📄 winaudio.cpp
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/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file, are
* subject to the current version of the RealNetworks Public Source License
* Version 1.0 (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the RealNetworks Community Source License Version 1.0
* (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
* in which case the RCSL will apply. You may also obtain the license terms
* directly from RealNetworks. You may not use this file except in
* compliance with the RPSL or, if you have a valid RCSL with RealNetworks
* applicable to this file, the RCSL. Please see the applicable RPSL or
* RCSL for the rights, obligations and limitations governing use of the
* contents of the file.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the portions
* it created.
*
* This file, and the files included with this file, is distributed and made
* available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#include "hxtypes.h"
#include "hlxclib/windows.h"
#include <mmsystem.h>
#include <tchar.h>
#include <stdio.h>
#ifdef _TESTING
#include <fcntl.h>
#include <sys/types.h>
#include <sys/stat.h>
#if defined (_WINDOWS) || defined (_WIN32)
#include <io.h>
#endif
#endif
#include "hxresult.h"
#include "hxcom.h"
#include "hxausvc.h"
#include "auderrs.h"
#include "ihxpckts.h"
#include "hxengin.h"
#include "timeval.h"
#include "hxaudev.h"
#include "hxslist.h"
#include "hxtick.h"
//#include "hxaudses.h"
#include "cbqueue.h"
#include "cpqueue.h"
#include "hxthread.h"
#include "winaudio.h"
#ifdef WIN32_PLATFORM_PSPC
#define WM_NCCREATE WM_CREATE
#define WM_NCDESTROY WM_DESTROY
#endif
struct IHXCallback;
extern HINSTANCE g_hInstance;
#define OFFSET_THIS 0
#ifdef _TESTING
int m_audfile = -1;
#endif
BOOL CAudioOutWindows::zm_bVolSupport = FALSE;
BOOL CAudioOutWindows::zm_bLRVolSupport = FALSE;
WORD CAudioOutWindows::zm_uMaxVolume = 100;
BOOL CAudioOutWindows::zm_bMixerVolSupport = FALSE;
BOOL CAudioOutWindows::zm_bMixerVolSupportChecked = FALSE;
UINT CAudioOutWindows::zm_uDestroyMessage = 0;
BOOL CAudioOutWindows::zm_bClosed = TRUE;
CAudioOutWindows* zm_pCurrentAudioDevice = NULL;
// BAD drivers which need to call waveOutSetVolume directly
const UINT16 g_nBadDrivers = 1;
const TCHAR* g_badDrivers[] = {_T("Crystal Audio System")};
audioDevice CAudioOutWindows::zm_audioDevice = HXAUDIO_UNKNOWN;
//CRITICAL_SECTION CAudioOutWindows::zm_AudioCritSection;
#define MAX_REASONABLE_BUFFS 40
#define PUSH_DOWN_TIME 400 /* push down 400 ms */
#define LIKELY_PUSH_COUNT 10
CAudioOutWindows::CAudioOutWindows()
: m_hWave(NULL)
, m_unAllocedBufferCnt(0)
, m_unAllocedBuffSize(0)
, m_ppAllocedBuffers(NULL)
, m_pWaveHdrs(NULL)
, m_rAvailBuffers(MAX_REASONABLE_BUFFS)
, m_bInitialized(FALSE)
, m_bResetting(FALSE)
, m_bIsFirstPacket(TRUE)
, m_hWnd(NULL)
, m_bClassRegistered(FALSE)
, m_ulDevPosRollOver(0)
, m_ulLastDeviceBytesPlayed(0)
, m_ulLastDeviceSamplesPlayed(0)
, m_llDeviceBytesPlayed(0)
, m_llDeviceSamplesPlayed(0)
#if defined(_WIN32)
, m_ulOriginalThreadId(0)
#endif /*_WIN32*/
{
zm_bClosed = TRUE;
zm_pCurrentAudioDevice = this;
#if defined(_WIN32) && !defined(_WINCE)
m_hMixer = NULL;
memset(&m_VolumeControlDetails, 0 , sizeof(MIXERCONTROLDETAILS));
#endif // _WIN32
// Create a unique message for destroying the audio window
if (!zm_uDestroyMessage)
{
zm_uDestroyMessage = RegisterWindowMessage(_T("HX_DestroyAudioServicesInternal"));
}
#ifdef THREADS_SUPPORTED
HXMutex::MakeMutex(m_pMutex);
#else
HXMutex::MakeStubMutex(m_pMutex);
#endif
}
CAudioOutWindows::~CAudioOutWindows()
{
// OutputDebugString("BEFORE CALL TO:CAudioOutWindows::~CAudioOutWindows\r\n");
// this gives us one last chance to recover packets that are still in the device
Reset();
// We might as well consider the device closed!
zm_bClosed = TRUE;
#if defined(_WIN32) && !defined(_WINCE)
/* This sleep is added to fix a hang bug that ONLY happens on
* Darren's machine if you adjust audio volume. His machine
* has a really old audio driver
*
* I have no clue what this bug is and how this Sleep(0)
* fixes it. Obviously, there was some race condition.
