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📄 macaudio.cp

📁 著名的 helix realplayer 基于手机 symbian 系统的 播放器全套源代码
💻 CP
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/* ***** BEGIN LICENSE BLOCK ***** 
 * Version: RCSL 1.0/RPSL 1.0 
 *  
 * Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved. 
 *      
 * The contents of this file, and the files included with this file, are 
 * subject to the current version of the RealNetworks Public Source License 
 * Version 1.0 (the "RPSL") available at 
 * http://www.helixcommunity.org/content/rpsl unless you have licensed 
 * the file under the RealNetworks Community Source License Version 1.0 
 * (the "RCSL") available at http://www.helixcommunity.org/content/rcsl, 
 * in which case the RCSL will apply. You may also obtain the license terms 
 * directly from RealNetworks.  You may not use this file except in 
 * compliance with the RPSL or, if you have a valid RCSL with RealNetworks 
 * applicable to this file, the RCSL.  Please see the applicable RPSL or 
 * RCSL for the rights, obligations and limitations governing use of the 
 * contents of the file.  
 *  
 * This file is part of the Helix DNA Technology. RealNetworks is the 
 * developer of the Original Code and owns the copyrights in the portions 
 * it created. 
 *  
 * This file, and the files included with this file, is distributed and made 
 * available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER 
 * EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES, 
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS 
 * FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. 
 * 
 * Technology Compatibility Kit Test Suite(s) Location: 
 *    http://www.helixcommunity.org/content/tck 
 * 
 * Contributor(s): 
 *  
 * ***** END LICENSE BLOCK ***** */ 

//
//	macaudio.cp
// 

#include <stdio.h>
#include "macaudio.h"
#include "USound.h"		
#ifndef _MAC_MACHO
#include <AIFF.h>
#include <fixmath.h>
#endif

#include "hxtypes.h"		
#include "hxerrors.h"		
#include "hxcom.h"
#include "hxausvc.h"
#include "auderrs.h"

#include "hxaudev.h"
#include "hxslist.h"
#include "hxtick.h"		
#include "chxpckts.h"

#ifdef THREADS_SUPPORTED
#include "hxthread.h"
#endif

#include "hxmm.h"

//#define LOG_MULTIPLE_DEFERRED_TASKS 1

BOOL 				gSoundCallbackTime = FALSE;

#if defined( _CARBON ) || defined( _MAC_UNIX )
DeferredTaskUPP		CAudioOutMac::gDeferredTask = NewDeferredTaskUPP(CAudioOutMac::DeferredTaskCallback);
#else
DeferredTaskUPP		CAudioOutMac::gDeferredTask = NewDeferredTaskProc(CAudioOutMac::DeferredTaskCallback);
#endif

#ifdef THREADS_SUPPORTED
HXMutex*		CAudioOutMac::zm_pMutex = NULL;
#endif

CAudioOutMac*       gActiveAudioDevice = NULL;			    


#if defined( _CARBON ) || defined( _MAC_UNIX )

typedef pascal Handle (*MacAudioNewHandleSysProcPtr)(Size);
CFragConnectionID gAudioInterfaceLibConnID = kInvalidID;
MacAudioNewHandleSysProcPtr gMacAudioNewHandleSysProc = nil;
bool gMacAudioTriedToInitialize = false;

void MacAudioInitInterfaceLibProcPtrs()
{
	if (gMacAudioTriedToInitialize) return;
	gMacAudioTriedToInitialize = true;

	if (gAudioInterfaceLibConnID == kInvalidID)
	{
		GetSharedLibrary("\pInterfaceLib", kCompiledCFragArch, kReferenceCFrag,
			&gAudioInterfaceLibConnID, nil, nil);
	}
	
	if (gAudioInterfaceLibConnID != kInvalidID)
	{
		OSErr err = noErr;
		
		err = FindSymbol(gAudioInterfaceLibConnID, "\pNewHandleSys", (Ptr*)&gMacAudioNewHandleSysProc, nil);
	}
}

#endif

/*--------------------------------------------------------------------------
|	CMacWaveFormat
|
|		Default ctor.
--------------------------------------------------------------------------*/
CMacWaveFormat::CMacWaveFormat (void)

	{ /* begin CMacWaveFormat */
	
		SetFormatDflt ();
	
	} /* end CMacWaveFormat */

/*--------------------------------------------------------------------------
|	~CMacWaveFormat
|
|		dtor.
--------------------------------------------------------------------------*/
CMacWaveFormat::~CMacWaveFormat (void)

