📄 baseelement.h
字号:
// BaseElement.h: interface for the CBaseElement class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_BASEELEMENT_H__0EF79D14_559E_11D5_B917_444553540000__INCLUDED_)
#define AFX_BASEELEMENT_H__0EF79D14_559E_11D5_B917_444553540000__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CBaseElement
{
public:
virtual void GetMassMatrix()=0;
virtual void MassAssemble(CSparseMatrix& smatMass)=0;
virtual void OutputParameter(ofstream& fout)=0;
virtual void OutputInternalForce(ofstream& fout)=0;
virtual int GetElementType()=0;
int GetMaterialIndex();
virtual void ReadParameter(int& iCurCharPos, CString& sData)=0;
virtual void ReadNode(int& iCurCharPos, CString& sData)=0;
double ReadDouble(int &iCurCharPos, const CString &sData);
int ReadInt(int& iCurCharPos, const CString &sData);
virtual void GetTransferMatrixGCToLC(CMatrix& matT)=0;
virtual void InternalForceInitial()=0;
virtual void CalcuInternalForce(const double* m_adNodeDisp)=0;
virtual void StiffAssemble(CSparseMatrix& smatGK)=0;
virtual void CalcuGKBandWidth(unsigned long* aiGKDiagAdd)=0;
virtual void GetNode(int* aiNode,int& nEleNode)=0;
virtual void GetStiffness() = 0;
CBaseElement();
virtual ~CBaseElement();
static CNode* m_pNode;
static CTypedPtrArray <CPtrArray,CBaseMaterial*>* m_papMaterial;
protected:
int m_iMaterialIndex;
};
#endif // !defined(AFX_BASEELEMENT_H__0EF79D14_559E_11D5_B917_444553540000__INCLUDED_)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -