makefile

来自「著名的 helix realplayer 基于手机 symbian 系统的 播放」· 代码 · 共 906 行 · 第 1/5 页

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wins-dbg32\obj\platform\symbian\util\chxavutil.obj: platform\symbian\util\chxavutil.cpp
	-@if NOT exist "wins-dbg32" mkdir "wins-dbg32"
	-@if NOT exist "wins-dbg32\obj" mkdir "wins-dbg32\obj"
	-@if NOT exist "wins-dbg32\obj\platform" mkdir "wins-dbg32\obj\platform"
	-@if NOT exist "wins-dbg32\obj\platform\symbian" mkdir "wins-dbg32\obj\platform\symbian"
	-@if NOT exist "wins-dbg32\obj\platform\symbian\util" mkdir "wins-dbg32\obj\platform\symbian\util"
	$(CC) $(CXXFLAGS)  /MDd /Z7 /Fowins-dbg32\obj\platform\symbian\util\chxavutil.obj /c  platform\symbian\util\chxavutil.cpp

wins-dbg32\obj\util\hxapihelp.obj: util\hxapihelp.cpp
	-@if NOT exist "wins-dbg32" mkdir "wins-dbg32"
	-@if NOT exist "wins-dbg32\obj" mkdir "wins-dbg32\obj"
	-@if NOT exist "wins-dbg32\obj\util" mkdir "wins-dbg32\obj\util"
	$(CC) $(CXXFLAGS)  /MDd /Z7 /Fowins-dbg32\obj\util\hxapihelp.obj /c  util\hxapihelp.cpp

wins-dbg32\obj\util\hxsym_leaveutil.obj: util\hxsym_leaveutil.cpp
	-@if NOT exist "wins-dbg32" mkdir "wins-dbg32"
	-@if NOT exist "wins-dbg32\obj" mkdir "wins-dbg32\obj"
	-@if NOT exist "wins-dbg32\obj\util" mkdir "wins-dbg32\obj\util"
	$(CC) $(CXXFLAGS)  /MDd /Z7 /Fowins-dbg32\obj\util\hxsym_leaveutil.obj /c  util\hxsym_leaveutil.cpp

wins-dbg32\obj\util\hxapihelp_player.obj: util\hxapihelp_player.cpp
	-@if NOT exist "wins-dbg32" mkdir "wins-dbg32"
	-@if NOT exist "wins-dbg32\obj" mkdir "wins-dbg32\obj"
	-@if NOT exist "wins-dbg32\obj\util" mkdir "wins-dbg32\obj\util"
	$(CC) $(CXXFLAGS)  /MDd /Z7 /Fowins-dbg32\obj\util\hxapihelp_player.obj /c  util\hxapihelp_player.cpp

wins-dbg32\obj\util\chxresourcetoken.obj: util\chxresourcetoken.cpp
	-@if NOT exist "wins-dbg32" mkdir "wins-dbg32"
	-@if NOT exist "wins-dbg32\obj" mkdir "wins-dbg32\obj"
	-@if NOT exist "wins-dbg32\obj\util" mkdir "wins-dbg32\obj\util"
	$(CC) $(CXXFLAGS)  /MDd /Z7 /Fowins-dbg32\obj\util\chxresourcetoken.obj /c  util\chxresourcetoken.cpp

wins-dbg32\obj\platform\symbian\chxavcheckboxlistsettingitem.obj: platform\symbian\chxavcheckboxlistsettingitem.cpp
	-@if NOT exist "wins-dbg32" mkdir "wins-dbg32"
	-@if NOT exist "wins-dbg32\obj" mkdir "wins-dbg32\obj"
	-@if NOT exist "wins-dbg32\obj\platform" mkdir "wins-dbg32\obj\platform"
	-@if NOT exist "wins-dbg32\obj\platform\symbian" mkdir "wins-dbg32\obj\platform\symbian"
	$(CC) $(CXXFLAGS)  /MDd /Z7 /Fowins-dbg32\obj\platform\symbian\chxavcheckboxlistsettingitem.obj /c  platform\symbian\chxavcheckboxlistsettingitem.cpp

wins-dbg32\obj\debug\hxdebug_hxapi.obj: debug\hxdebug_hxapi.cpp
	-@if NOT exist "wins-dbg32" mkdir "wins-dbg32"
	-@if NOT exist "wins-dbg32\obj" mkdir "wins-dbg32\obj"
	-@if NOT exist "wins-dbg32\obj\debug" mkdir "wins-dbg32\obj\debug"
	$(CC) $(CXXFLAGS)  /MDd /Z7 /Fowins-dbg32\obj\debug\hxdebug_hxapi.obj /c  debug\hxdebug_hxapi.cpp

wins-dbg32\obj\debug\hxsym_debug_print.obj: debug\hxsym_debug_print.cpp
	-@if NOT exist "wins-dbg32" mkdir "wins-dbg32"
	-@if NOT exist "wins-dbg32\obj" mkdir "wins-dbg32\obj"
	-@if NOT exist "wins-dbg32\obj\debug" mkdir "wins-dbg32\obj\debug"
	$(CC) $(CXXFLAGS)  /MDd /Z7 /Fowins-dbg32\obj\debug\hxsym_debug_print.obj /c  debug\hxsym_debug_print.cpp

