📄 linux_dll.cpp
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/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file, are
* subject to the current version of the RealNetworks Public Source License
* Version 1.0 (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the RealNetworks Community Source License Version 1.0
* (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
* in which case the RCSL will apply. You may also obtain the license terms
* directly from RealNetworks. You may not use this file except in
* compliance with the RPSL or, if you have a valid RCSL with RealNetworks
* applicable to this file, the RCSL. Please see the applicable RPSL or
* RCSL for the rights, obligations and limitations governing use of the
* contents of the file.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the portions
* it created.
*
* This file, and the files included with this file, is distributed and made
* available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
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* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#include "dllacces.h"
#include <dlfcn.h>
#include <signal.h>
#include <stdio.h>
#include "platform/unix/unix_dll_common.h"
class LinuxDLLAccess : public DLLAccessImp
{
public:
LinuxDLLAccess();
virtual ~LinuxDLLAccess();
virtual int Open(const char* dllName);
virtual int Close() ;
virtual void* GetSymbol(const char* symbolName);
virtual const char* GetErrorStr() const;
virtual char* CreateVersionStr(const char* dllName) const;
virtual void CreateName(const char* short_name, const char* long_name,
char* out_buf, UINT32& out_buf_len,
UINT32 nMajor, UINT32 nMinor)
{
UnixCreateName(short_name, long_name, out_buf, out_buf_len,
nMajor, nMinor);
}
private:
void* m_handle;
};
LinuxDLLAccess::LinuxDLLAccess() :
m_handle(0)
{}
LinuxDLLAccess::~LinuxDLLAccess()
{
if (m_handle)
{
Close();
}
}
int LinuxDLLAccess::Open(const char* dllName)
{
int ret = DLLAccess::NO_LOAD;
if (m_handle)
{
Close();
}
sigset_t newset, oldset;
// block all signals, avoiding thread switch
sigfillset(&newset);
sigprocmask(SIG_SETMASK, &newset, &oldset);
m_handle = dlopen(dllName, RTLD_LAZY);
sigprocmask(SIG_SETMASK, &oldset, &newset);
if (m_handle)
{
ret = DLLAccess::DLL_OK;
}
HandleHXStopOnLoad(dllName);
return ret;
}
int LinuxDLLAccess::Close()
{
int ret = DLLAccess::NO_LOAD;
if(m_handle)
{
//GCC 2.95 does not clean up any function scope statics until
//the atexit handler is called. This raises the problem that
//if you have such a static defined in a DLL, and the DLL is
//unloaded before the end of the program, you will get a seg
//fault when the atexit handler fires as it is trying to clean
//up memory that is no longer around. GCC 3.2 does not have
//this problem. So, for any GCC<3.2 we will not do a
//dlclose(). Be aware that this will make your runtime memory
//requirment higher as all DLLs can be queried and freed at
//startup of different apps.
#if defined(__GNUC__)
#if (__GNUC__>3 || (__GNUC__==3 && __GNUC_MINOR__>=2))
if (!dlclose(m_handle))
{
ret = DLLAccess::DLL_OK;
}
# else // GCC versin < 3
ret = DLLAccess::DLL_OK;
# endif
#else // Not using gnu C compiler...
if (!dlclose(m_handle))
{
ret = DLLAccess::DLL_OK;
}
#endif
m_handle = 0;
}
return ret;
}
void* LinuxDLLAccess::GetSymbol(const char* symbolName)
{
return dlsym(m_handle, symbolName);
}
const char* LinuxDLLAccess::GetErrorStr() const
{
return dlerror();
}
char* LinuxDLLAccess::CreateVersionStr(const char* dllName) const
{
return UnixFindDLLVersion(dllName);
}
DLLAccessImp* DLLAccess::CreatePlatformDLLImp()
{
return new LinuxDLLAccess();
}
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