📄 metadllaccess.cpp
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/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file, are
* subject to the current version of the RealNetworks Public Source License
* Version 1.0 (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the RealNetworks Community Source License Version 1.0
* (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
* in which case the RCSL will apply. You may also obtain the license terms
* directly from RealNetworks. You may not use this file except in
* compliance with the RPSL or, if you have a valid RCSL with RealNetworks
* applicable to this file, the RCSL. Please see the applicable RPSL or
* RCSL for the rights, obligations and limitations governing use of the
* contents of the file.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the portions
* it created.
*
* This file, and the files included with this file, is distributed and made
* available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#include "hxtypes.h"
#include "hxcom.h"
#include "hlxclib/string.h"
#include "hlxclib/stdio.h"
#include "hxassert.h"
#include "dllacces.h"
#include "dllpath.h"
#include "hxstrutl.h"
#include "hxdir.h" // for OS_SEPARATOR_CHAR
#if !defined(_STATICALLY_LINKED) || !defined(HELIX_CONFIG_CONSOLIDATED_CORE)
#error this file should exist only for consolidated core builds!
#endif
class MetaDLLAccess : public DLLAccessImp
{
public:
MetaDLLAccess();
virtual ~MetaDLLAccess();
virtual int Open(const char* dllName);
virtual int Close() ;
virtual void* GetSymbol(const char* symbolName);
virtual const char* GetErrorStr() const;
virtual char* CreateVersionStr(const char* dllName) const;
virtual DLLAccessPath* GetDLLAccessPath();
virtual void CreateName(const char* short_name, const char* long_name,
char* out_buf, UINT32& out_buf_len,
UINT32 nMajor, UINT32 nMinor);
private:
DLLAccessImp* m_pActualDLLAccessImp;
};
MetaDLLAccess::MetaDLLAccess()
: m_pActualDLLAccessImp(NULL)
{
// default to platform-specific implementation, although
// if Open() fails it will fall back to static implementation.
m_pActualDLLAccessImp = DLLAccess::CreatePlatformDLLImp();
}
MetaDLLAccess::~MetaDLLAccess()
{
HX_DELETE(m_pActualDLLAccessImp);
}
int
MetaDLLAccess::Open(const char* dllName)
{
int ret = DLLAccess::NO_LOAD;
ret = m_pActualDLLAccessImp->Open(dllName);
if (ret != DLLAccess::DLL_OK)
{
// couldn't find it in platform-specific (dynamic)
// DLL so look in the statically-linked implementation
HX_DELETE(m_pActualDLLAccessImp);
// we may (probably do) need to strip the name from the
// full pathname.
const char* justName = strrchr(dllName, OS_SEPARATOR_CHAR);
if (justName)
{
justName++; // get past the separator character
}
else
{
justName = dllName;
}
m_pActualDLLAccessImp = DLLAccess::CreateStaticDLLImp();
ret = m_pActualDLLAccessImp->Open(justName);
if (ret != DLLAccess::DLL_OK)
{
HX_DELETE(m_pActualDLLAccessImp);
}
}
HX_ASSERT(m_pActualDLLAccessImp);
return ret;
}
int
MetaDLLAccess::Close()
{
int ret = DLLAccess::DLL_OK;
HX_ASSERT(m_pActualDLLAccessImp);
if (m_pActualDLLAccessImp)
{
ret = m_pActualDLLAccessImp->Close();
}
return ret;
}
void*
MetaDLLAccess::GetSymbol(const char* symbolName)
{
HX_ASSERT(m_pActualDLLAccessImp);
if (m_pActualDLLAccessImp)
{
return m_pActualDLLAccessImp->GetSymbol(symbolName);
}
else
{
return NULL;
}
}
const char*
MetaDLLAccess::GetErrorStr() const
{
HX_ASSERT(m_pActualDLLAccessImp);
if (m_pActualDLLAccessImp)
{
return m_pActualDLLAccessImp->GetErrorStr();
}
else
{
return NULL;
}
}
char*
MetaDLLAccess::CreateVersionStr(const char* dllName) const
{
HX_ASSERT(m_pActualDLLAccessImp);
if (m_pActualDLLAccessImp)
{
return m_pActualDLLAccessImp->CreateVersionStr(dllName);
}
else
{
return NULL;
}
}
DLLAccessPath*
MetaDLLAccess::GetDLLAccessPath()
{
HX_ASSERT(m_pActualDLLAccessImp);
if (m_pActualDLLAccessImp)
{
return m_pActualDLLAccessImp->GetDLLAccessPath();
}
else
{
return 0;
}
}
void
MetaDLLAccess::CreateName(const char* short_name, const char* long_name,
char* out_buf, UINT32& out_buf_len,
UINT32 nMajor, UINT32 nMinor)
{
DLLAccessImp* pDLLAccessImp = NULL;
if (1)
{
pDLLAccessImp = DLLAccess::CreateStaticDLLImp();
}
else
{
pDLLAccessImp = DLLAccess::CreatePlatformDLLImp();
}
pDLLAccessImp->CreateName(short_name, long_name, out_buf, out_buf_len, nMajor, nMinor);
HX_DELETE(pDLLAccessImp);
}
DLLAccessImp* DLLAccess::CreateMetaDLLImp()
{
return new MetaDLLAccess();
}
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