wins-dbg32\obj\debug\hxsym_debug.obj: debug\hxsym_debug.cpp
	-@if NOT exist "wins-dbg32" mkdir "wins-dbg32"
	-@if NOT exist "wins-dbg32\obj" mkdir "wins-dbg32\obj"
	-@if NOT exist "wins-dbg32\obj\debug" mkdir "wins-dbg32\obj\debug"
	$(CC) $(CXXFLAGS)  /MDd /Z7 /Fowins-dbg32\obj\debug\hxsym_debug.obj /c  debug\hxsym_debug.cpp

wins-dbg32\obj\RealPlayer.uid.obj: RealPlayer.uid.cpp
	-@if NOT exist "wins-dbg32" mkdir "wins-dbg32"
	-@if NOT exist "wins-dbg32\obj" mkdir "wins-dbg32\obj"
	$(CC) $(CXXFLAGS)  /MDd /Z7 /Fowins-dbg32\obj\RealPlayer.uid.obj /c  RealPlayer.uid.cpp

clean: 
	$(RM)  wins-dbg32\RealPlayer.app $(COMPILED_OBJS)

..\..\debug\realplayer.aif: ..\..\clientapps\symbianplayer\wins-dbg32\realplayer.aif
	-@if NOT exist "..\..\debug" mkdir "..\..\debug"
	rm -rf "..\..\debug\realplayer.aif"
	copy "..\..\clientapps\symbianplayer\wins-dbg32\realplayer.aif" "..\..\debug\realplayer.aif"

..\..\debug\realplayer.rsc: ..\..\clientapps\symbianplayer\wins-dbg32\realplayer.rsc
	-@if NOT exist "..\..\debug" mkdir "..\..\debug"
	rm -rf "..\..\debug\realplayer.rsc"
	copy "..\..\clientapps\symbianplayer\wins-dbg32\realplayer.rsc" "..\..\debug\realplayer.rsc"

..\..\debug\realplayer_caption.rsc: ..\..\clientapps\symbianplayer\wins-dbg32\realplayer_caption.rsc
	-@if NOT exist "..\..\debug" mkdir "..\..\debug"
	rm -rf "..\..\debug\realplayer_caption.rsc"
	copy "..\..\clientapps\symbianplayer\wins-dbg32\realplayer_caption.rsc" "..\..\debug\realplayer_caption.rsc"

..\..\debug\realplayer.mbm: ..\..\clientapps\symbianplayer\wins-dbg32\realplayer.mbm
	-@if NOT exist "..\..\debug" mkdir "..\..\debug"
	rm -rf "..\..\debug\realplayer.mbm"
	copy "..\..\clientapps\symbianplayer\wins-dbg32\realplayer.mbm" "..\..\debug\realplayer.mbm"

..\..\debug\R1_Mobile_4_0.cfg: ..\..\clientapps\symbianplayer\config\R1_Mobile_4_0.cfg
	-@if NOT exist "..\..\debug" mkdir "..\..\debug"
	rm -rf "..\..\debug\R1_Mobile_4_0.cfg"
	copy "..\..\clientapps\symbianplayer\config\R1_Mobile_4_0.cfg" "..\..\debug\R1_Mobile_4_0.cfg"

..\..\debug\R1_Mobile_4_0_Operator.cfg: ..\..\clientapps\symbianplayer\config\R1_Mobile_4_0_Operator.cfg
	-@if NOT exist "..\..\debug" mkdir "..\..\debug"
	rm -rf "..\..\debug\R1_Mobile_4_0_Operator.cfg"
	copy "..\..\clientapps\symbianplayer\config\R1_Mobile_4_0_Operator.cfg" "..\..\debug\R1_Mobile_4_0_Operator.cfg"

..\..\debug\R1_Mobile_4_0_Factory.cfg: ..\..\clientapps\symbianplayer\config\R1_Mobile_4_0_Factory.cfg
	-@if NOT exist "..\..\debug" mkdir "..\..\debug"
	rm -rf "..\..\debug\R1_Mobile_4_0_Factory.cfg"
	copy "..\..\clientapps\symbianplayer\config\R1_Mobile_4_0_Factory.cfg" "..\..\debug\R1_Mobile_4_0_Factory.cfg"

..\..\debug\RealPlayer.app: wins-dbg32\RealPlayer.app
	-@if NOT exist "..\..\debug" mkdir "..\..\debug"
	rm -rf "..\..\debug\RealPlayer.app"
	copy "wins-dbg32\RealPlayer.app" "..\..\debug\RealPlayer.app"

copy: ..\..\debug\realplayer.aif ..\..\debug\realplayer.rsc ..\..\debug\realplayer_caption.rsc ..\..\debug\realplayer.mbm ..\..\debug\R1_Mobile_4_0.cfg ..\..\debug\R1_Mobile_4_0_Operator.cfg ..\..\debug\R1_Mobile_4_0_Factory.cfg ..\..\debug\RealPlayer.app

depend: 
	python d:\helix.src\build\bin\mkdepend /twins-dbg32\obj /mMakefile $(DEFINES) $(INCLUDES) $(SRCS)

make_emul_dirs: 
	-@if NOT exist "d:\helix.src\build\bin\d:

