📄 agentctlaudioobjectex.cpp
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
#include "stdafx.h"
#include "agentctlaudioobjectex.h"
/////////////////////////////////////////////////////////////////////////////
// CAgentCtlAudioObjectEx properties
/////////////////////////////////////////////////////////////////////////////
// CAgentCtlAudioObjectEx operations
BOOL CAgentCtlAudioObjectEx::GetEnabled()
{
BOOL result;
InvokeHelper(0x1, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL);
return result;
}
BOOL CAgentCtlAudioObjectEx::GetSoundEffects()
{
BOOL result;
InvokeHelper(0x2, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL);
return result;
}
short CAgentCtlAudioObjectEx::GetStatus()
{
short result;
InvokeHelper(0x3, DISPATCH_PROPERTYGET, VT_I2, (void*)&result, NULL);
return result;
}
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