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📄 hxoptsc.cpp

📁 著名的 helix realplayer 基于手机 symbian 系统的 播放器全套源代码
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/* ***** BEGIN LICENSE BLOCK ***** 
 * Version: RCSL 1.0/RPSL 1.0 
 *  
 * Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved. 
 *      
 * The contents of this file, and the files included with this file, are 
 * subject to the current version of the RealNetworks Public Source License 
 * Version 1.0 (the "RPSL") available at 
 * http://www.helixcommunity.org/content/rpsl unless you have licensed 
 * the file under the RealNetworks Community Source License Version 1.0 
 * (the "RCSL") available at http://www.helixcommunity.org/content/rcsl, 
 * in which case the RCSL will apply. You may also obtain the license terms 
 * directly from RealNetworks.  You may not use this file except in 
 * compliance with the RPSL or, if you have a valid RCSL with RealNetworks 
 * applicable to this file, the RCSL.  Please see the applicable RPSL or 
 * RCSL for the rights, obligations and limitations governing use of the 
 * contents of the file.  
 *  
 * This file is part of the Helix DNA Technology. RealNetworks is the 
 * developer of the Original Code and owns the copyrights in the portions 
 * it created. 
 *  
 * This file, and the files included with this file, is distributed and made 
 * available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER 
 * EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES, 
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS 
 * FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. 
 * 
 * Technology Compatibility Kit Test Suite(s) Location: 
 *    http://www.helixcommunity.org/content/tck 
 * 
 * Contributor(s): 
 *  
 * ***** END LICENSE BLOCK ***** */ 

#include "hxcom.h"
#include "hxtypes.h"
#include "hxresult.h"

#ifdef _WINDOWS
#include <windows.h>
#endif

#include "timeval.h"
#include "clientpq.h"
#include "ihxpckts.h"
#include "hxfiles.h"
#include "hxengin.h"
#include "hxcore.h"
#include "hxprefs.h"
#include "timeline.h"
#include "hxtick.h"

#include "hxthread.h"
#include "hxoptsc.h"

#include "hxheap.h"
#ifdef _DEBUG
#undef HX_THIS_FILE		
static const char HX_THIS_FILE[] = __FILE__;
#endif

#define MINIMUM_GRANULARITY   10
#define MINIMUM_DIFFERENCE    1
#define	ALLFS                 0xFFFFFFFF

void* ThreadRoutine(void * pArg);

// HXOptimizedScheduler...
HXOptimizedScheduler::HXOptimizedScheduler(IUnknown* pContext) :
     m_lRefCount (0)
    ,m_pPQ(0)
    ,m_pID(NULL)
    ,m_ulCurrentGranularity(MINIMUM_GRANULARITY)
    ,m_pMutex(NULL)
    ,m_pContext(pContext)
    ,m_pThread(NULL)
    ,m_pQuitEvent(NULL)
    ,m_pSleepEvent(NULL)
    ,m_pScheduler(NULL)
    ,m_ulLastUpdateTime(0)
    ,m_ulLastSyncTime(0)
    ,m_bIsDone(FALSE)
{
    m_pID    = new CHXID(50);
    m_pPQ    = new ClientPQ(m_pID);
#ifdef THREADS_SUPPORTED
    HXMutex::MakeMutex(m_pMutex);
#else
    HXMutex::MakeStubMutex(m_pMutex);
#endif

    gettimeofday((Timeval*)&m_CurrentTimeVal, 0);
    m_ulLastSyncTime = m_ulLastUpdateTime = HX_GET_BETTERTICKCOUNT();

    if (m_pContext)
    {
	m_pContext->AddRef();
    }
}

HXOptimizedScheduler::~HXOptimizedScheduler()
{
    StopScheduler();

    HX_DELETE(m_pPQ);
    HX_DELETE(m_pID);
    HX_DELETE(m_pMutex);
    HX_RELEASE(m_pContext);
    HX_RELEASE(m_pScheduler);
}

