📄 dllacces.cpp
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/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file, are
* subject to the current version of the RealNetworks Public Source License
* Version 1.0 (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the RealNetworks Community Source License Version 1.0
* (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
* in which case the RCSL will apply. You may also obtain the license terms
* directly from RealNetworks. You may not use this file except in
* compliance with the RPSL or, if you have a valid RCSL with RealNetworks
* applicable to this file, the RCSL. Please see the applicable RPSL or
* RCSL for the rights, obligations and limitations governing use of the
* contents of the file.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the portions
* it created.
*
* This file, and the files included with this file, is distributed and made
* available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#include "hxtypes.h"
#include "hxassert.h"
#include "dllpath.h"
#include "dllacces.h"
#include "hxstrutl.h"
#include "system.ver"
#include "hxheap.h"
#ifdef _DEBUG
#undef HX_THIS_FILE
static const char HX_THIS_FILE[] = __FILE__;
#endif
const UINT32 DLLAccess::EXTRA_BUF_LEN = 32;
#if !defined(HELIX_CONFIG_NOSTATICS)
BOOL g_bReportHXCreateInstancePointer = FALSE;
#endif
DLLAccess::DLLAccess():
m_dllImp(0),
m_curError(0),
m_curErrorString(0),
m_isOpen(0),
m_dllName(0),
m_version(0)
{
}
DLLAccess::DLLAccess(const char* dllName, UINT16 nLibType):
m_dllImp(0),
m_curError(0),
m_curErrorString(0),
m_isOpen(0),
m_dllName(0),
m_version(0)
{
open(dllName, nLibType);
}
//
// NOTE:
// PLEASE PLEASE PLEASE PLEASE PLEASE
// Check that pointer before deleting it, AND ABSOLUTELY SET THAT PTR TO NULL when
// you have deleted it! If you don't it is possible for double deletions to happen,
// which can cause enormous problems.
//
// If I find you not doing this I am going to come talk you about why you feel so
// compelled to cause crashes.
//
DLLAccess::~DLLAccess()
{
if(m_isOpen) // SEH 3/4/99: Added check to avoid allocating an error string.
{
close();
}
delete [] m_curErrorString;
m_curErrorString=NULL;
delete [] m_dllName;
m_dllName=NULL;
delete [] m_version;
m_version=NULL;
delete m_dllImp;
m_dllImp = 0;
}
int DLLAccess::open(const char* dllName, UINT16 nLibType)
{
HX_ASSERT(dllName);
if(!dllName)
{
m_curError = NO_LOAD;
setErrorString("Invalid DLL name");
return m_curError;
}
if(m_isOpen)
{
m_curError = NO_LOAD;
setErrorString("DLL already open");
return m_curError;
}
delete m_dllImp;
// Create DLLAccess implementation object
m_dllImp = CreateDLLImp();
if (m_dllImp)
{
CHXString strDllPath;
DLLAccessPath* pDLLAccessPath = m_dllImp->GetDLLAccessPath();
if ((nLibType != DLLTYPE_NOT_DEFINED) && pDLLAccessPath)
{
if(pDLLAccessPath->GetPath(nLibType))
strDllPath = pDLLAccessPath->GetPath(nLibType);
}
strDllPath += dllName;
m_curError = m_dllImp->Open((const char*)strDllPath);
if (m_curError == DLL_OK)
{
m_isOpen = 1;
setErrorString("");
setDLLName(strDllPath);
delete [] m_version;
m_version = m_dllImp->CreateVersionStr(strDllPath);
FPSETDLLACCESSPATH pSetDLLAccessPath =
(FPSETDLLACCESSPATH)getSymbol("SetDLLAccessPath");
if(pSetDLLAccessPath && pDLLAccessPath)
{
pDLLAccessPath->PassDLLAccessPath(pSetDLLAccessPath);
}
// Reset m_curError to DLL_OK since the getSymbol() call
// could have changed it's value
m_curError = DLL_OK;
}
else
{
setErrorString(m_dllImp->GetErrorStr());
}
}
else
{
m_curError = NO_LOAD;
setErrorString("Not enough memory");
}
return m_curError;
}
int DLLAccess::close()
{
if(m_isOpen)
{
m_curError = m_dllImp->Close();
if (m_curError == DLL_OK)
{
setErrorString("");
}
else
{
setErrorString(m_dllImp->GetErrorStr());
}
m_isOpen = 0;
setDLLName("");
delete m_dllImp;
m_dllImp = 0;
}
else
{
m_curError = NO_LOAD;
setErrorString("DLL not loaded");
}
return m_curError;
}
void* DLLAccess::getSymbol(const char* symName)
{
void* ret = 0;
if(m_isOpen)
{
HX_ASSERT(m_dllImp);
ret = m_dllImp->GetSymbol(symName);
if (!ret)
{
m_curError = BAD_SYMBOL;
setErrorString(m_dllImp->GetErrorStr());
}
}
else
{
m_curError = BAD_SYMBOL;
setErrorString("DLL not loaded");
}
return ret;
}
void DLLAccess::setErrorString(const char* str)
{
if (str)
{
delete [] m_curErrorString;
UINT32 bufSize = strlen(str)+1;
m_curErrorString = new char[bufSize];
HX_ASSERT(m_curErrorString);
if (m_curErrorString)
{
SafeStrCpy(m_curErrorString, str, bufSize);
}
}
}
void DLLAccess::setDLLName(const char* str)
{
if (str)
{
delete [] m_dllName;
UINT32 bufSize = strlen(str)+1;
m_dllName = new char[bufSize];
HX_ASSERT(m_dllName);
if (m_dllName)
{
SafeStrCpy(m_dllName, str, bufSize);
}
}
}
void
DLLAccess::CreateName(const char* short_name, const char* long_name,
char* out_buf, UINT32& out_buf_len)
{
CreateName(short_name, long_name, out_buf, out_buf_len,
TARVER_MAJOR_VERSION, TARVER_MINOR_VERSION);
}
void
DLLAccess::CreateName(const char* short_name, const char* long_name,
char* out_buf, UINT32& out_buf_len,
UINT32 nMajor, UINT32 nMinor)
{
DLLAccessImp* pDLLAccessImp = CreateDLLImp();
pDLLAccessImp->CreateName(short_name, long_name, out_buf, out_buf_len, nMajor, nMinor);
HX_DELETE(pDLLAccessImp);
}
DLLAccessPath* DLLAccessImp::GetDLLAccessPath()
{
// The default behavior is to call the
// global GetDLLAccessPath() function
return ::GetDLLAccessPath();
}
DLLAccessImp* DLLAccess::CreateDLLImp()
{
#if defined(_STATICALLY_LINKED) && defined(HELIX_CONFIG_CONSOLIDATED_CORE)
return DLLAccess::CreateMetaDLLImp();
#elif defined(_STATICALLY_LINKED)
return DLLAccess::CreateStaticDLLImp();
#else
return DLLAccess::CreatePlatformDLLImp();
#endif
}
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