📄 agentctlballoonex.h
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#if !defined(AFX_AGENTCTLBALLOONEX_H__EE11F3D5_22B6_4F9C_917A_74E77691F25D__INCLUDED_)
#define AFX_AGENTCTLBALLOONEX_H__EE11F3D5_22B6_4F9C_917A_74E77691F25D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// CAgentCtlBalloonEx wrapper class
class CAgentCtlBalloonEx : public COleDispatchDriver
{
public:
CAgentCtlBalloonEx() {} // Calls COleDispatchDriver default constructor
CAgentCtlBalloonEx(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CAgentCtlBalloonEx(const CAgentCtlBalloonEx& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
// Operations
public:
BOOL GetEnabled();
long GetNumberOfLines();
long GetCharsPerLine();
CString GetFontName();
long GetFontSize();
BOOL GetFontBold();
BOOL GetFontItalic();
BOOL GetFontStrikethru();
BOOL GetFontUnderline();
long GetForeColor();
long GetBackColor();
long GetBorderColor();
void SetVisible(BOOL bNewValue);
BOOL GetVisible();
void SetFontName(LPCTSTR lpszNewValue);
void SetFontSize(long nNewValue);
void SetFontCharSet(short nNewValue);
short GetFontCharSet();
void SetStyle(long nNewValue);
long GetStyle();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_AGENTCTLBALLOONEX_H__EE11F3D5_22B6_4F9C_917A_74E77691F25D__INCLUDED_)
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