📄 audio_svr_cntxt.cpp
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/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2003 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file, are
* subject to the current version of the RealNetworks Public Source License
* Version 1.0 (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the RealNetworks Community Source License Version 1.0
* (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
* in which case the RCSL will apply. You may also obtain the license terms
* directly from RealNetworks. You may not use this file except in
* compliance with the RPSL or, if you have a valid RCSL with RealNetworks
* applicable to this file, the RCSL. Please see the applicable RPSL or
* RCSL for the rights, obligations and limitations governing use of the
* contents of the file.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the portions
* it created.
*
* This file, and the files included with this file, is distributed and made
* available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
/*
* Description:
*
* This file contains the implimentation of the HXSymbianAudioServerContext
* class. This class specialized bsThread and provides an exection
* context for the Audio Server.
*
*/
#include "hlxclib/stdlib.h"
#include "audio_svr_cntxt.h"
#include "audio_svr.h"
_LIT(kHXSymbianAudioServer, "HelixAudioServer");
static const TInt kDefaultStack = 0x4000;
//
// HXSymbianAudioServerContext::ctor
//
HXSymbianAudioServerContext::HXSymbianAudioServerContext()
: m_pServer(0),
m_running(false),
m_handleOpen(false)
{}
//
// HXSymbianAudioServerContext::dtor
//
HXSymbianAudioServerContext::~HXSymbianAudioServerContext()
{
// make sure server is stopped
Stop();
m_handle.Close();
m_startSem.Close();
}
//
// HXSymbianAudioServerContext::Start
//
// This call wraps the normal thread startup call (Run()) in order to
// wait on a startup semaphore. This ensures the server thread is
// fully started before the calling thread proceeds.
//
void HXSymbianAudioServerContext::Start()
{
if (!m_running)
{
m_startSem.CreateLocal(0);
this->Run();
m_startSem.Wait();
}
}
//
// HXSymbianAudioServerContext::Stop
//
//
//
void HXSymbianAudioServerContext::Stop()
{
if (m_running)
{
m_startSem.Wait();
m_running = false;
}
}
bool HXSymbianAudioServerContext::Running()
{
return m_running;
}
TInt HXSymbianAudioServerContext::Run()
{
if (!m_running)
{
// close handle if previously opened
if (m_handleOpen)
m_handle.Close();
if (KErrNone == m_handle.Create(kHXSymbianAudioServer,
HXSymbianAudioServerContext::_Main,
kDefaultStack,
NULL, this, EOwnerThread))
{
m_handleOpen = true;
m_handle.Resume();
m_running = true;
}
}
return m_running ? KErrNone : KErrGeneral;
}
//
// HXSymbianAudioServerContext::Main
//
// This is the entry point for the new execution context. The call to
// StartServerL() blocks until the server shuts down.
//
void* HXSymbianAudioServerContext::Main()
{
TRAPD(leaveCode, StartServerL());
if (leaveCode != KErrNone)
{
User::Panic(_L("HXSymbianAudioServerContext"), leaveCode);
}
return (void*)0;
}
//
// HXSymbianAudioServerContext::StartServerL
//
// Create and start the server object and active scheduler. This call
// runs within the new execution context.
//
void HXSymbianAudioServerContext::StartServerL()
{
HBufC* pName = HXSymbianAudioServer::AllocServerName();
if (pName)
{
m_pServer = new HXSymbianAudioServer;
m_pServer->StartL(*pName);
// signal waiter that server has started
m_startSem.Signal();
CActiveScheduler::Start();
delete pName;
}
// signal waiter that server has exited
m_startSem.Signal();
delete m_pServer;
m_pServer = 0;
}
TInt HXSymbianAudioServerContext::_Main (TAny* obj)
{
void* pstatus = 0;
HXSymbianAudioServerContext* impl = (HXSymbianAudioServerContext*)obj;
// increase the priority of the audio thread
RThread().SetPriority(EPriorityMore);
// allocate a cleanup trap for use on this thread
CTrapCleanup* pCleanupTrap = CTrapCleanup::New();
// install active scheduler
CActiveScheduler::Install(new CActiveScheduler);
pstatus = impl->Main();
// fall out of main body
//
delete CActiveScheduler::Current();
delete pCleanupTrap;
// clean up memory allocated by stdlib functions
CloseSTDLIB();
// reset thread members in case this thread is restarted
impl->m_running = false;
return ((TInt)pstatus);
}
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