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📄 chxmapbuckets.h

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/* ***** BEGIN LICENSE BLOCK ***** 
 * Version: RCSL 1.0/RPSL 1.0 
 *  
 * Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved. 
 *      
 * The contents of this file, and the files included with this file, are 
 * subject to the current version of the RealNetworks Public Source License 
 * Version 1.0 (the "RPSL") available at 
 * http://www.helixcommunity.org/content/rpsl unless you have licensed 
 * the file under the RealNetworks Community Source License Version 1.0 
 * (the "RCSL") available at http://www.helixcommunity.org/content/rcsl, 
 * in which case the RCSL will apply. You may also obtain the license terms 
 * directly from RealNetworks.  You may not use this file except in 
 * compliance with the RPSL or, if you have a valid RCSL with RealNetworks 
 * applicable to this file, the RCSL.  Please see the applicable RPSL or 
 * RCSL for the rights, obligations and limitations governing use of the 
 * contents of the file.  
 *  
 * This file is part of the Helix DNA Technology. RealNetworks is the 
 * developer of the Original Code and owns the copyrights in the portions 
 * it created. 
 *  
 * This file, and the files included with this file, is distributed and made 
 * available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER 
 * EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES, 
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS 
 * FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. 
 * 
 * Technology Compatibility Kit Test Suite(s) Location: 
 *    http://www.helixcommunity.org/content/tck 
 * 
 * Contributor(s): 
 *  
 * ***** END LICENSE BLOCK ***** */ 

#ifndef _CHLXMAPBUCKETS_H_
#define _CHLXMAPBUCKETS_H_

#include "hxmaputils.h"

class CHlxMapBuckets
{
public:
    typedef HlxMap::IntVec_t ITEM;

    CHlxMapBuckets() : m_items(0), m_size(0)
    {
    }

    CHlxMapBuckets(UINT16 num) : m_items(0), m_size(0)
    {
        // Nasty new in constructor makes it hard to detect OOM errors,
        // but I don't think this constructor is actually used by anybody.
        m_items = new ITEM[num];
        m_size = num;
    }

    ~CHlxMapBuckets() { HX_VECTOR_DELETE(m_items); }

    inline ITEM& operator[] (int idx)
    {
        return m_items[idx];
    }

    inline const ITEM& operator[] (int idx) const
    {
        return m_items[idx];
    }

    inline bool empty () const { return !m_items; }

    inline UINT16 size() const { return m_size; }

    inline HX_RESULT Init (UINT16 num)
    {
        HX_VECTOR_DELETE(m_items);
        m_items = new ITEM[num];
        if( !m_items )
        {
            return HXR_OUTOFMEMORY;
        }
        m_size = num;
        return HXR_OK;
    }

private:
    ITEM*       m_items;
    UINT16      m_size;
};

#endif // _CHLXMAPBUCKETS_H_

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