📄 flashvml3.htm
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if(huaban_huanying!=false){
window.status="FlashVml3.0("+filesize1+"字节) -- 全部加载完毕,开场欢迎程序始运行,欢迎使用FlashVml!"
meinvgo()
}else{changsts()}
if(huaban_juzhen==true)juzhen()
setInterval('worktime++;changsts()',60000)
}
function window.onbeforeunload(){
setcookies()
}
keystrs="; flashvml; 闪耀之星; vml; VML; vmlflash; vml动画; 矢量; 2D; 3D; 沐缘华; FYW; 画板; 在线画图"
var flashvmlfunadd="",flashvml2funadd="",statuschangefunadd=""
var xx=0,yy=0,moveok=0
var onloadjiaobenstr=""
function onloadstr(whatonload){
if(whatonload==true){jtempp="\n"+flashvmlfunadd+flashvml2funadd+statuschangefunadd}else{jtempp=""}
if(onloadjiaobenstr!=""){jtempp2="\n"+onloadjiaobenstr+"\n"}else{jtempp2=""}
return "<script>\n//启动更新函数,更新所有使用隐藏功能的物件初期视图\nvar loadtime=null,loadtext='if(document.readyState!=\"complete\"){window.status=window.status+\".\"}else{clearInterval(loadtime);window.status=\"\"}';\nwindow.status='相关图形\程序\图像\音乐正在加载,请等待'\nloadtime=setInterval(loadtext,200)\nfunction window.onload(){"+jtempp+jtempp2+"}\n;;;/script>"
}
</script>
<textarea id=loadendscript style=display:none>
<SCRIPT> //以下程序快速执行使预隐藏图形及时隐藏
try{var bodyobjs=document.body.children;for(i=0;i<bodyobjs.length;i++){if(bodyobjs[i].yincang!=null)bodyobjs[i].style.display='none';}}catch(e){}
</SCRIPT>
</BODY>
</HTML>
</textarea>
<textarea id=dhfun_dizhen style=display:none>
var windowtime=null,dzbuzhou=1
function windowdizhen(wzhenfu){ //流线动画使用窗口地震效果必要函数
if(windowtime!=null){clearTimeout(windowtime);windowtime=null}
if(window.cccx==null){window.cccx=window.screenLeft;window.cccy=window.screenTop}
wzhenfu2=Math.round(Math.random()*wzhenfu)
Math.random()>0.5?windowBy=wzhenfu2:windowBy=-wzhenfu2;
if(dzbuzhou==1){eval("window.moveBy("+windowBy+",0)")}
else if(dzbuzhou==2){eval("window.moveBy(0,"+windowBy+")")}
else if(dzbuzhou==3){window.moveTo(window.cccx+","+window.screenTop)}
else if(dzbuzhou==4){window.moveTo(window.cccx+","+window.cccy)}
dzbuzhou++;if(dzbuzhou==5)dzbuzhou=1
document.title=window.cccx
windowtime=setTimeout("window.moveTo(parseInt(window.cccx)+','+parseInt(window.cccy));clearTimeout(windowtime);windowtime=null",500)
}
var dizhentime=new Array()
function dizhen(dzobj,zhenfu){ //流线动画使用图形地震效果必要函数
thesoudex=dzobj.sourceIndex
if(dzobj.dizhen==null){
dizhentime[thesoudex]=null
dzobj.oldleft=dzobj.style.left;dzobj.oldtop=dzobj.style.top;dzobj.dzbuzhou=1;dzobj.dizhen=true
}
if(dizhentime[thesoudex]!=null){clearTimeout(dizhentime[thesoudex]);dizhentime[thesoudex]=null}
tempx=parseInt(dzobj.style.left);tempy=parseInt(dzobj.style.top);
zhenfu2=Math.round(Math.random()*zhenfu)
Math.random()>0.5?zhengui2="+":zhengui2="-";
if(dzobj.dzbuzhou==1){eval("dzobj.style.left=tempx"+zhengui2+"zhenfu2")}
else if(dzobj.dzbuzhou==2){eval("dzobj.style.top=tempy"+zhengui2+"zhenfu2")}
else if(dzobj.dzbuzhou==3){dzobj.style.left=dzobj.oldleft}
else if(dzobj.dzbuzhou==4){dzobj.style.top=dzobj.oldtop}
dzobj.dzbuzhou++;if(dzobj.dzbuzhou==5)dzobj.dzbuzhou=1
dizhentime[thesoudex]=setTimeout(dzobj.id+".style.left="+dzobj.id+".oldleft;"+dzobj.id+".style.top="+dzobj.id+".oldtop;clearTimeout(dizhentime[thesoudex]);dizhentime[thesoudex]=null",500)
}
//使用动态裁剪效果必要函数
function clipcool(clipobj,clipsudu,cliptopyes,cliprightyes,clipdownyes,clipleftyes){
if(clipobj.caijian==null){
clipobj.objwid=clipobj.offsetWidth;clipobj.objhei=clipobj.offsetHeight;
clipobj.style.clip="rect(0 "+clipobj.objwid+" "+clipobj.objhei+" 0)"
clipobj.cliptop=0;clipobj.clipright=clipobj.objwid;clipobj.clipdown=clipobj.objhei;clipobj.clipleft=0
clipobj.caijian=true
}
if(cliprightyes==true)clipobj.objwid-=clipsudu
if(clipdownyes==true)clipobj.objhei-=clipsudu
if(cliptopyes==true)clipobj.cliptop+=clipsudu
if(clipleftyes==true)clipobj.clipleft+=clipsudu
clipobj.style.clip="rect("+clipobj.cliptop+"px "+clipobj.objwid+"px "+clipobj.objhei+"px "+clipobj.clipleft+"px)"
}
//使用3D旋转必要函数
function addliti(objname1,objusex,objusey,objuseposx,objuseposy){
if(objname1.liti==null){objname1.extrusion.on=true;if(objname1.extrusion.backdepth==36)objname1.extrusion.backdepth='10px';
objname1.litix=0;objname1.litiy=0;objname1.liti=true}
if(objusex==true)objname1.litix+=objuseposx;
if(objusey==true)objname1.litiy+=objuseposy;
objname1.extrusion.rotationangle=objname1.litix+","+objname1.litiy
}
</textarea>
<script>jiazai("可视化设计工具")</script>
<v:rect id=juzhen1 style="Z-INDEX:10;POSITION:absolute;display:none;cursor:help" filled=f strokecolor=red strokeweight=1px onmousedown="alert('矩阵当前大小:x'+parseInt(this.style.width)+',y'+parseInt(this.style.height))"/>
<v:line style="position:absolute;z-index:50000;display:none;top:0" id=biaochi1 to=0,10pt strokecolor=blue strokeweight=5pt>
<v:stroke endarrow="classic"/>
</v:line>
<v:line style="position:absolute;z-index:50000;display:none;left:0" id=biaochi2 to=10pt,0 strokecolor=blue strokeweight=5pt>
<v:stroke endarrow="classic"/>
</v:line>
<v:rect class=keshi style=display:none;z-index:50000 stroked=f fillcolor=lime id=biaoshi onmouseup='this.style.display="none"'>
<v:fill opacity="0.3"/>
</v:rect>
<v:Line class=keshi style=display:none id=line1 dashstyle=dashdot>
<v:Stroke dashstyle="dashdot"/>
</v:line>
<v:arc startangle=360 endangle=30 class=keshi style=display:none id=arc1>
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