📄 stringfinder.cpp
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//
// Online Game Cheats Client.dll hook
// Copyright (c) system 2001-2002
// Copyright (c) bunny771 2001-2002
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// NOTE:
// GNU license doesn't cover Engine directory.
// Content of Engine directory is copyrighted (c) 1999, 2000, by Valve LLC
// and it is licensed under Valve's proprietary license (see original HL SDK).
//
#pragma warning (disable:4786) // vc++ <map> bugfix
#include <map>
#include <string>
#include "stringfinder.h"
using namespace std;
//========================================================================================
typedef map<string, int, less<string> > MapStringInt;
struct Private_Data
{
MapStringInt theMap;
MapStringInt::iterator pos;
};
#define THE_MAP ( (*((Private_Data*)data)).theMap)
#define THE_POS ( (*((Private_Data*)data)).pos)
//========================================================================================
StringFinder::StringFinder()
{
data = new Private_Data;
}
//========================================================================================
StringFinder::~StringFinder()
{
delete (Private_Data*)data;
}
//========================================================================================
void StringFinder::clear()
{
THE_MAP.clear();
}
//========================================================================================
void StringFinder::add(const char* str, int num)
{
if(!str || !*str){ return;}
typedef MapStringInt::value_type Entry;
THE_MAP.insert(Entry(str,num));
}
//========================================================================================
void StringFinder::erase( const char* str )
{
MapStringInt::iterator foundPos = THE_MAP.find( std::string(str) );
if(foundPos!=THE_MAP.end())
{
THE_MAP.erase(foundPos);
}
}
//========================================================================================
bool StringFinder::find(const char* str)
{
if(!str || !*str){ return false; }
MapStringInt::iterator foundPos = THE_MAP.find( std::string(str) );
if(foundPos==THE_MAP.end())
{
return false;
}
else
{
num = (*foundPos).second;
return true;
}
}
//========================================================================================
void StringFinder::it_start()
{
THE_POS = THE_MAP.begin();
num = THE_POS->second;
str = THE_POS->first.c_str();
}
//========================================================================================
bool StringFinder::it_running()
{
return (THE_POS!=THE_MAP.end());
}
//========================================================================================
void StringFinder::it_next()
{
++THE_POS;
num = THE_POS->second;
str = THE_POS->first.c_str();
}
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