10)
{
m_bFirstWrite = FALSE;
for (int i=0; i<2; i++)
{
m_bWriteDone = TRUE;
ulCount = _PushBits(); // Start the double buffering
}
}
}
else
{
//ulCount = _PushBits();// causes two competing threads
}
if ( m_bInitCallback )
{
m_bInitCallback = FALSE;
// Initialize the playback callback time.
HXTimeval lTime = m_pScheduler->GetCurrentSchedulerTime();
m_pPlaybackCountCBTime->tv_sec = lTime.tv_sec;
m_pPlaybackCountCBTime->tv_usec = lTime.tv_usec;
// Scheduler playback callback.
ReschedPlaybackCheck();
}
//make sure the device is kept full.
//if( m_pWriteList->GetCount()>0 && ulCount>0)
//_PushBits();
return m_wLastError;
}
//-------------------------------------------------------
// These Device Specific methods must be implemented
// by the platform specific sub-classes.
//-------------------------------------------------------
INT16 CAudioOutOpenwave::_Imp_GetAudioFd(void)
{
return 0;
}
//Device specific method to set the audio device characteristics. Sample rate,
//bits-per-sample, etc.
//Method *must* set member vars. m_unSampleRate and m_unNumChannels.
HX_RESULT CAudioOutOpenwave::_SetDeviceConfig( const HXAudioFormat* pFormat )
{
return RA_AOE_NOERR;
}
//Device specific method to write bytes out to the audiodevice and return a
//count of bytes written.
HX_RESULT CAudioOutOpenwave::_WriteBytes( UCHAR* buffer, ULONG32 ulBuffLength, LONG32& lCount )
{
HX_RESULT retCode = RA_AOE_NOERR;
return retCode;
}
//Device specific methods to open/close the mixer and audio devices.
HX_RESULT CAudioOutOpenwave::_OpenAudio()
{
HX_RESULT retCode = RA_AOE_NOERR;
m_wLastError = retCode;
return m_wLastError;
}
HX_RESULT CAudioOutOpenwave::_CloseAudio()
{
HX_RESULT retCode = RA_AOE_NOERR;
m_wLastError = retCode;
return m_wLastError;
}
HX_RESULT CAudioOutOpenwave::_OpenMixer()
{
HX_RESULT retCode = RA_AOE_NOERR;
m_wLastError = retCode;
return m_wLastError;
}
HX_RESULT CAudioOutOpenwave::_CloseMixer()
{
HX_RESULT retCode = RA_AOE_NOERR;
m_wLastError = retCode;
return m_wLastError;
}
UINT64 CAudioOutOpenwave::_GetBytesActualyPlayed(void) const
{
/* Get current playback position in device DMA. */
return m_ulTotalWritten;
}
HX_RESULT CAudioOutOpenwave::_CheckSampleRate( ULONG32 ulSampleRate )
{
ULONG32 ulTmp = ulSampleRate;
m_wLastError = RA_AOE_NOERR;
return m_wLastError;
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -