📄 chxxtype.h
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/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
*
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* (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
* in which case the RCSL will apply. You may also obtain the license terms
* directly from RealNetworks. You may not use this file except in
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* applicable to this file, the RCSL. Please see the applicable RPSL or
* RCSL for the rights, obligations and limitations governing use of the
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*
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* ***** END LICENSE BLOCK ***** */
#ifndef _CHXxTYPE_H_
#define _CHXxTYPE_H_
#include "hxtypes.h" // Needed at least for various defines and types.
#include "hxwintyp.h" // Needed at least for various defines and types.
#include "hlxclib/windows.h"
class CHXxSize;
class CHXxPoint;
class CHXxRect;
/////////////////////////////////////////////////////////////////////////////
// CHXxSize - An extent, similar to Windows SIZE structure.
class HXEXPORT_CLASS CHXxSize : public _HXxSize
{
public:
// Constructors
CHXxSize();
CHXxSize(INT32 initCX, INT32 initCY);
CHXxSize(const CHXxPoint& initPt);
CHXxSize(const HXxSize& size)
{
cx = size.cx;
cy = size.cy;
};
void SetSize(INT32 cxIn, INT32 cyIn)
{
cx = cxIn;
cy = cyIn;
};
void GetSize(INT32& cxIn, INT32& cyIn) const
{
cxIn = cx;
cyIn = cy;
};
// Operations
BOOL operator==(const CHXxSize& size) const;
BOOL operator!=(const CHXxSize& size) const;
void operator+=(const CHXxSize& size);
void operator-=(const CHXxSize& size);
// Operators returning CHXxSize values
CHXxSize operator+(const CHXxSize& size) const;
CHXxSize operator-(const CHXxSize& size) const;
CHXxSize operator-(void) const;
// Operators returning Windows native SIZE values
#if defined _WINDOWS
operator SIZE (void);
operator SIZE (void) const;
#endif
};
/////////////////////////////////////////////////////////////////////////////
// CHXxPoint - A 2-D point, similar to Windows POINT structure.
class HXEXPORT_CLASS CHXxPoint : public _HXxPoint
{
public:
// Constructors
CHXxPoint();
CHXxPoint(INT32 initX, INT32 initY);
CHXxPoint(const CHXxSize& initSize);
CHXxPoint(const HXxPoint& point)
{
x = point.x;
y = point.y;
};
void SetPoint(INT32 xIn, INT32 yIn)
{
x = xIn;
y = yIn;
};
void GetPoint(INT32& xIn, INT32& yIn) const
{
xIn = x;
yIn = y;
};
// Operations
void Offset(INT32 xOffset, INT32 yOffset);
void Offset(const CHXxPoint& point);
void Offset(const CHXxSize& size);
BOOL operator==(const CHXxPoint& point) const;
BOOL operator!=(const CHXxPoint& point) const;
void operator+=(const CHXxSize& size);
void operator-=(const CHXxSize& size);
// Operators returning CHXxPoint values
CHXxPoint operator+(const CHXxSize& size) const;
CHXxPoint operator-(const CHXxSize& size) const;
CHXxPoint operator-(void) const;
// Operators returning CHXxSize values
CHXxSize operator-(const CHXxPoint& point) const;
// Operators returning Windows native SIZE values
#if defined _WINDOWS
operator POINT (void);
operator POINT (void) const;
#endif
};
inline CHXxPoint::CHXxPoint(const CHXxSize& initSize)
{ SetPoint(initSize.cx,initSize.cy); }
inline CHXxPoint::CHXxPoint(INT32 initX, INT32 initY)
{ SetPoint(initX,initY); }
/////////////////////////////////////////////////////////////////////////////
// CHXxRect - A 2-D rectangle, similar to Windows RECT structure.
class HXEXPORT_CLASS CHXxRect : public _HXxRect
{
public:
// Constructors
CHXxRect();
CHXxRect(INT32 l, INT32 t, INT32 r, INT32 b);
CHXxRect(const CHXxPoint& point, const CHXxSize& size);
CHXxRect(const HXxRect& rect)
{
left = rect.left;
top = rect.top;
right = rect.right;
bottom = rect.bottom;
};
// Attributes (in addition to RECT members)
INT32 Width() const;
INT32 Height() const;
CHXxSize Size() const;
CHXxPoint TopLeft() const;
CHXxPoint BottomRight() const;
// Additional Operations
BOOL operator==(const CHXxRect& rect) const;
BOOL operator!=(const CHXxRect& rect) const;
void operator|=(const CHXxRect& rect); // Union.
