📄 audsolaris.h
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/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file, are
* subject to the current version of the RealNetworks Public Source License
* Version 1.0 (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the RealNetworks Community Source License Version 1.0
* (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
* in which case the RCSL will apply. You may also obtain the license terms
* directly from RealNetworks. You may not use this file except in
* compliance with the RPSL or, if you have a valid RCSL with RealNetworks
* applicable to this file, the RCSL. Please see the applicable RPSL or
* RCSL for the rights, obligations and limitations governing use of the
* contents of the file.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the portions
* it created.
*
* This file, and the files included with this file, is distributed and made
* available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#ifndef _AUDSOLAR
#define _AUDSOLAR
//-----------------------------------------------
// System includes.
//-----------------------------------------------
#include <sys/audioio.h>
//------------------------------------------------
// local includes
//------------------------------------------------
#include "hxcom.h"
#include "hxslist.h"
#include "audUnix.h"
class CAudioOutSolaris : public CAudioOutUNIX
{
public:
CAudioOutSolaris();
virtual ~CAudioOutSolaris();
protected:
//-------------------------------------------------------
//
// Pure virtuals from CAudioOutUNIX.
//
//-------------------------------------------------------
virtual INT16 _Imp_GetAudioFd(void);
//This ones important.
virtual UINT64 _GetBytesActualyPlayed(void) const;
//Devic specific method to set the audio device characteristics. Sample rate,
//bits-per-sample, etc.
//Method *must* set member vars. m_unSampleRate and m_unNumChannels.
virtual HX_RESULT _SetDeviceConfig( const HXAudioFormat* pFormat );
//Device specific method to test whether or not the device supports the
//give sample rate. If the device can not be opened, or otherwise tested,
//it should return RA_AOE_DEVBUSY.
virtual HX_RESULT _CheckSampleRate( ULONG32 ulSampleRate );
virtual HX_RESULT _CheckFormat( const HXAudioFormat* pFormat );
//Device specific method to write bytes out to the audiodevice and return a
//count of bytes written.
virtual HX_RESULT _WriteBytes( UCHAR* buffer, ULONG32 ulBuffLength, LONG32& lCount );
//Device specific methods to open/close the mixer and audio devices.
virtual HX_RESULT _OpenAudio();
virtual HX_RESULT _CloseAudio();
virtual HX_RESULT _OpenMixer();
virtual HX_RESULT _CloseMixer();
//Device specific method to reset device and return it to a state that it
//can accept new sample rates, num channels, etc.
virtual HX_RESULT _Reset();
//Device specific method to get/set the devices current volume.
virtual UINT16 _GetVolume() const;
virtual HX_RESULT _SetVolume(UINT16 volume);
//Device specific method to drain a device. This should play the remaining
//bytes in the devices buffer and then return.
virtual HX_RESULT _Drain();
//Device specific methods to Pause/Resume the device. If a device can't handle
//the pause/resume in hardware then it must return RA_AOE_NOTSUPPORTED, the
//default. In this case we use a 'rollback' method.
virtual HX_RESULT _Pause();
virtual HX_RESULT _Resume();
//Device specific method to return the amount of room available on the
//audio device that can be written without blocking.
virtual HX_RESULT _GetRoomOnDevice( ULONG32& ulBytes) const;
BOOL _IsSelectable() const;
BOOL _HardwarePauseSupported() const;
private:
//We use this to break up the write into smaller chunks inserting
//EOFs into the stream.
ULONG32 _WriteWithEOF( UCHAR* buffer, ULONG32 bufflen );
//protect the unintentional copy ctor.
CAudioOutSolaris( const CAudioOutSolaris& ); //Not implemented.
//We break up each write of m_wBlockSize into this many chunks. We
//count the chunks with the EOF write markers. Yummy.
const int m_nBlockDivisions;
int m_nDevID;
int m_nMixerID;
};
#endif //_AUDSOLAR
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