/*
 * IUnknown methods
 */



/////////////////////////////////////////////////////////////////////////
//	Method:
//		IUnknown::QueryInterface
//	Purpose:
//		Implement this to export the interfaces supported by your 
//		object.
//
STDMETHODIMP HXOptimizedScheduler::QueryInterface(REFIID riid, void** ppvObj)
{
    QInterfaceList qiList[] =
        {
            { GET_IIDHANDLE(IID_IHXOptimizedScheduler), (IHXOptimizedScheduler*)this },
            { GET_IIDHANDLE(IID_IUnknown), (IUnknown*)(IHXOptimizedScheduler*)this },
        };
    
    return ::QIFind(qiList, QILISTSIZE(qiList), riid, ppvObj);
}

/////////////////////////////////////////////////////////////////////////
//	Method:
//		IUnknown::AddRef
//	Purpose:
//		Everyone usually implements this the same... feel free to use
//		this implementation.
//
STDMETHODIMP_(ULONG32) HXOptimizedScheduler::AddRef()
{
    return InterlockedIncrement(&m_lRefCount);
}

/////////////////////////////////////////////////////////////////////////
//	Method:
//		IUnknown::Release
//	Purpose:
//		Everyone usually implements this the same... feel free to use
//		this implementation.
//
STDMETHODIMP_(ULONG32) HXOptimizedScheduler::Release()
{
    if (InterlockedDecrement(&m_lRefCount) > 0)
    {
	return m_lRefCount;
    }

    delete this;
    return 0;
}


/*
 * HXOptimizedScheduler methods
 */
/************************************************************************
 *	Method:
 *		IHXOptimizedScheduler::Enter
 *	Purpose:
 *		enter objects in the service queue
 */
STDMETHODIMP_(CallbackHandle)
HXOptimizedScheduler::RelativeEnter(IHXCallback* pCallback, ULONG32 ulTime)
{
    /*
     * A RelativeEnter() of 0 ms is a special case that needs to be
     * AbsoluteEnter() of 0
     */
    if (ulTime == 0)
    {
	HXTimeval rVal;

	rVal.tv_sec = rVal.tv_usec = 0;
	return AbsoluteEnter(pCallback, rVal);
    }

    if (m_pScheduler)
    {
	return m_pScheduler->RelativeEnter(pCallback, ulTime);
    }

    UINT32  usecs = 0;
    UINT32  secs = 0;
    Timeval lTime;

    // handle the possible overflow of UINT32 when
    // converting from milli-second to micro-second
    if (ulTime > 4000000)
    {
	secs = ulTime / 1000;
	usecs = (ulTime % 1000) * 1000;
    }
    else
    {
	secs = 0;
	usecs = ulTime * 1000;

	if (usecs >= 1000000)
	{
	    secs = usecs / 1000000;
	    usecs = usecs % 1000000;
	}
    }

    lTime.tv_sec    = secs;
    lTime.tv_usec   = usecs;

    Timeval now;
    now.tv_sec = m_CurrentTimeVal.tv_sec;
    now.tv_usec = m_CurrentTimeVal.tv_usec;
    now += lTime;
    
    m_pMutex->Lock();
    CallbackHandle handle = m_pPQ->enter(now, pCallback);
    UINT32 ulNumMs = 0;
    if (GetNextEventDueTime(ulNumMs))
    {
	m_ulCurrentGranularity = ulNumMs;
    }
    else
    {
	m_ulCurrentGranularity = 0xFFFFFFFF;
    }

    m_pSleepEvent->SignalEvent();
    m_pMutex->Unlock();
    return handle;
}

/************************************************************************
 *	Method:
 *	    IHXOptimizedScheduler::AbsoluteEnter
 *	Purpose:
 *	    enter objects in the service queue at absolute time
 */
STDMETHODIMP_(CallbackHandle)
HXOptimizedScheduler::AbsoluteEnter(IHXCallback* pCallback, HXTimeval tVal)
{
    if (m_pScheduler)
    {
	return m_pScheduler->AbsoluteEnter(pCallback, tVal);
    }

    Timeval lTime;

    lTime.tv_sec    = tVal.tv_sec;
    lTime.tv_usec   = tVal.tv_usec;

    m_pMutex->Lock();
    CallbackHandle handle = m_pPQ->enter(lTime, pCallback);
    UINT32 ulNumMs = 0;
    if (GetNextEventDueTime(ulNumMs))
    {
	m_ulCurrentGranularity = ulNumMs;
    }
    else
    {
	m_ulCurrentGranularity = 0xFFFFFFFF;
    }
    m_pSleepEvent->SignalEvent();
    m_pMutex->Unlock();
    return handle;
}

/************************************************************************
 *	Method:
 *		IHXOptimizedScheduler::Remove
 *	Purpose:
 *		remove objects from the service queue
 */
STDMETHODIMP HXOptimizedScheduler::Remove(CallbackHandle Handle)
{
    if (m_pScheduler)
    {
	return m_pScheduler->Remove(Handle);
    }

    m_pMutex->Lock();
    m_pPQ->remove(Handle);
    m_pMutex->Unlock();
    return HXR_OK;
}

/************************************************************************
 *	Method:
 *	    IHXOptimizedScheduler::GetCurrentSchedulerTime
 *	Purpose:
 *	    gives the current time in the timeline of the scheduler...
 */
STDMETHODIMP_(HXTimeval) HXOptimizedScheduler::GetCurrentSchedulerTime(void)
{
    if (m_pScheduler)
    {
	return m_pScheduler->GetCurrentSchedulerTime();
    }

    return m_CurrentTimeVal;
}

HX_RESULT HXOptimizedScheduler::ExecuteCurrentFunctions(void)
{
    Timeval now;

    UpdateCurrentTime(&now);

    m_pPQ->execute(now);
    
    m_pMutex->Lock();
    /*
     * Don't execute more then 100 immediate elements.  We don't wanna
     * hold on too long and spin here.
     */
    int count = 0;
    // Keep executing until there are no more zero time elements
    while (m_pPQ->immediate() && count < 100)
    {
        m_pMutex->Unlock();
	count += m_pPQ->execute(now);
        m_pMutex->Lock();
    }

    UINT32 ulNumMs = 0;
    if (GetNextEventDueTime(ulNumMs))
    {
	m_ulCurrentGranularity = ulNumMs;
    }
    else
    {
	m_ulCurrentGranularity = 0xFFFFFFFF;
    }

    m_pMutex->Unlock();

    return HXR_OK;
}

BOOL	
HXOptimizedScheduler::GetNextEventDueTime(UINT32& ulNumMs)
{
    if (m_pPQ->empty())
    {
	return FALSE;
    }
    else
    {
	Timeval now;
	now.tv_sec = m_CurrentTimeVal.tv_sec;
	now.tv_usec = m_CurrentTimeVal.tv_usec;

	Timeval timeout	  = m_pPQ->head_time();
	if (timeout > now)
	{
	    timeout = timeout - now;
	    ulNumMs = timeout.tv_sec * 1000 + timeout.tv_usec / 1000;
	}
	else
	{
	    ulNumMs = 0;
	}
	return TRUE;
    }
}


HX_RESULT    HXOptimizedScheduler::StartScheduler()
{
#ifndef THREADS_SUPPORTED
    if (!m_pScheduler)
    {
	m_pContext->QueryInterface(IID_IHXScheduler, (void**) &m_pScheduler);
    }
#endif

    if (m_pScheduler)
    {
	return HXR_OK;
    }

    HX_RESULT theErr = HXR_OK;
    /* Stop any already running scheduler*/
    StopScheduler();
    gettimeofday((Timeval*)&m_CurrentTimeVal, 0);
    m_ulLastSyncTime = m_ulLastUpdateTime = HX_GET_BETTERTICKCOUNT();

#ifdef THREADS_SUPPORTED
    theErr = HXThread::MakeThread(m_pThread);
    HXEvent::MakeEvent(m_pQuitEvent, NULL);
    HXEvent::MakeEvent(m_pSleepEvent, NULL, FALSE);
#else
    theErr = HXThread::MakeStubThread(m_pThread);
    HXEvent::MakeStubEvent(m_pQuitEvent, NULL);
    HXEvent::MakeStubEvent(m_pSleepEvent, NULL, FALSE);
#endif
    m_bIsDone = FALSE;

    if (!theErr)
    {
	theErr = m_pThread->CreateThread(ThreadRoutine, (void*) this);
    }

    if (!theErr)
    {
#ifdef _WIN32
	/* We should abstract priority level in thread class */ 
	theErr = m_pThread->SetPriority(THREAD_PRIORITY_HIGHEST);//THREAD_PRIORITY_TIME_CRITICAL);
#endif /*_WIN32*/
    }

    return theErr;
}


void HXOptimizedScheduler::StopScheduler()
{
    if (m_pScheduler)
    {	
	return;
    }

    if (m_pThread)
    {
	m_bIsDone = TRUE;
	m_pSleepEvent->SignalEvent();
	m_pQuitEvent->Wait(ALLFS);
	m_pThread->Exit(0);
	delete m_pThread;
	m_pThread = 0;
    }

    HX_DELETE(m_pQuitEvent);
    HX_DELETE(m_pSleepEvent);
}

void
HXOptimizedScheduler::UpdateCurrentTime(Timeval* pNow)
{
#if defined(_WINDOWS) || defined(_WIN32)

#define MINIMUM_SYNC_TIME   5000

    UINT32 ulCurrentTime = HX_GET_BETTERTICKCOUNT();

    if (CALCULATE_ELAPSED_TICKS(m_ulLastSyncTime, ulCurrentTime) > MINIMUM_SYNC_TIME)
    {
	gettimeofday(pNow, 0);

	m_CurrentTimeVal.tv_sec = pNow->tv_sec;
	m_CurrentTimeVal.tv_usec = pNow->tv_usec;	
	m_ulLastSyncTime = m_ulLastUpdateTime = ulCurrentTime;
	return;
    }

    UINT32 ulElapsedTime = 1000 * CALCULATE_ELAPSED_TICKS(m_ulLastUpdateTime, ulCurrentTime);

    pNow->tv_sec    = m_CurrentTimeVal.tv_sec;
    pNow->tv_usec   = m_CurrentTimeVal.tv_usec;	
    (*pNow) += ulElapsedTime;

    m_CurrentTimeVal.tv_sec = pNow->tv_sec;
    m_CurrentTimeVal.tv_usec = pNow->tv_usec;	

    m_ulLastUpdateTime = ulCurrentTime;
#else
    gettimeofday(pNow, 0);
    m_CurrentTimeVal.tv_sec = pNow->tv_sec;
    m_CurrentTimeVal.tv_usec = pNow->tv_usec;	
#endif
}

void* ThreadRoutine(void * pArg)
{
    HXOptimizedScheduler* pOptimizedScheduler = 
			    (HXOptimizedScheduler*) pArg;

    HXEvent*	pSleepEvent = pOptimizedScheduler->m_pSleepEvent;
    HXThread*	pThread	    = pOptimizedScheduler->m_pThread;

    while (!pOptimizedScheduler->m_bIsDone)
    {
	pOptimizedScheduler->ExecuteCurrentFunctions();
	pSleepEvent->Wait(pOptimizedScheduler->m_ulCurrentGranularity);
    }

    pOptimizedScheduler->m_pQuitEvent->SignalEvent();

    return (void*) 0;
}

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