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📄 animsand.h

📁 著名的 helix realplayer 基于手机 symbian 系统的 播放器全套源代码
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/* ***** BEGIN LICENSE BLOCK ***** 
 * Version: RCSL 1.0/RPSL 1.0 
 *  
 * Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved. 
 *      
 * The contents of this file, and the files included with this file, are 
 * subject to the current version of the RealNetworks Public Source License 
 * Version 1.0 (the "RPSL") available at 
 * http://www.helixcommunity.org/content/rpsl unless you have licensed 
 * the file under the RealNetworks Community Source License Version 1.0 
 * (the "RCSL") available at http://www.helixcommunity.org/content/rcsl, 
 * in which case the RCSL will apply. You may also obtain the license terms 
 * directly from RealNetworks.  You may not use this file except in 
 * compliance with the RPSL or, if you have a valid RCSL with RealNetworks 
 * applicable to this file, the RCSL.  Please see the applicable RPSL or 
 * RCSL for the rights, obligations and limitations governing use of the 
 * contents of the file.  
 *  
 * This file is part of the Helix DNA Technology. RealNetworks is the 
 * developer of the Original Code and owns the copyrights in the portions 
 * it created. 
 *  
 * This file, and the files included with this file, is distributed and made 
 * available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER 
 * EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES, 
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS 
 * FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. 
 * 
 * Technology Compatibility Kit Test Suite(s) Location: 
 *    http://www.helixcommunity.org/content/tck 
 * 
 * Contributor(s): 
 *  
 * ***** END LICENSE BLOCK ***** */ 

#ifndef ANIMSAND_H
#define ANIMSAND_H

// Forward declarations
class CSmilAnimateElement;
class CAttr;
class CHXString;
class CHXSimpleList;
class CSmilParser;

#if defined(HELIX_FEATURE_SMIL2_ANIMATION)

class CAnimationSandwichLayer
{
public:
    CAnimationSandwichLayer(CSmilAnimateElement* pElement,
                            UINT32               ulAttrName,
                            CSmilParser*         pParser);
    virtual ~CAnimationSandwichLayer();

    const char*          GetTargetElementID() const;
    const char*          GetAnimationElementID() const;
    SMILNodeTag          GetTargetElementTag() const;
    SMILNodeTag          GetAnimationElementTag() const;
    UINT32               GetAttributeName() const { return m_ulAttrName; }
    BOOL                 IsActive(UINT32 ulTime) const;
    BOOL                 IsFrozen(UINT32 ulTime) const;
    BOOL                 IsActiveZeroBased(UINT32 ulTime) const;
    BOOL                 IsFrozenZeroBased(UINT32 ulTime) const;
    BOOL                 IsAdditive() const;
    BOOL                 IsToAnimation() const;
    CAttr                AnimationEffectFunction(UINT32 ulTime, CAttr* pUnder,
                                                 CAttr* pDepend = NULL);
    BOOL                 HigherPriority(CAnimationSandwichLayer* pLayer);
    void                 AdjustActiveDuration(UINT32 ulTime);
protected:
    CSmilAnimateElement* m_pElement;
    UINT32               m_ulAttrName;
    double*              m_pdPacedDist;
    double*              m_pdPacedTime;
    CSmilParser*         m_pSmilParser;
    UINT32               m_ulLastTime;
    UINT32               m_ulDelay;
    UINT32               m_ulActiveDuration;
    // ONLY HX_BITFIELD MEMBERS SHOULD GO BELOW THIS LINE!
    // ALL OTHER MEMBER TYPES SHOULD GO ABOVE THIS LINE!
    HX_BITFIELD          m_bRecomputePace : 1;
    HX_BITFIELD          m_bFirstTime : 1;

    CAttr  SimpleAnimationFunction(UINT32 ulTime, CAttr* pUnder, CAttr* pDepend);
    CAttr  CumulativeAnimationFunction(UINT32 ulTime, CAttr* pUnder, CAttr* pDepend);
    void   RecomputePace(CAttr* pDepend);
    UINT32 ComputeFilteredSimpleTime(UINT32 ulUnfilteredActiveTime);
    double ComputeRunRate(double dT, double dAccel, double dDecel, double dDur);
#if defined(XXXMEH_SPLINE_ANIMATION)
    double ComputeSpline(double t,  double t1, double t2,
                         double v1, double v2,
                         double x1, double y1, double x2, double y2);
    double ComputeBezierOutputTime(double t, double x1, double y1,
                                   double x2, double y2);
    double SolveForBezierT(double x, double x1, double x2, double tol);
    double ComputeBezier(double t, double a1, double a2);
#endif
};

class CAnimationSandwich
{
public:
    CAnimationSandwich(const char* pszTargetElementID,
                       SMILNodeTag eTargetElementTag,
                       UINT32      ulAttrName);
    virtual ~CAnimationSandwich();

    const char* GetTargetElementID() const;
    SMILNodeTag GetTargetElementTag() const { return m_eTargetElementTag; }
    UINT32      GetAttributeName() const    { return m_ulAttrName; }
    HX_RESULT   AddLayer(CAnimationSandwichLayer* pLayer);
    void        RemoveLayer(const char* pszAnimID);
    void        FreezeLayers(const char* pszAnimID, UINT32 ulCurTime);
    CAttr       GetValue(UINT32 ulTime, CAttr* pUnder, CAttr* pDepend = NULL);
    void        AdjustLayers(UINT32 ulTime);
    UINT32      GetNumLayers() const;
    BOOL        MatchingSandwich(CSmilAnimateElement* pAnim);
    BOOL        AtLeastOneActiveLayer(UINT32 ulTime);
protected:
    CHXString*     m_pTargetElementID;
    SMILNodeTag    m_eTargetElementTag;
    UINT32         m_ulAttrName;
    CHXSimpleList* m_pLayerList;

    void ClearAllLayers();
};

class CSmilAnimateInfo
{
public:
    CSmilAnimateInfo();
    virtual ~CSmilAnimateInfo();

    CAnimationSandwich* m_pSandwich;
    CAttr*              m_pUnder;
    CAttr*              m_pDepend;
};

#endif /* #if defined(HELIX_FEATURE_SMIL2_ANIMATION) */

#endif

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