📄 cresload.cpp
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/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file, are
* subject to the current version of the RealNetworks Public Source License
* Version 1.0 (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the RealNetworks Community Source License Version 1.0
* (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
* in which case the RCSL will apply. You may also obtain the license terms
* directly from RealNetworks. You may not use this file except in
* compliance with the RPSL or, if you have a valid RCSL with RealNetworks
* applicable to this file, the RCSL. Please see the applicable RPSL or
* RCSL for the rights, obligations and limitations governing use of the
* contents of the file.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the portions
* it created.
*
* This file, and the files included with this file, is distributed and made
* available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#include "hxmap.h"
#include "platform/mac/cresload.h"
CResourceLoader::CResourceLoader(FSSpec& theFileSpec)
: m_theResFile(-1)
, m_ulRefCount(0)
, m_theFileSpec(theFileSpec)
, m_theHandleMap(0)
{
m_theHandleMap = new CHXMapPtrToPtr();
}
CResourceLoader::~CResourceLoader()
{
zm_theResourceLoader = NULL;
HX_ASSERT(m_theHandleMap->IsEmpty());
delete m_theHandleMap;
m_theHandleMap = 0;
// close the resource file
::CloseResFile(m_theResFile);
m_theResFile = -1;
}
CResourceLoader*
CResourceLoader::CreateInstance(FSSpec& theFileSpec)
{
if (NULL == zm_theResourceLoader)
{
zm_theResourceLoader = new CResourceLoader(theFileSpec);
}
zm_theResourceLoader->AddRef();
return zm_theResourceLoader;
}
UINT32
CResourceLoader::AddRef()
{
InterlockedIncrement(&m_ulRefCount);
return m_ulRefCount;
}
UINT32
CResourceLoader::Release()
{
if (InterlockedDecrement(&m_ulRefCount) > 0)
{
return m_ulRefCount;
}
delete this;
return 0;
}
Handle
CResourceLoader::LoadResource(ResType theType, INT16 id)
{
Handle hRes = 0;
// save the old file
INT16 thePrevResFile = ::CurResFile();
if (m_theResFile == -1)
{
m_theResFile = ::FSpOpenResFile(&m_theFileSpec, fsRdPerm);
}
if (m_theResFile != -1)
{
// set our's current
::UseResFile(m_theResFile);
// load the resource
hRes = ::Get1Resource(theType, id);
// do the mapping stuff here in case we already have this handle around...
if (hRes)
{
long thisHandleCount = 0;
(void)m_theHandleMap->Lookup(hRes, (void*&)thisHandleCount);
thisHandleCount++;
(void)m_theHandleMap->SetAt(hRes, (void*)thisHandleCount);
}
// reset old res file
::UseResFile(thePrevResFile);
}
return hRes;
}
void
CResourceLoader::UnloadResource(Handle hRes)
{
// see if the handle has more than one mapped to it; we may not need to
// release the resource.
HX_ASSERT(hRes != nil);
if (!hRes) return;
long thisHandleCount = 0;
(void)m_theHandleMap->Lookup(hRes, (void*&)thisHandleCount);
HX_ASSERT(thisHandleCount > 0);
thisHandleCount--;
if (thisHandleCount == 0)
{
// unload the resource
::ReleaseResource(hRes);
(void)m_theHandleMap->RemoveKey(hRes);
}
else
{
(void)m_theHandleMap->SetAt(hRes, (void*)thisHandleCount);
}
}
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