	{ /* begin ~CMacWaveFormat */
	
	} /* end ~CMacWaveFormat */

/*--------------------------------------------------------------------------
|	SetUpSound
|
|		Formats a sound handle.
--------------------------------------------------------------------------*/
OSErr CMacWaveFormat::SetUpSound (

	SndListHandle	sndHandle,
	long			numBytes,
	short			*headerLen,
	long			*headerOffset)
	
	{ /* begin SetUpSound */
		
		OSErr	e = noErr;
		long	response;
		
		if (sampleSize > 8) {
			if (USound::CheckSMVersion () < 3) {
			    if ((::Gestalt(gestaltSoundAttr, &response) == noErr)
			    	&& ((response & (1L << gestalt16BitSoundIO)) == 0))
					return (noHardwareErr);
				} /* if */
				
			else {
			    if ((::Gestalt(gestaltSoundAttr, &response) == noErr)
			    	&& ((response & (1L << gestalt16BitAudioSupport)) == 0))
					return (noHardwareErr);
				} /* else */
			} /* if */
			
		if (noErr != (e = ::SetupSndHeader (sndHandle,
										   numChannels,
										   sampleRate,
										   sampleSize,
										   compressionType,
										   baseFrequency,
										   numBytes,
										   headerLen)))
			goto CleanUp;
							   
		if (noErr != (e = USound::GetSoundHeaderOffset (sndHandle, headerOffset)))
			goto CleanUp;
	
	CleanUp:
	
		return (e);
		
	} /* end SetUpSound */

/*--------------------------------------------------------------------------
|	SetHeaderLength [static]
|
|		Formats a sound header for a given byte count.
--------------------------------------------------------------------------*/

OSErr CMacWaveFormat::SetHeaderLength (

	SoundHeaderPtr	pSoundHeader,
	long			numBytes)
	
	{ /* begin SetHeaderLength */
	
		switch (pSoundHeader->encode) {
			case stdSH: 										/*standard sound header*/
				pSoundHeader->length = numBytes;
				break;
				
			case extSH: 										/*extended sound header*/
				{
                                ExtSoundHeaderPtr	eh = (ExtSoundHeaderPtr) pSoundHeader;
				eh->numFrames = numBytes / (eh->numChannels * (eh->sampleSize / 8));
                                }
				break;
				
			case cmpSH:											/*compressed sound header*/
				{
                                CmpSoundHeaderPtr	ch = (CmpSoundHeaderPtr) pSoundHeader;
				ch->numFrames = numBytes / (ch->numChannels * (ch->sampleSize / 8));
                                }
				break;
				
			default:
				return badFormat;
			} /* switch */		
		
		return noErr;
		
	} /* SetHeaderLength */

/*--------------------------------------------------------------------------
|	SetFormatDflt
|
|		Sets up the default Sound header information.
--------------------------------------------------------------------------*/
void CMacWaveFormat::SetFormatDflt (void)

	{ /* begin SetFormatDflt */
		
		//mwf.wf.nAvgBytesPerSec = 22050;
		//mwf.wf.nBlockAlign = 2;
		
		numChannels = 1;					//mwf.wf.nChannels = 1;
		sampleRate = Long2Fix (8000);		//mwf.wf.nSamplesPerSec = 8000;
		//sampleRate = rate11025hz;			//mwf.wf.nSamplesPerSec = 11025;
		sampleSize = 16;					//mwf.wBitsPerSample = 16;
		compressionType = NoneType;			//mwf.wf.wFormatTag = WAVE_FORMAT_PCM;
		baseFrequency = kMiddleC;
		
	} /* end SetFormatDflt */

/*--------------------------------------------------------------------------
|	SetFormatDflt
|
|		Sets up the default Sound header information.
--------------------------------------------------------------------------*/
void CMacWaveFormat::SetFormat (
	
	ULONG32	inSampleRate,
	UINT16 	channels,
	UINT16  bitsPerSample)

	{ 
		
		numChannels = channels;					
		sampleRate = inSampleRate << 16L;		
		sampleSize = bitsPerSample;					
		compressionType = NoneType;			
		baseFrequency = kMiddleC;
		
	}

/*--------------------------------------------------------------------------
|	CWaveHeader
--------------------------------------------------------------------------*/

CWaveHeader::CWaveHeader (void)