\SERIES60\Epoc32\wins\c\system\apps\RealPlayer" mkdir "d: \helix.src\build\bin\d:

-@if NOT exist "d: \helix.src\build\bin\d:

\SERIES60\Epoc32\wins\c\system\apps\RealPlayer\data" mkdir "d: \helix.src\build\bin\d:

-@if NOT exist "d: \helix.src\build\bin\d:

\SERIES60\Epoc32\wins\c\system\apps\RealPlayer\lib" mkdir "d: \helix.src\build\bin\d:

-@if NOT exist "d: \helix.src\build\bin\d:

\SERIES60\Epoc32\wins\c\system\recogs" mkdir "d: \helix.src\build\bin\d:

d:\helix.src\build\bin\d: 

\SERIES60\Epoc32\wins\c\system\apps\RealPlayer\realplayer.aif : ..\..\clientapps\symbianplayer\wins-dbg32\realplayer.aif
	copy "..\..\clientapps\symbianplayer\wins-dbg32\realplayer.aif" "d:\helix.src\build\bin\d:

d:\helix.src\build\bin\d: 

\SERIES60\Epoc32\wins\c\system\apps\RealPlayer\realplayer.app : ..\..\clientapps\symbianplayer\wins-dbg32\realplayer.app
	copy "..\..\clientapps\symbianplayer\wins-dbg32\realplayer.app" "d:\helix.src\build\bin\d:

d:\helix.src\build\bin\d: 

\SERIES60\Epoc32\wins\c\system\apps\RealPlayer\realplayer.rsc : ..\..\clientapps\symbianplayer\wins-dbg32\realplayer.rsc
	copy "..\..\clientapps\symbianplayer\wins-dbg32\realplayer.rsc" "d:\helix.src\build\bin\d:

d:\helix.src\build\bin\d: 

\SERIES60\Epoc32\wins\c\system\apps\RealPlayer\realplayer_caption.rsc : ..\..\clientapps\symbianplayer\wins-dbg32\realplayer_caption.rsc
	copy "..\..\clientapps\symbianplayer\wins-dbg32\realplayer_caption.rsc" "d:\helix.src\build\bin\d:

d:\helix.src\build\bin\d: 

\SERIES60\Epoc32\wins\c\system\apps\RealPlayer\realplayer.mbm : ..\..\clientapps\symbianplayer\wins-dbg32\realplayer.mbm
	copy "..\..\clientapps\symbianplayer\wins-dbg32\realplayer.mbm" "d:\helix.src\build\bin\d:

d:\helix.src\build\bin\d: 

\SERIES60\Epoc32\wins\c\system\apps\RealPlayer\data\R1_Mobile_4_0.cfg : ..\..\clientapps\symbianplayer\config\R1_Mobile_4_0.cfg
	copy "..\..\clientapps\symbianplayer\config\R1_Mobile_4_0.cfg" "d:\helix.src\build\bin\d:

d:\helix.src\build\bin\d: 

\SERIES60\Epoc32\wins\c\system\apps\RealPlayer\data\R1_Mobile_4_0_Operator.cfg : ..\..\clientapps\symbianplayer\config\R1_Mobile_4_0_Operator.cfg
	copy "..\..\clientapps\symbianplayer\config\R1_Mobile_4_0_Operator.cfg" "d:\helix.src\build\bin\d:

d:\helix.src\build\bin\d: 

\SERIES60\Epoc32\wins\c\system\apps\RealPlayer\data\R1_Mobile_4_0_Factory.cfg : ..\..\clientapps\symbianplayer\config\R1_Mobile_4_0_Factory.cfg
	copy "..\..\clientapps\symbianplayer\config\R1_Mobile_4_0_Factory.cfg" "d:\helix.src\build\bin\d:

d:\helix.src\build\bin\d: 

\SERIES60\Epoc32\wins\c\system\recogs\hxsymrecog.mdl : ..\..\clientapps\symbianrecog\wins-dbg32\hxsymrecog.mdl
	copy "..\..\clientapps\symbianrecog\wins-dbg32\hxsymrecog.mdl" "d:\helix.src\build\bin\d:

d:\helix.src\build\bin\d: 

\SERIES60\Epoc32\wins\c\system\apps\RealPlayer\lib\3gppttrenderer.dll : ..\..\datatype\3gpptext\renderer\wins-dbg32\3gppttrenderer.dll
	copy "..\..\datatype\3gpptext\renderer\wins-dbg32\3gppttrenderer.dll" "d:\helix.src\build\bin\d:

d:\helix.src\build\bin\d: 

\SERIES60\Epoc32\wins\c\system\apps\RealPlayer\lib\amrn.dll : ..\..\datatype\amr\codec\amr-nb\wins-dbg32\amrn.dll
	copy "..\..\datatype\amr\codec\amr-nb\wins-dbg32\amrn.dll" "d:\helix.src\build\bin\d:

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