📄 vidstats.h
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/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file, are
* subject to the current version of the RealNetworks Public Source License
* Version 1.0 (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the RealNetworks Community Source License Version 1.0
* (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
* in which case the RCSL will apply. You may also obtain the license terms
* directly from RealNetworks. You may not use this file except in
* compliance with the RPSL or, if you have a valid RCSL with RealNetworks
* applicable to this file, the RCSL. Please see the applicable RPSL or
* RCSL for the rights, obligations and limitations governing use of the
* contents of the file.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the portions
* it created.
*
* This file, and the files included with this file, is distributed and made
* available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#ifndef __VIDSTATS_H__
#define __VIDSTATS_H__
/****************************************************************************
* Includes
*/
#include "hxtypes.h"
#include "hxresult.h"
#include "hxcom.h"
#include "hxcomm.h"
#include "hxbuffer.h"
#include "hxmon.h"
#include "statinfo.h"
#include "rendstats.h"
typedef enum
{
VS_REND_NAME = 0,
VS_CODEC_4CC,
VS_CODEC_NAME,
VS_CODEC_VERSION,
VS_CODEC_FRAMERATE,
VS_CURRENT_FRAMERATE,
VS_FRAMES_DISPLAYED,
VS_FRAMES_DROPPED,
VS_FRAMES_LOST,
VS_SURESTREAM,
VS_POSTFILTER,
VS_CODECS,
VS_CODECS_FRAMERATES,
VS_IMAGE_WIDTH,
VS_IMAGE_HEIGHT,
VS_NUM_ENTRIES
} VideoStatEntryID;
class CVideoStatistics
{
public:
/*
* Costructor/Destructor
*/
CVideoStatistics(IUnknown* pContext, ULONG32 ulNumIntervals = 2);
~CVideoStatistics();
/*
* Main Interface
*/
HX_RESULT DisplayStats(UINT32 ulRegistryID);
HX_RESULT SyncStats(ULONG32 ulTime);
void ReportLostFrame(ULONG32 ulCount = 1)
{
m_Master.m_ulLostFrameCount += ulCount;
}
void ReportDroppedFrame(ULONG32 ulCount = 1)
{
m_Master.m_ulDroppedFrameCount += ulCount;
}
void ReportBlt(ULONG32 ulTime)
{
m_Master.m_ulBlitedFrameCount++;
m_Master.m_ulLastFrameTimeStamp = ulTime;
}
HX_RESULT ReportStat(VideoStatEntryID eEntryID, const char* pVal)
{
return m_pDisplay->UpdateEntry((UINT32) eEntryID, pVal);
}
HX_RESULT ReportStat(VideoStatEntryID eEntryID, INT32 lVal)
{
return m_pDisplay->UpdateEntry((UINT32) eEntryID, lVal);
}
ULONG32 GetLastSyncTime(void)
{
return m_ulLastSyncTime;
}
void ResetSequence(void)
{
m_bStatsComputed = FALSE;
m_ulStartIntervalIndex = 0;
m_ulEndIntervalIndex = 0;
}
private:
class VStatCounters
{
public:
VStatCounters(void)
: m_ulLostFrameCount(0)
, m_ulDroppedFrameCount(0)
, m_ulBlitedFrameCount(0)
, m_ulLastFrameTimeStamp(0)
{
;
}
~VStatCounters()
{
;
}
ULONG32 m_ulLostFrameCount;
ULONG32 m_ulDroppedFrameCount;
ULONG32 m_ulBlitedFrameCount;
ULONG32 m_ulLastFrameTimeStamp;
};
HX_RESULT PrimeEntries(void);
void ComputeStatistics(void);
void AdvanceIndex(void)
{
m_ulEndIntervalIndex = (m_ulEndIntervalIndex + 1) % m_ulNumIntervalPoints;
if (m_ulEndIntervalIndex == m_ulStartIntervalIndex)
{
m_ulStartIntervalIndex = (m_ulStartIntervalIndex + 1) % m_ulNumIntervalPoints;
}
}
IHXRegistry* m_pRegistry;
ULONG32 m_ulRegistryID;
CRendererStatisticsDisplay* m_pDisplay;
ULONG32 m_ulNumIntervalPoints;
ULONG32 m_ulLastSyncTime;
VStatCounters m_Master;
VStatCounters* m_pPast;
ULONG32 m_ulStartIntervalIndex;
ULONG32 m_ulEndIntervalIndex;
BOOL m_bStatsComputed;
double m_fPercentFramesDisplayed; // % of arrived frames displayed
double m_fFrameRate; // number of frames per second
};
#endif /* __VIDSTATS_H__ */
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