*
* Sound Driver Info:
*
* Version 2.03.0 Build 1
* Creative Sound Blaster 16 Driver (Windows NT)
*
*/
Sleep(0);
if(m_hMixer)
{
mixerClose(m_hMixer);
}
#endif // _WIN32
_Imp_Close();
zm_pCurrentAudioDevice = NULL;
HX_DELETE(m_pMutex);
}
UINT16 CAudioOutWindows::_Imp_GetVolume()
{
DWORD dwVol = 0;
BOOL bSuccess = FALSE;
#if defined(_WIN32) && !defined(_WINCE)
if (!zm_bMixerVolSupportChecked)
{
CheckForVolumeSupport();
}
if(zm_bMixerVolSupport)
{
if (!m_hMixer)
{
CheckForVolumeSupport();
}
PMIXERCONTROLDETAILS_UNSIGNED pmxVolume;
UINT16 nItems = 1;
if(m_VolumeControlDetails.cMultipleItems)
nItems = (UINT16)m_VolumeControlDetails.cMultipleItems;
pmxVolume = new MIXERCONTROLDETAILS_UNSIGNED[nItems];
m_VolumeControlDetails.cbDetails = nItems * sizeof(MIXERCONTROLDETAILS_UNSIGNED);
m_VolumeControlDetails.paDetails = pmxVolume;
if(mixerGetControlDetails((HMIXEROBJ)m_hMixer, &m_VolumeControlDetails,
MIXER_GETCONTROLDETAILSF_VALUE | MIXER_OBJECTF_HMIXER) == MMSYSERR_NOERROR)
{
dwVol = pmxVolume[0].dwValue;
bSuccess = TRUE;
}
delete[] pmxVolume;
}
#endif
if (!bSuccess)
{
if (!zm_bVolSupport)
{
return 0;
}
MMRESULT hResult = waveOutGetVolume( m_hWave, &dwVol );
if (hResult != MMSYSERR_NOERROR && m_hWave != NULL)
{
hResult = waveOutGetVolume( NULL, &dwVol );
}
if (hResult != MMSYSERR_NOERROR)
{
return 0;
}
}
return ( (UINT16)((DWORD)LOWORD( dwVol ) * zm_uMaxVolume / 0xFFFF ) );
}
HX_RESULT CAudioOutWindows::_Imp_SetVolume
(
const UINT16 uVolume
)
{
DWORD dwVol = 0;
BOOL bSuccess = FALSE;
if (uVolume > zm_uMaxVolume)
{
return HXR_OK;
}
dwVol = (DWORD)uVolume * 0xFFFF / zm_uMaxVolume;
// Here we are avoiding rounding error
if(dwVol * zm_uMaxVolume / 0xFFFF < uVolume)
dwVol += 0xFFFF / zm_uMaxVolume;
if (zm_audioDevice == HXAUDIO_BADDEVICE)
{
goto noMixer;
}
#if defined(_WIN32) && !defined(_WINCE)
if (!zm_bMixerVolSupportChecked)
{
CheckForVolumeSupport();
}
if(zm_bMixerVolSupport)
{
if (!m_hMixer)
{
CheckForVolumeSupport();
}
PMIXERCONTROLDETAILS_UNSIGNED pmxVolume;
UINT16 nItems = 1;
if(m_VolumeControlDetails.cMultipleItems)
nItems = (UINT16)m_VolumeControlDetails.cMultipleItems;
pmxVolume = new MIXERCONTROLDETAILS_UNSIGNED[nItems];
for(UINT16 nIndex = 0; nIndex < nItems; nIndex++)
pmxVolume[nIndex].dwValue = dwVol;
m_VolumeControlDetails.cbDetails = nItems * sizeof(MIXERCONTROLDETAILS_UNSIGNED);
m_VolumeControlDetails.paDetails = pmxVolume;
if(mixerSetControlDetails((HMIXEROBJ)m_hMixer, &m_VolumeControlDetails,
MIXER_GETCONTROLDETAILSF_VALUE | MIXER_OBJECTF_HMIXER) == MMSYSERR_NOERROR)
{
bSuccess = TRUE;
}
delete[] pmxVolume;
}
#endif
noMixer:
if ( !bSuccess )
{
DWORD dwLRVol = MAKELONG(dwVol, dwVol) ;
// fix of bug 4965, in which the balance is thrown to one side. My speculation is that the
// driver incorrectly reports MONO here when stereo is in use. To fix the bug, set both
// channels equally. john dempsey
/* related information:
"If a devicedoes not support both left and right volume control, the low-order
word of the dwVolume argument specifies the volume level and the
high-order word is ignored." -- some DEC document on waveOutSetVolume.
