automove.h

来自「我对他如何控制准星、显示敌友很好奇」· C头文件 代码 · 共 32 行

H
32
字号
#pragma once

//========================================================================================
class AutoMove
{
public:
	// pass hud_addent
	void report_PVS_player (int index, struct cl_entity_s* ent);
	void report_grenade(struct cl_entity_s* nade);

	void CreateMove(float* forwardmove, float* sidemove);

	char followname[32];

protected:
	void playeradd(int index, float* origin);
	void add(float* origin, float mindist, float maxdist);

	float dodgeDir[2];
	bool  active;

	bool grenade_reported;
	bool  player_reported;
	float min_fovangle;
	float player_pos[2];

public:
	AutoMove(){ grenade_reported=false; player_reported=false; active=false; *followname=0; min_fovangle=360.0; }
};
extern AutoMove automove;

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