📄 attack.h
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// attack mode handling(burst)
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_ATTACK_H__41C3EB49_F58F_4166_9868_379D8C2A0421__INCLUDED_)
#define AFX_ATTACK_H__41C3EB49_F58F_4166_9868_379D8C2A0421__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// The 27 CS Weapons are:
// usp glock18 deagle p228 elite fiveseven xm1014 m3 mp5 tmp p90
// mac10 ump ak47 sg552 m4a1 aug scout awp g3sg1 sg550 m249
// flashbang hegrenade smokegrenade knife c4
enum
{
WEAPON_NONE = 0
,WEAPON_USP,WEAPON_GLOCK,WEAPON_DEAGLE,WEAPON_P228,WEAPON_ELITE,WEAPON_FIVE7
,WEAPON_XM,WEAPON_M3
,WEAPON_MP5,WEAPON_TMP,WEAPON_P90,WEAPON_MAC,WEAPON_UMP
,WEAPON_AK,WEAPON_SIG,WEAPON_COLT,WEAPON_AUG
,WEAPON_SCOUT,WEAPON_AWP,WEAPON_G3SG1,WEAPON_SG550
,WEAPON_PARA,WEAPON_KNIFE
,WEAPON_FLASH,WEAPON_HE,WEAPON_SMOKE,WEAPON_C4
};
class BurstInfo
{
public:
BurstInfo(){ reset(); }
struct RangeInfo
{
int range;
float ftime;
float dtime;
float sdelay;
int flags; // duck,use,dontaim
};
enum { BURSTFLAG_DUCK = 1, // automatically duck while shooting (sdelay required)
BURSTFLAG_NOAIM = 2, // dont autoaim using this weapon (useful for grenades)
BURSTFLAG_STOP = 4, // stop Movement before shooting (useful for awp) (sdelay required)
BURSTFLAG_ZOOM = 8, // zoom in before shooting. use with sdelay
BURSTFLAG_GROUND=16, // don't shoot with this weapon if not on ground
BURSTFLAG_USE =32};// press the USE-Key to stop faster (only with BURSTFLAG_STOP)
public:
RangeInfo* get(int weaponID, int idx);
void set(int weaponID, BurstInfo::RangeInfo* newEntry, int idx);
char* description(int weaponID, int idx);
static char* description(const BurstInfo::RangeInfo*);
static int getWeaponID(const char* weapon);
bool copy(const char* weaponfrom, const char* weaponto);
bool savecfg (const char* filename, const char* prefix);
void reset();
const RangeInfo* getTimeInfo(int weapon,int distance);
protected:
enum { NUM_USABLE_WEAPONS = 30 };
RangeInfo range[NUM_USABLE_WEAPONS][5];
};
#endif // !defined(AFX_ATTACK_H__41C3EB49_F58F_4166_9868_379D8C2A0421__INCLUDED_)
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