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📄 hxlvpix.h

📁 著名的 helix realplayer 基于手机 symbian 系统的 播放器全套源代码
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    /*
     * StartEncoder() must be called before anything else and a pointer to
     * an IHXLiveRealPixResponse interface must be passed in. The encoder will
     * respond to this call asynchronously with IHXLiveRealPixResponse::EncoderStarted().
     */
    STDMETHOD(StartEncoder)        (THIS_ PixInitInfo             *pInitInfo,
                                          IHXLiveRealPixResponse *pResponse) PURE;

    /*
     * InitImage() is called to prep an image for being sent. It returns several useful
     * pieces of information which the caller can make use of: the handle to refer to
     * the image in SendImage(), the number of packets this image will be broken up into,
     * and the time required to send this image in milliseconds. Note that InitImage()
     * simply breaks the image up into packets - nothing has been sent to the server yet.
     * This is not an asynchronous call - all processing has finished by the time this
     * call returns.
     */
    STDMETHOD(InitImage)           (THIS_ PixImageInfo *pImageInfo) PURE;

    /*
     * SendImage() tranfers the all the packets for the image referred to by ulImageHandle
     * into the packet send queue. Further calls to Process() will result in these
     * packets being sent to the RealServer. When all the packets for this image have
     * been sent, the encoder will respond with IHXLiveRealPixResponse::ImageSent().
     */
    STDMETHOD(SendImage)           (THIS_ UINT32 ulImageHandle) PURE;

    /*
     * SendEffect() creates an effect packet with the information contained in
     * the PixEffectInfo struct and immediately adds this packet to the packet
     * send queue. Further calls to Process() will result in this packet being 
     * sent to the server. A handle is returned in the PixEffectInfo struct by
     * which this effect can later be identified. When the effect has been
     * sent to the server, the encoder will respond with
     * IHXLiveRealPixResponse::EffectSent().
     */
    STDMETHOD(SendEffect)          (THIS_ PixEffectInfo *pEffectInfo) PURE;

    /*
     * StopEncoder() may be called at any time after calling StartEncoder().
     * This tells the encoder that no more images of effects are going to
     * be sent to the encoder. The encoder shuts down the connection to
     * the server and responds with IHXLiveRealPixResponse::EncoderStopped().
     */
    STDMETHOD(StopEncoder)         (THIS) PURE;

    /*
     * GetTime() returns the time in milliseconds since the encoder library was initialized.
     */
    STDMETHOD_(UINT32, GetTime)    (THIS) PURE;

    /*
     * Process() must be called in order to give the library time to send
     * packets to the server. It should be called very often in between SendImage()
     * and ImageSent(), as well as between SendEffect() and EffectSent(). Other
     * that these times, it should be called every 3-5 seconds.
     */
    STDMETHOD(Process)             (THIS) PURE;
};

/****************************************************************************
 * 
 *  Interface:
 * 
 *  IHXLiveRealPixResponse
 * 
 *  Purpose:
 * 
 *  Asynchronous response interface that allows an application to
 *  encode live RealPix
 * 
 *  IID_IHXLiveRealPixResponse:
 * 
 *  {E7ADF46C-477D-11d2-AA0C-0060972D23A7}
 *
 */
DEFINE_GUID(IID_IHXLiveRealPixResponse, 0xe7adf46c, 0x477d, 0x11d2, 0xaa, 0xc, 0x0,
            0x60, 0x97, 0x2d, 0x23, 0xa7);


#undef  INTERFACE
#define INTERFACE   IHXLiveRealPixResponse

DECLARE_INTERFACE_(IHXLiveRealPixResponse, IUnknown)
{
    /*
     *  IUnknown methods
     */
    STDMETHOD(QueryInterface)      (THIS_ REFIID riid, void **ppvObj) PURE;

    STDMETHOD_(ULONG32,AddRef)     (THIS) PURE;

    STDMETHOD_(ULONG32,Release)    (THIS) PURE;

    /*
     *  IHXLiveRealPixResponse methods
     */

    /*
     * EncoderStarted() is the asynchronous response to StartEncoder(). The status
     * argument tells whether initializing the server was successful or not, and the pszHeaderString
     * argument returns the text string returned by the RealServer.
     */
    STDMETHOD(EncoderStarted)      (THIS_ HX_RESULT status, const char *pszHeaderString) PURE;

