📄 splashwnd.cpp
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// SplashWnd.cpp : implementation file
//
#include "stdafx.h"
//#include "GH1.h"
#include "SplashWnd.h"
#include "Windows.h"
#include "Winuser.h"
#include "resource.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSplashWnd
CSplashWnd::CSplashWnd()
{
}
CSplashWnd::~CSplashWnd()
{
}
BEGIN_MESSAGE_MAP(CSplashWnd, CWnd)
//{{AFX_MSG_MAP(CSplashWnd)
ON_WM_CREATE()
ON_WM_PAINT()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSplashWnd message handlers
BOOL CSplashWnd::Create(CWnd* pParentWnd)
{
if(!m_bitmap.LoadBitmap(IDB_BITMAP1))
return FALSE;
return CreateEx(0,AfxRegisterWndClass(0,AfxGetApp()->LoadStandardCursor(IDC_ARROW)),NULL,
WS_POPUP|WS_VISIBLE|WS_MAXIMIZE,0,0,222,222,pParentWnd->GetSafeHwnd(),NULL);
}
int CSplashWnd::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CWnd::OnCreate(lpCreateStruct) == -1)return -1;
CenterWindow();
return 0;
}
void CSplashWnd::OnPaint()
{
CPaintDC dc(this);
CDC dcImage;
if (!dcImage.CreateCompatibleDC(&dc))
return;
HDC hDC=::GetDC(NULL); //to get the resolution
int Scrx=GetDeviceCaps(hDC,HORZRES);
int Scry=GetDeviceCaps(hDC,VERTRES);
CBitmap *pOldBitmap=dcImage.SelectObject(&m_bitmap);
dc.StretchBlt(0,0,Scrx,Scry,
&dcImage,0,0,640,480,SRCCOPY);
dcImage.SelectObject(pOldBitmap);
}
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