📄 raexactresampler.h
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/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file, are
* subject to the current version of the RealNetworks Public Source License
* Version 1.0 (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the RealNetworks Community Source License Version 1.0
* (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
* in which case the RCSL will apply. You may also obtain the license terms
* directly from RealNetworks. You may not use this file except in
* compliance with the RPSL or, if you have a valid RCSL with RealNetworks
* applicable to this file, the RCSL. Please see the applicable RPSL or
* RCSL for the rights, obligations and limitations governing use of the
* contents of the file.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the portions
* it created.
*
* This file, and the files included with this file, is distributed and made
* available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#ifndef _RAEXACTRESAMPLER_H_
#define _RAEXACTRESAMPLER_H_
#include "hxresult.h"
class RAExactResampler
{
public:
// resampler quality
enum {
qualityVeryLow= 0, // as low a quality as we dare
qualityLow = 1, // somewhat better
qualityMedium = 2, // probably sufficient for the player
qualityHigh = 3, // the default, giving CD quality,
qualityHyper = 4 // better than CD quality (think DSD)
} ;
// Create a resampler with a given quality level.
static HX_RESULT Create(RAExactResampler** pRes, int inrate, int outrate, int chans, int intype, int quality = qualityHigh) ;
// If you know the specs your resampler is required to have, use one of these functions.
static HX_RESULT Create(RAExactResampler** pRes, int inrate, int outrate, int chans, int intype, float atten, float trans, float dcgain) ;
static HX_RESULT Create(RAExactResampler** pRes, int inrate, int outrate, int chans, int intype, float atten, float passband, float stopband, float dcgain) ;
virtual ~RAExactResampler() ;
// this is the input data type.
enum {
_INT16 = 0,
_INT32 = 1,
_FLOAT = 2
} ;
/*
* insamps is the number of samples (not sample frames) you are handing the resampler.
* Note that in the case of stereo, this must be divisible by two.
*/
virtual int Resample(void *inbuf, int insamps, signed short *outbuf) = 0 ;
virtual int Resample(void *inbuf, int insamps, signed int *outbuf) = 0 ;
/*
* The maximum output, in samples, that could be produced by
* insamps input samples.
*/
virtual int GetMaxOutput(int insamps) = 0 ;
/*
* The minimum input, in samples, that will produce at least
* outsamps output samples.
*/
virtual int GetMinInput(int outsamps) = 0 ;
/*
* The delay of this filter, in frames of output frequency.
*/
virtual int GetDelay() = 0 ;
protected:
RAExactResampler() ; // make this protected -- use the Create() function!
};
#endif // _RAEXACTRESAMPLER_H_
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