    /*
     * ImageSent() is the asynchronous response to SendImage(). The ulImageHandle argument
     * identifies which image has just completed sending to the server, and the status 
     * argument tells whether or not the send was successful or not.
     */
    STDMETHOD(ImageSent)           (THIS_ HX_RESULT status, UINT32 ulImageHandle) PURE;

    /*
     * EffectSent() is the asynchronous response to SendEffect(). The ulEffectHandle argument
     * identifies which effect has just completed sending to the server, and the status 
     * argument tells whether or not the send was successful or not.
     */
    STDMETHOD(EffectSent)          (THIS_ HX_RESULT status, UINT32 ulEffectHandle) PURE;

    /*
     * EncoderStopped() is the asynchronous response to StopEncoder(). The status
     * argument tells whether or not the stopping of the encoder was successful.
     * If the status is HXR_OK, then the application can then shut down or turn
     * around and call StartEncoder() again.
     */
    STDMETHOD(EncoderStopped)      (THIS_ HX_RESULT status) PURE;

    /*
     * ErrorOccurred() is called when the encoder receives an error from the RealServer.
     * Depending upon the severity of the error, the RealServer may then shut down
     * the encoder and an EncoderStopped() call would be made. Therefore, the
     * application should be ready to handle an EncoderStopped() call at any time.
     * If an error occurs, it's probably a good idea to call StopEncoder() and shut
     * down the encoder from the application side anyway.
     */
    STDMETHOD(ErrorOccurred)       (THIS_ const UINT8   unSeverity,
                                          const ULONG32 ulHXCode,
                                          const ULONG32 ulUserCode,
                                          const char   *pszUserString,
                                          const char   *pszMoreInfoURL) PURE;
};

/****************************************************************************
 * 
 *  Interface:
 * 
 *  IHXLiveRealPixResend
 * 
 *  Purpose:
 * 
 *  Allows re-sending and releasing of images with IHXLiveRealPix
 * 
 *  IID_IHXLiveRealPixResend:
 * 
 *  {D814DA11-8B02-11D3-8AF3-00C0F030B4E5}
 */
DEFINE_GUID(IID_IHXLiveRealPixResend, 0xd814da11, 0x8b02, 0x11d3, 0x8a, 0xfe, 0x0,
            0xc0, 0xf0, 0x30, 0xb4, 0xe5);


#undef  INTERFACE
#define INTERFACE   IHXLiveRealPixResend

DECLARE_INTERFACE_(IHXLiveRealPixResend, IUnknown)
{
    /*
     *  IUnknown methods
     */
    STDMETHOD(QueryInterface)      (THIS_ REFIID riid, void** ppvObj) PURE;

    STDMETHOD_(ULONG32,AddRef)     (THIS) PURE;

    STDMETHOD_(ULONG32,Release)    (THIS) PURE;

    /*
     *  IHXLiveRealPixResend methods
     */

    /*
     * InitResend() informs the encoder that from now on, after an
     * image is sent with SendImage() it should not be discarded 
     * but held in the encoder until ReleaseImage() is called().
     */
    STDMETHOD(InitResend)   (THIS_ IHXValues* pOptions) PURE;

    /*
     * ReleaseImage() informs the encoder that the application no longer
     * intends to call SendImage() on the image referenced by ulImageHandle
     * and that it can discard the image. Further calls to SendImage(x) will
     * return HXR_UNKNOWN_IMAGE after ReleaseImage(x) has been called.
     * ReleaseImage(x) will return HXR_UNKNOWN_IMAGE if x is an unknown handle.
     */
    STDMETHOD(ReleaseImage) (THIS_ UINT32 ulImageHandle) PURE;

    /*
     * DumpAllQueuedPackets() clears any packets currently waiting to be
     * sent to the server. These packets were put on the send queue by
     * either IHXLiveRealPix::SendImage() or IHXLiveRealPix::SendEffect().
     */
    STDMETHOD(DumpAllQueuedPackets) (THIS) PURE;
};

#endif

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