📄 greg2appui.cpp
字号:
/*
* ============================================================================
* Name : CGreg2AppUi from Greg2AppUi.cpp
* Part of : greg2
* Created : 12/11/2002 by
* Implementation notes:
* Initial content was generated by Series 60 AppWizard.
* Version :
* Copyright:
* ============================================================================
*/
// INCLUDE FILES
#include "Greg2AppUi.h"
#include "Greg2Container.h"
#include <greg2.rsg>
#include "greg2.hrh"
#include <avkon.hrh>
#include <e32std.h>
#include <stdio.h> //For fprintf()
#include <f32file.h>
#include "testauddevice.h"
// ================= MEMBER FUNCTIONS =======================
//
// ----------------------------------------------------------
// CGreg2AppUi::ConstructL()
// ?implementation_description
// ----------------------------------------------------------
//
void CGreg2AppUi::ConstructL()
{
BaseConstructL();
iAppContainer = new (ELeave) CGreg2Container;
iAppContainer->SetMopParent(this);
iAppContainer->ConstructL( ClientRect() );
AddToStackL( iAppContainer );
}
// ----------------------------------------------------
// CGreg2AppUi::~CGreg2AppUi()
// Destructor
// Frees reserved resources
// ----------------------------------------------------
//
CGreg2AppUi::~CGreg2AppUi()
{
if (iAppContainer)
{
RemoveFromStack( iAppContainer );
delete iAppContainer;
}
}
// ------------------------------------------------------------------------------
// CGreg2AppUi::::DynInitMenuPaneL(TInt aResourceId,CEikMenuPane* aMenuPane)
// This function is called by the EIKON framework just before it displays
// a menu pane. Its default implementation is empty, and by overriding it,
// the application can set the state of menu items dynamically according
// to the state of application data.
// ------------------------------------------------------------------------------
//
void CGreg2AppUi::DynInitMenuPaneL(
TInt /*aResourceId*/,CEikMenuPane* /*aMenuPane*/)
{
}
// ----------------------------------------------------
// CGreg2AppUi::HandleKeyEventL(
// const TKeyEvent& aKeyEvent,TEventCode /*aType*/)
// ?implementation_description
// ----------------------------------------------------
//
TKeyResponse CGreg2AppUi::HandleKeyEventL(
const TKeyEvent& /*aKeyEvent*/,TEventCode /*aType*/)
{
return EKeyWasNotConsumed;
}
// ----------------------------------------------------
// CGreg2AppUi::HandleCommandL(TInt aCommand)
// ?implementation_description
// ----------------------------------------------------
//
void CGreg2AppUi::HandleCommandL(TInt aCommand)
{
bool launchTest = FALSE;
switch ( aCommand )
{
case EAknSoftkeyBack:
case EEikCmdExit:
{
Exit();
break;
}
case Egreg2CmdAppTest:
{
iEikonEnv->InfoMsg(_L("Launching the audio test...."));
launchTest = TRUE;
break;
}
// TODO: Add Your command handling code here
default:
break;
}
if( TRUE == launchTest )
{
//Call the test procedure...
int ret = audioTestEntry();
if( 0 == ret )
{
fprintf( stderr, "PASSED.....\n" );
}
else
{
fprintf( stderr, "FAILED.....\n" );
}
}
}
// End of File
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -