📄 hxbufstate.h
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/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2003 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file, are
* subject to the current version of the RealNetworks Public Source License
* Version 1.0 (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the RealNetworks Community Source License Version 1.0
* (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
* in which case the RCSL will apply. You may also obtain the license terms
* directly from RealNetworks. You may not use this file except in
* compliance with the RPSL or, if you have a valid RCSL with RealNetworks
* applicable to this file, the RCSL. Please see the applicable RPSL or
* RCSL for the rights, obligations and limitations governing use of the
* contents of the file.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the portions
* it created.
*
* This file, and the files included with this file, is distributed and made
* available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#ifndef HXBUFSTATE_H
#define HXBUFSTATE_H
#include "hxtypes.h"
#include "hxresult.h"
#include "hxcom.h"
#include "hxsmbw.h" // IHXASMProps
#include "hxslist.h" // CHXSimpleList
class HXBufferingState
{
public:
HXBufferingState();
~HXBufferingState();
void OnStreamHeader(UINT32 ulPreroll,
UINT32 ulPredata,
BOOL preDataAtStart,
BOOL preDataAfterSeek,
BOOL prerollAtStart,
BOOL prerollAfterSeek,
ULONG32 ulAvgBitRate);
void OnStream(IUnknown* pStream);
void Init(ULONG32 ulPerfectPlayTime);
void SetMinimumPreroll(UINT32 ulSourcePreroll,
UINT32 ulInitialAudioPreroll,
UINT32 ulPerfectPlayTime,
BOOL bIsRebuffering);
void Stop();
void Reset(BOOL bIsSeeking, UINT32 ulSeekTime);
void GetRemainToBuffer(REF(UINT32) ulRemainToBufferInMs,
REF(UINT32) ulRemainToBuffer);
ULONG32 GetMinPrerollInMs() { return m_ulMinimumPrerollInMs;}
UINT16 GetPercentDone(BOOL bIsSeekPerformed);
void SetPreroll(ULONG32 ulPreroll) { m_ulPreroll = ulPreroll;}
void UpdatePreroll(ULONG32 ulPreroll);
void SetPredata(ULONG32 ulPredata) { m_ulPredata = ulPredata;}
BOOL HasPreroll(BOOL bIsSeekPerformed);
BOOL HasPredata(BOOL bIsSeekPerformed);
INT64 CreateINT64Timestamp(UINT32 ulTime);
INT64 CreateINT64Timesync(UINT32 ulTime);
void OnPacket(UINT32 ulTimestamp, UINT32 ulPacketSize,
UINT32 ulElapsedTime, BOOL bIsLive,
BOOL bIsBufferedPlayMode);
void UpdateBufferingInMs(INT64 llRefLowTimestamp,
INT64 llHighTimestamp,
BOOL bIsBufferedPlayMode,
BOOL bIsTimestampDelivery,
UINT32 ulElapsedTime);
void UpdateTransportStats(INT64 llLowTSAtTransport,
INT64 llHighTSAtTransport,
ULONG32 ulBytesAtTransport,
BOOL bDoneAtTransport);
HX_RESULT GetBufferingStats(REF(INT64) llLowTimestamp,
REF(INT64) llHighTimestamp,
REF(UINT32) ulBytesBuffered,
BOOL bUseTransportStats);
void GetExcessBufferInfo(INT64 llTheLowestTS,
INT64 llTheHighestTS,
BOOL bIsSeekPerformed,
REF(UINT32) ulRemainToBufferInMs,
REF(UINT32) ulRemainToBuffer,
REF(UINT32) ulExcessBufferInMs,
REF(UINT32) ulExcessBuffer,
REF(UINT32) ulExcessForThisStreamInMs,
REF(UINT32) ulExcessForThisStream);
UINT32 LastPacketTimestamp() {return m_ulLastPacketTimeStamp;}
INT64 LowTS() { return m_llLowestTimeStamp;}
UINT32 AvgBandwidth() { return m_ulAvgBandwidth;}
void OnTimeSync(UINT32 ulCurrentTime);
// Should remove
void SetAvgBWToASMBw();
BOOL DoneAtTransport() { return ((m_ulNumBytesAtTransport == 0) &&
m_bDoneAtTransport);}
private:
void SetMinPrerollInMs(ULONG32 ulMinPrerollInMs,
ULONG32 ulMinBufferingInMs);
void UpdateCurrentBufferingInMs(INT64 llLowestTimeStamp,
INT64 llHighestTimeStamp);
void SetMinPreroll();
void SetMinPreroll(UINT32 ulMinPreroll, UINT32 ulMinBuffering);
void UpdateMinPredata();
BOOL DataBasedPreroll() { return (m_preDataAtStart || m_preDataAfterSeek);}
ULONG32 MsToBytes(UINT32 ulValueInMs, UINT32 ulBw) const;
void CalcRemainingToBufferInMs();
void CalcRemainingToBufferInMs(ULONG32 ulElapsedTime);
void CalcRemainingToBuffer();
void CalcRemainingToBuffer(ULONG32 ulDenom);
UINT32 CalcRemaining(UINT32 ulMinimumBuffering,
UINT32 ulCurrentBuffering,
UINT32 ulMinimumPreroll,
UINT32 ulDenom) const;
/* Functions for tracking the amount of data
* buffered in the renderer
*/
void ClearPktInfo(); /* Clears out information about buffered packets */
void AddPktInfo(INT64 llTimestamp, UINT32 ulPacketSize); /* Called when
* a packet is
* sent to the
* renderer
*/
UINT32 GetBufferedData(); /* Get the current amount of data buffered
* in the renderer
*/
ULONG32 m_ulPreroll;
ULONG32 m_ulPredata;
UINT32 m_ulMinimumPrerollInMs;
UINT32 m_ulMinimumPreroll;
UINT32 m_ulMinimumBufferingInMs;
UINT32 m_ulMinimumBuffering;
UINT32 m_ulRemainingToBufferInMs;
UINT32 m_ulRemainingToBuffer;
UINT32 m_ulCurrentBufferingInMs;
UINT32 m_ulCurrentBuffering;
HX_BITFIELD m_bIsFirstPacket : 1;
HX_BITFIELD m_preDataAtStart : 1;
HX_BITFIELD m_prerollAtStart : 1;
HX_BITFIELD m_preDataAfterSeek : 1;
HX_BITFIELD m_prerollAfterSeek : 1;
INT64 m_llLowestTimeStamp;
INT64 m_llHighestTimeStamp;
INT64 m_llLowestTimestampAtTransport;
INT64 m_llHighestTimestampAtTransport;
UINT32 m_ulNumBytesAtTransport;
BOOL m_bDoneAtTransport;
UINT32 m_ulTSRollOver;
ULONG32 m_ulLastPacketTimeStamp;
ULONG32 m_ulAvgBandwidth;
IHXASMProps* m_pASMProps;
UINT32 m_ulLastTimeSync;
INT64 m_llFirstLivePacketTimestamp;
UINT32 m_ulTimeSyncRollOver;
// These variable keep track of the amount of
// data buffered in the renderer
INT64 m_llCurrentPlaybackTime; /* Cached value of last
* OnTimeSync() call
*/
UINT32 m_ulBufferedData; /* Data buffered in renderer.
* Always use GetBufferedData()
* to retreive the value
*/
CHXSimpleList m_pktInfo; /* List of packet information */
};
inline
BOOL HXBufferingState::HasPreroll(BOOL bIsSeekPerformed)
{
return (bIsSeekPerformed) ? (m_prerollAfterSeek) : (m_prerollAtStart);
}
inline
BOOL HXBufferingState::HasPredata(BOOL bIsSeekPerformed)
{
return (bIsSeekPerformed) ? (m_preDataAfterSeek) : (m_preDataAtStart);
}
#endif /* HXBUFSTATE_H */
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