void operator&=(const CHXxRect& rect); // Intersection.
void SetRect(INT32 l, INT32 t, INT32 r, INT32 b)
{ left = l; top = t; right = r; bottom = b; }
void Offset(INT32 dx, INT32 dy);
void Offset(const CHXxPoint& point);
void InflateRect(INT32 dx, INT32 dy);
void SetRectEmpty() { SetRect(0,0,0,0); };
BOOL IsRectEmpty()
{
return ((right <= left) || (bottom <= top));
};
void GetRect(INT32& l, INT32& t, INT32& r, INT32& b) const
{
l = left;
t = top;
r = right;
b = bottom;
};
void operator+=(const CHXxPoint& point);
void operator-=(const CHXxPoint& point);
BOOL PtInRect(const CHXxPoint& pt) const
{
return (
(pt.x >= left) &&
(pt.x <= right) &&
(pt.y >= top) &&
(pt.y <= bottom)
);
};
BOOL IsOverlapped(CHXxRect& rect)
{
return ( ( rect.right > left ) &&
( rect.left < right ) &&
( rect.bottom > top ) &&
( rect.top < bottom ) );
};
BOOL Contains(CHXxRect& rect)
{
return ( ( rect.left >= left ) &&
( rect.right <= right ) &&
( rect.top >= top ) &&
( rect.bottom <= bottom ) );
}
// Operators returning CHXxRect values
CHXxRect operator+(const CHXxPoint& point) const;
CHXxRect operator-(const CHXxPoint& point) const;
#ifdef _MACINTOSH
operator Rect* (void) const;
CHXxRect(const Rect& rect);
#elif defined _WINDOWS
operator RECT (void);
operator RECT (void) const;
#endif
};
// CHXxSize
inline CHXxSize::CHXxSize()
{ /* random filled */ }
inline CHXxSize::CHXxSize(INT32 initCX, INT32 initCY)
{ cx = initCX; cy = initCY; }
inline CHXxSize::CHXxSize(const CHXxPoint& initPt)
{
cx = initPt.x;
cy = initPt.y;
}
inline BOOL CHXxSize::operator==(const CHXxSize& size) const
{ return (cx == size.cx && cy == size.cy); }
inline BOOL CHXxSize::operator!=(const CHXxSize& size) const
{ return (cx != size.cx || cy != size.cy); }
inline void CHXxSize::operator+=(const CHXxSize& size)
{ cx += size.cx; cy += size.cy; }
inline void CHXxSize::operator-=(const CHXxSize& size)
{ cx -= size.cx; cy -= size.cy; }
inline CHXxSize CHXxSize::operator+(const CHXxSize& size) const
{ return CHXxSize(cx + size.cx, cy + size.cy); }
inline CHXxSize CHXxSize::operator-(const CHXxSize& size) const
{ return CHXxSize(cx - size.cx, cy - size.cy); }
inline CHXxSize CHXxSize::operator-(void) const
{ return CHXxSize(-cx, -cy); }
#if defined _WINDOWS
inline CHXxSize::operator SIZE ()
{SIZE s; s.cx = (int)cx; s.cy = (int)cy; return s;}
inline CHXxSize::operator SIZE () const
{SIZE s; s.cx = (int)cx; s.cy = (int)cy; return s;}
#endif
// CHXxPoint
inline CHXxPoint::CHXxPoint()
{ /* random filled */ }
inline void CHXxPoint::Offset(INT32 xOffset, INT32 yOffset)
{ x += xOffset; y += yOffset; }
inline void CHXxPoint::Offset(const CHXxPoint& point)
{ x += point.x; y += point.y; }
inline void CHXxPoint::Offset(const CHXxSize& size)
{ x += size.cx; y += size.cy; }
inline BOOL CHXxPoint::operator==(const CHXxPoint& point) const
{ return (x == point.x && y == point.y); }
inline BOOL CHXxPoint::operator!=(const CHXxPoint& point) const
{ return (x != point.x || y != point.y); }
inline void CHXxPoint::operator+=(const CHXxSize& size)
{ x += size.cx; y += size.cy; }
inline void CHXxPoint::operator-=(const CHXxSize& size)
{ x -= size.cx; y -= size.cy; }
inline CHXxPoint CHXxPoint::operator+(const CHXxSize& size) const
{ return CHXxPoint(x + size.cx, y + size.cy); }
inline CHXxPoint CHXxPoint::operator-(const CHXxSize& size) const
{ return CHXxPoint(x - size.cx, y - size.cy); }
