📄 smpte.h
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/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file, are
* subject to the current version of the RealNetworks Public Source License
* Version 1.0 (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the RealNetworks Community Source License Version 1.0
* (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
* in which case the RCSL will apply. You may also obtain the license terms
* directly from RealNetworks. You may not use this file except in
* compliance with the RPSL or, if you have a valid RCSL with RealNetworks
* applicable to this file, the RCSL. Please see the applicable RPSL or
* RCSL for the rights, obligations and limitations governing use of the
* contents of the file.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the portions
* it created.
*
* This file, and the files included with this file, is distributed and made
* available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#ifndef _SMPTE_H_
#define _SMPTE_H_
class SMPTETimeCode
{
public:
// constructors
SMPTETimeCode();
SMPTETimeCode(UINT32 mSec);
SMPTETimeCode(int hour, int min, int sec, int frame=0);
SMPTETimeCode(const char* pTimeCodeString /* format HH:MM:SS.FF */);
SMPTETimeCode(const SMPTETimeCode& lhs);
// assignment
SMPTETimeCode& operator=(const SMPTETimeCode& lhs);
enum DropFrame { DROP_FRAME, NON_DROP_FRAME }; // default DROP_FRAME
enum FramesPerSec { FPS_25, FPS_30 }; // default FPS_30
// conversion
operator const char*();
operator UINT32();
void fromString(const char* pTimeCodeString);
// arithmetic
SMPTETimeCode operator+(const SMPTETimeCode& lhs);
SMPTETimeCode operator-(const SMPTETimeCode& lhs);
SMPTETimeCode& operator+=(const SMPTETimeCode& lhs);
SMPTETimeCode& operator-=(const SMPTETimeCode& lhs);
// comparison
int compare(const SMPTETimeCode& lhs) const;
int m_hour;
int m_minute;
int m_second;
int m_frame;
DropFrame m_dropFrame;
FramesPerSec m_framesPerSec;
private:
void toMSec();
void fromMSec();
const char* toString();
CHXString m_asString;
UINT32 m_mSecs;
};
inline BOOL operator==(const SMPTETimeCode& t1, const SMPTETimeCode& t2)
{
return t1.compare(t2) == 0;
}
inline BOOL operator!=(const SMPTETimeCode& t1, const SMPTETimeCode& t2)
{
return t1.compare(t2) != 0;
}
inline BOOL operator<(const SMPTETimeCode& t1, const SMPTETimeCode& t2)
{
return t1.compare(t2) < 0;
}
inline BOOL operator>(const SMPTETimeCode& t1, const SMPTETimeCode& t2)
{
return t1.compare(t2) > 0;
}
inline BOOL operator<=(const SMPTETimeCode& t1, const SMPTETimeCode& t2)
{
return t1.compare(t2) <= 0;
}
inline BOOL operator>=(const SMPTETimeCode& t1, const SMPTETimeCode& t2)
{
return t1.compare(t2) >= 0;
}
#endif /* _SMPTE_H_ */
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