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📄 char_stack.h

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/* ***** BEGIN LICENSE BLOCK ***** 
 * Version: RCSL 1.0/RPSL 1.0 
 *  
 * Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved. 
 *      
 * The contents of this file, and the files included with this file, are 
 * subject to the current version of the RealNetworks Public Source License 
 * Version 1.0 (the "RPSL") available at 
 * http://www.helixcommunity.org/content/rpsl unless you have licensed 
 * the file under the RealNetworks Community Source License Version 1.0 
 * (the "RCSL") available at http://www.helixcommunity.org/content/rcsl, 
 * in which case the RCSL will apply. You may also obtain the license terms 
 * directly from RealNetworks.  You may not use this file except in 
 * compliance with the RPSL or, if you have a valid RCSL with RealNetworks 
 * applicable to this file, the RCSL.  Please see the applicable RPSL or 
 * RCSL for the rights, obligations and limitations governing use of the 
 * contents of the file.  
 *  
 * This file is part of the Helix DNA Technology. RealNetworks is the 
 * developer of the Original Code and owns the copyrights in the portions 
 * it created. 
 *  
 * This file, and the files included with this file, is distributed and made 
 * available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER 
 * EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES, 
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS 
 * FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. 
 * 
 * Technology Compatibility Kit Test Suite(s) Location: 
 *    http://www.helixcommunity.org/content/tck 
 * 
 * Contributor(s): 
 *  
 * ***** END LICENSE BLOCK ***** */ 

#ifndef CHAR_STACK_H
#define CHAR_STACK_H

/*
 * CharStack :
 * This is a utility class to help with parsing tasks. It allows you
 * to accumulate characters into a buffer without having to worry about
 * buffer allocation issues.
 */

class CharStack {
public:
    CharStack(int buf_len = 64);
    ~CharStack();

    char& operator*();
    CharStack& operator++();
    void operator++(int);
    const char* Finish();
    int Length() const;
    void Reset();

    const char* StrSep(const char* str, const char* sep);

private:
    CharStack(const CharStack&); // don't implement
    CharStack& operator=(const CharStack&);

    char* NewBuf();

    int m_Len;
    char* m_pBuf;
    char* m_pCur;
};

inline 
CharStack::CharStack(int buflen) :  
    m_Len(buflen),
    m_pBuf(0),
    m_pCur(0)
{
    NewBuf();
}

inline 
CharStack::~CharStack()
{
    delete [] m_pBuf;
    m_pBuf = 0;
    m_Len = 0;
    m_pCur = 0;
}

inline 
char& CharStack::operator*()
{
    return m_pCur - m_pBuf < m_Len ? *m_pCur : *NewBuf();
}

inline 
CharStack& CharStack::operator++()
{
    ++m_pCur;
    return *this;
}

inline 
void CharStack::operator++(int)
{
    m_pCur++;
}

inline 
int CharStack::Length() const
{
    return m_pCur - m_pBuf;
}

inline 
void CharStack::Reset()
{
    m_pCur = m_pBuf;
}

inline 
const char* CharStack::Finish()
{
    if (m_pCur - m_pBuf >= m_Len)
	 NewBuf();

    *m_pCur = 0;
    return m_pBuf;
}

#endif /* CHAR_STACK_H */

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