	: soundA5 (0)
	, state (kFreeState)
	, waveOut (NULL)
	, mMaxPlay (0)
	, sndHandle (nil)
	, mHeaderLen (0)
	, mSoundHeader (nil)

	{ /* begin CWaveHeader */
		
		soundA5 = SetCurrentA5 ();
		
	} /* end CWaveHeader */
	
/*--------------------------------------------------------------------------
|	~CWaveHeader
--------------------------------------------------------------------------*/
CWaveHeader::~CWaveHeader (void)

	{ /* begin ~CWaveHeader */
		
		if (sndHandle) ::DisposeHandle ((Handle) sndHandle);
		sndHandle = nil;
		
	} /* end ~CWaveHeader */
	
/*--------------------------------------------------------------------------
|	CWaveHeader
--------------------------------------------------------------------------*/
const	Size	CWaveHeader::kSndHeaderSize = 512;
		UINT16	CWaveHeader::WAVE_BLOCKSIZE = 4096;

OSErr CWaveHeader::Allocate (
	
	UINT16	inMaxPlay,
	float   sampleRate,
	UINT16  channels,
	UINT16  bitsPerSample)
	
	{ /* begin Allocate */
		
		OSErr	e = badFormat;
		
		long	offset;
		
		if (!waveOut)
			goto CleanUp;
		
		OSErr theError;
		sndHandle = (SndListHandle) ::TempNewHandle (kSndHeaderSize + inMaxPlay, &theError);
		if (!sndHandle)
			goto CleanUp;

        check_noerr (theError);
		waveOut->wf.SetFormat ((long)sampleRate,channels,bitsPerSample);
		
		if (noErr != (e = waveOut->wf.SetUpSound (sndHandle, inMaxPlay, &mHeaderLen, &offset)))
			goto CleanUp;
		
		::SetHandleSize ((Handle) sndHandle, mHeaderLen + inMaxPlay);
		if (noErr != (e = MemError ()))
			goto CleanUp;
			
		mMaxPlay = inMaxPlay;

		::MoveHHi ((Handle) sndHandle);
		::HLock ((Handle) sndHandle);
		mSoundHeader = (SoundHeaderPtr) ((*(Handle) sndHandle) + offset);
		
	CleanUp:
		
		return (e);
		
	} /* end Allocate */

/*--------------------------------------------------------------------------
|	Release
--------------------------------------------------------------------------*/

void CWaveHeader::Release (short	releaseCode, BOOL bSendTimeSync /*= TRUE*/)

{ /* begin Release */
	
    if (kFreeState != state) 
    {
	state = kFreeState;
	if ((CWaveHeader::kResetRelease != releaseCode) &&
		(CWaveHeader::kAbortRelease != releaseCode)) //cz 5/7/96
	if (waveOut) waveOut->DonePlaying (cbPlaying, timeEnd,releaseCode == kCallBackRelease, bSendTimeSync);
    } /* if */
	
	
	
    if (kAbortRelease == releaseCode) 
    {
        
	if (sndHandle) 
	{
	    ::DisposeHandle ((Handle) sndHandle);
	    sndHandle=NULL;
	}
	
	sndHandle = nil;
	mMaxPlay = 0;
	mSoundHeader = nil;
    } /* if */
		
} /* end Release */



/*--------------------------------------------------------------------------
|	PlayBuffer
--------------------------------------------------------------------------*/

OSErr CWaveHeader::PlayBuffer (
	
	char		*pData,
	UINT16		cbPlayingArg,
	ULONG32		timeEndArg)
	
	{ /* begin PlayBuffer */
		
		OSErr		e = noErr;
		
		SndCommand	cmd;
		
		
		if (!waveOut)
			return (badFormat);
			
		if (kFreeState != state)
			return (badFormat);
			
		if (!sndHandle) 
			return (nilHandleErr);
		
		if (cbPlayingArg > mMaxPlay)
			return (memFullErr);
		
		if (noErr != (e = waveOut->wf.SetHeaderLength (mSoundHeader, cbPlayingArg)))
			goto CleanUp;
		
		if(pData != NULL)	
			::BlockMove (pData, (*(Handle) sndHandle) + mHeaderLen, cbPlayingArg);
		
		cmd.cmd = bufferCmd;
		cmd.param1 = 0;
		cmd.param2 = (long) mSoundHeader;
		if (noErr != (e = ::SndDoCommand (waveOut->chan, &cmd, TRUE))) goto CleanUp;
			
		state = kQueuedState;
		cbPlaying = cbPlayingArg;

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