📄 beam.h
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// Beam.h: interface for the CBeam class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_BEAM_H__77A82520_5F23_11D5_97B8_BF31DF29CA76__INCLUDED_)
#define AFX_BEAM_H__77A82520_5F23_11D5_97B8_BF31DF29CA76__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "BaseElement.h"
class CBeam : public CBaseElement
{
public:
virtual void MassAssemble(CSparseMatrix& smatMass);
virtual void GetMassMatrix();
virtual void OutputParameter(ofstream& fout);
virtual void OutputInternalForce(ofstream& fout);
virtual int GetElementType();
double GetInertia();
virtual void ReadParameter(int& iCurCharPos, CString& sData);
void ReadNode(int& iCurCharPos, CString &sData);
void SetInitialSectionForce(double *adQInit, double *adMInit);
void GetSectionForce(double& dN,double *adQ, double *adM);
void SetInitialSectionDef(double *adFyInit);
void GetSectionDef(double *adFy,double&dU,double&dU1);
virtual double GetLength();
virtual void GetTransferMatrixGCToLC(CMatrix& matT);
virtual void GetNode(int *aiNode, int& nEleNode);
virtual void InternalForceInitial();
virtual void CalcuInternalForce(const double* adNodeDisp);
virtual void GetStiffness();
virtual void CalcuGKBandWidth(unsigned long* aiGKDiagAdd);
virtual void StiffAssemble(CSparseMatrix& smatGK);
CBeam();
virtual ~CBeam();
protected:
static CMatrix m_matT;
static CMatrix m_matTT;
static CMatrix m_matKe;
static CMatrix m_matNodeDisp;
double m_dArea;
double m_dInertia;
int m_aiNode[2];
double m_adM[11],m_adQ[11],m_adFy[11],m_dU,m_dU1;
double m_dN;
double m_dLength;
double m_dSin,m_dCos;
};
#endif // !defined(AFX_BEAM_H__77A82520_5F23_11D5_97B8_BF31DF29CA76__INCLUDED_)
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