📄 dllaccesclient.h
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/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file, are
* subject to the current version of the RealNetworks Public Source License
* Version 1.0 (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the RealNetworks Community Source License Version 1.0
* (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
* in which case the RCSL will apply. You may also obtain the license terms
* directly from RealNetworks. You may not use this file except in
* compliance with the RPSL or, if you have a valid RCSL with RealNetworks
* applicable to this file, the RCSL. Please see the applicable RPSL or
* RCSL for the rights, obligations and limitations governing use of the
* contents of the file.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the portions
* it created.
*
* This file, and the files included with this file, is distributed and made
* available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#ifndef _DLLACCESCLIENT_H_
#define _DLLACCESCLIENT_H_
/************************************************************************
* Includes
*/
#include "hxcom.h"
#include "hxdllaccess.h"
#include "dllacces.h"
class DLLAccessClient
{
public:
/////////////////////////////////////////////////////////////
// Function:
// DLLAccess
//
// Parameters:
// None
//
// Returns:
// Nothing
//
// Notes:
// Default constructor initializes internal structures for
// subsequent call to open()
//
DLLAccessClient()
: m_pDllAccessServer(NULL)
{
;
}
/////////////////////////////////////////////////////////////
// Function:
// DLLAccess
//
// Parameters:
// dllName - Name of shared library
//
// Returns:
// Nothing
//
// Notes:
// Attempts to load library dllName. If unsuccessful, m_curError
// is set to DLLAccess::NO_LOAD and platform specific error
// info is stored in m_curStringError.
//
DLLAccessClient(const char* dllName,
UINT16 nLibType,
IUnknown* pContext)
: m_pDllAccessServer(NULL)
{
open(dllName, nLibType, pContext);
}
//////////////////////////////////////////////////////////////
// Function:
// ~DLLAccess
//
// Paramters:
// None
//
// Returns:
// Nothing
//
// Notes:
// Unloads library from memory. See 'close' below.
//
~DLLAccessClient();
///////////////////////////////////////////////////////////////
// Function:
// open(const char* dllName)
//
// Parameters:
// dllName - Name of shared library
//
// Returns:
// DLLAccess::OK if successful, else DLLAccess::NO_LOAD.
// Platform specific error info is stored in m_curStringError.
//
// Notes:
//
int open(const char* dllName,
UINT16 nLibType,
IUnknown* pContext);
///////////////////////////////////////////////////////////////
// Function:
// close()
//
// Parameters:
// none
//
// Returns:
// DLLAccess::OK if successful, else DLL_ACCESS::NO_LOAD.
//
// Notes:
// Shared library usage is typically reference counted by the
// OS: the library is actually unloaded when the reference count
// reaches zero. Thus this call does not guarantee that the
// library will be removed from memory.
//
int close()
{
return (SUCCEEDED(m_pDllAccessServer->Close()) ?
DLLAccess::DLL_OK : DLLAccess::NO_LOAD);
}
///////////////////////////////////////////////////////////////
// Function:
// getSymbol(const char* symName)
//
// Parameters:
// symName: symbol to retrieve from shared library
//
// Returns:
// ptr to code in library if successful, else returns NULL
// and m_curError is set to DLLAccess::BAD_SYMBOL.
//
// Notes:
//
void* getSymbol(const char* symName)
{
return m_pDllAccessServer->GetSymbol(symName);
}
///////////////////////////////////////////////////////////////
// Function:
// getError
//
// Parameters:
// none
//
// Returns:
// value of m_curError
//
// Notes:
// none
//
int getError()
{
return m_pDllAccessServer->GetError();
}
///////////////////////////////////////////////////////////////
// Function:
// getErrorString
//
// Parameters:
// none
//
// Returns:
// value of m_curErrorString
//
// Notes:
// none
//
const char* getErrorString()
{
return m_pDllAccessServer->GetErrorString();
}
///////////////////////////////////////////////////////////////
// Function:
// getDLLName
//
// Parameters:
// none
//
// Returns:
// value of m_DLLName
//
// Notes:
// none
//
const char* getDLLName()
{
return m_pDllAccessServer->GetDllName();
}
///////////////////////////////////////////////////////////////
// Function:
// getVersion
//
// Parameters:
// none
//
// Returns:
// value of m_Version
//
// Notes:
// none
//
const char* getVersion()
{
return m_pDllAccessServer->GetDllVersion();
}
static void CreateName(const char* short_name,
const char* long_name,
char* out_buf,
UINT32& out_buf_len)
{
DLLAccess::CreateName(short_name,
long_name,
out_buf,
out_buf_len);
}
// This overloaded version has been added to allow user to specify major and minor
// version of the DLL name you are trying to create. It will append major and minor version
// to the name. If you use the other function, then the major and minor versions of pnmisc
// will be used. See pnmisc.ver in that case.
static void CreateName(const char* short_name,
const char* long_name,
char* out_buf,
UINT32& out_buf_len,
UINT32 nMajor,
UINT32 nMinor)
{
DLLAccess::CreateName(short_name,
long_name,
out_buf,
out_buf_len,
nMajor,
nMinor);
}
///////////////////////////////////////////////////////////////
// Function:
// isOpen
//
// Parameters:
// none
//
// Returns:
// value of m_isOpen
//
// Notes:
// none
//
BOOL isOpen(void)
{
return m_pDllAccessServer->IsOpen();
}
private:
IHXDllAccess* m_pDllAccessServer;
};
#endif // _DLLACCESCLIENT_H_
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