inline CHXxPoint CHXxPoint::operator-(void) const
{ return CHXxPoint(-x, -y); }
inline CHXxSize CHXxPoint::operator-(const CHXxPoint& point) const
{ return CHXxSize(x - point.x, y - point.y); }
#if defined _WINDOWS
inline CHXxPoint::operator POINT ()
{POINT p; p.x = (int)x; p.y = (int)y; return p;}
inline CHXxPoint::operator POINT () const
{POINT p; p.x = (int)x; p.y = (int)y; return p;}
#endif
// CHXxRect
inline CHXxRect::CHXxRect()
{ /* random filled */ }
inline CHXxRect::CHXxRect(INT32 l, INT32 t, INT32 r, INT32 b)
{ SetRect(l,t,r,b); }
//cz - moved above
//inline void CHXxRect::SetRect(INT32 l, INT32 t, INT32 r, INT32 b)
// { left = l; top = t; right = r; bottom = b; }
inline CHXxRect::CHXxRect(const CHXxPoint& point, const CHXxSize& size)
{ right = (left = point.x) + size.cx; bottom = (top = point.y) + size.cy; }
inline INT32 CHXxRect::Width() const
{ return right - left; }
inline INT32 CHXxRect::Height() const
{ return bottom - top; }
inline CHXxSize CHXxRect::Size() const
{ return CHXxSize(right - left, bottom - top); }
inline CHXxPoint CHXxRect::TopLeft() const
{ return(CHXxPoint(left, top)); }
inline CHXxPoint CHXxRect::BottomRight() const
{ return(CHXxPoint(right, bottom)); }
inline BOOL CHXxRect::operator==(const CHXxRect& rect) const
{
return (
left == rect.left &&
top == rect.top &&
right == rect.right &&
bottom == rect.bottom
);
}
inline BOOL CHXxRect::operator!=(const CHXxRect& rect) const
{ return !(*this == rect); }
inline void CHXxRect::operator|=(const CHXxRect& rect)
{
left = min( left, rect.left );
top = min( top, rect.top );
right = max( right, rect.right );
bottom = max( bottom, rect.bottom );
}
inline void CHXxRect::operator&=(const CHXxRect& rect)
{
left = max( left, rect.left );
top = max( top, rect.top );
right = max( min( right, rect.right ), left );
bottom = max( min( bottom, rect.bottom ), top );
}
inline void CHXxRect::Offset(INT32 dx, INT32 dy)
{
left += dx;
top += dy;
right += dx;
bottom += dy;
}
inline void CHXxRect::Offset(const CHXxPoint& point)
{
left += point.x;
top += point.y;
right += point.x;
bottom += point.y;
}
inline void CHXxRect::InflateRect(INT32 dx, INT32 dy)
{
left -= dx;
top -= dy;
right += dx;
bottom += dy;
}
inline void CHXxRect::operator+=(const CHXxPoint& point)
{ Offset(point.x, point.y); }
inline void CHXxRect::operator-=(const CHXxPoint& point)
{ Offset(-point.x, -point.y); }
inline CHXxRect CHXxRect::operator+(const CHXxPoint& pt) const
{ CHXxRect rect(*this); rect.Offset(pt.x, pt.y); return rect; }
inline CHXxRect CHXxRect::operator-(const CHXxPoint& pt) const
{ CHXxRect rect(*this); rect.Offset(-pt.x, -pt.y); return rect; }
#ifdef _MACINTOSH
inline CHXxRect::operator Rect* (void) const
{ Rect rect; ::SetRect(&rect, left, top, right, bottom); return (Rect*)▭ } // (?) Dangerous. Passing pointer to a local variable.
inline CHXxRect::CHXxRect(const Rect& rect)
{
left = rect.left;
top = rect.top;
right = rect.right;
bottom = rect.bottom;
}
#elif defined _WINDOWS
inline CHXxRect::operator RECT ()
{RECT xxrc; xxrc.left=(int)left, xxrc.top=(int)top, xxrc.right=(int)right, xxrc.bottom=(int)bottom; return xxrc;}
inline CHXxRect::operator RECT () const
{RECT xxrc; xxrc.left=(int)left, xxrc.top=(int)top, xxrc.right=(int)right, xxrc.bottom=(int)bottom; return xxrc;}
#endif
#endif // _CHXxTYPE_H_
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