*/
HX_ASSERT(LOWORD(dwLRVol) == HIWORD(dwLRVol)) ;
if (!zm_bVolSupport)
{
return HXR_FAILED;
}
MMRESULT hResult = waveOutSetVolume(m_hWave, dwLRVol);
MMRESULT hResult2 = hResult;
/*
* always set the volume on NULL device.
* Needed to attach volume control on win98 SE, Creative SB Live! Value sound card.
*/
if (m_hWave != NULL)
{
hResult2 = waveOutSetVolume(NULL, dwLRVol);
}
if (hResult != MMSYSERR_NOERROR && hResult2 != MMSYSERR_NOERROR)
{
return HXR_FAILED;
}
}
return HXR_OK;
}
BOOL CAudioOutWindows::_Imp_SupportsVolume()
{
MMRESULT wSuccess;
WAVEOUTCAPS auxcap;
#if defined(_WIN32) && !defined(_WINCE)
if (!zm_bMixerVolSupportChecked)
{
CheckForVolumeSupport();
}
#endif
#if defined(_WIN32) || defined(_WINCE)
// Gonna have to make VolSupport static
if ( zm_bVolSupport )
{
return (zm_bVolSupport);
}
wSuccess = waveOutGetDevCaps( 0, &auxcap, sizeof(WAVEOUTCAPS) );
if ( MMSYSERR_NOERROR == wSuccess )
{
if (auxcap.dwSupport & WAVECAPS_VOLUME)
{
zm_bVolSupport=TRUE;
}
if (auxcap.dwSupport & WAVECAPS_LRVOLUME)
{
zm_bLRVolSupport = TRUE;
}
zm_uMaxVolume = 100;
}
else
{
zm_bVolSupport = FALSE;
zm_bLRVolSupport = FALSE;
}
return zm_bVolSupport;
#else
return FALSE;
#endif /*_WIN32*/
}
HX_RESULT CAudioOutWindows:: _Imp_Open
(
const HXAudioFormat* pFormat
)
{
HX_RESULT theErr = HXR_OK;
#if defined(_WIN32)
LPWAVEFORMATEX wavePtr;
#elif defined( _WINDOWS )
LPWAVEFORMAT wavePtr;
#endif
theErr = Register();
if (theErr)
{
return theErr;
}
#ifdef _TESTING
m_audfile = open("e:\\auddev.raw", O_WRONLY | O_CREAT);
#endif
m_WaveFormat.SetFormat(pFormat->ulSamplesPerSec, pFormat->uChannels, pFormat->uBitsPerSample);
// Get the Windows style wave format!
wavePtr = m_WaveFormat.GetWaveFormat();
// We ain't closed now
zm_bClosed = FALSE;
// Open the wave driver.
#ifdef _WIN16
MMRESULT wRet = waveOutOpen( &m_hWave, WAVE_MAPPER, wavePtr,
(UINT16)m_hWnd, (DWORD)this, CALLBACK_WINDOW);
#else
MMRESULT wRet = waveOutOpen( &m_hWave, WAVE_MAPPER, wavePtr,
(DWORD)m_hWnd, (DWORD)this, CALLBACK_WINDOW);
#endif
// Okay, translate any error returns and get out if there was an error
switch (wRet)
{
case MMSYSERR_NOERROR: theErr = HXR_OK; break;
case MMSYSERR_ALLOCATED: theErr = HXR_AUDIO_DRIVER; break;
case MMSYSERR_NOMEM: theErr = HXR_OUTOFMEMORY; break;
case MMSYSERR_BADDEVICEID: theErr = HXR_AUDIO_DRIVER; break;
case WAVERR_BADFORMAT: theErr = HXR_AUDIO_DRIVER; break;
case WAVERR_SYNC: theErr = HXR_AUDIO_DRIVER; break;
default: theErr = HXR_OUTOFMEMORY; break;
}
#if defined(_WIN32) && !defined(_WINCE)
if ( !theErr )
{
if (!zm_bMixerVolSupportChecked)
{
CheckForVolumeSupport();
}
}
#endif
return theErr;
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