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📄 pl_main.c

📁 早期freebsd实现
💻 C
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/* * Copyright (c) 1983, 1993 *	The Regents of the University of California.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software *    must display the following acknowledgement: *	This product includes software developed by the University of *	California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors *    may be used to endorse or promote products derived from this software *    without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */#ifndef lintstatic char sccsid[] = "@(#)pl_main.c	8.1 (Berkeley) 5/31/93";#endif /* not lint */#include "player.h"#include <sys/types.h>#include <sys/wait.h>void choke(), child();/*ARGSUSED*/pl_main(){	if (!SCREENTEST()) {		printf("Can't sail on this terminal.\n");		exit(1);	}	initialize();	Signal("Aye aye, Sir", (struct ship *)0);	play();	return 0;			/* for lint,  play() never returns */}initialize(){	register struct File *fp;	register struct ship *sp;	char captain[80];	char message[60];	int load;	register int n;	char *nameptr;	int nat[NNATION];	if (game < 0) {		(void) puts("Choose a scenario:\n");		(void) puts("\n\tNUMBER\tSHIPS\tIN PLAY\tTITLE");		for (n = 0; n < NSCENE; n++) {			/* ( */			printf("\t%d):\t%d\t%s\t%s\n", n, scene[n].vessels,				sync_exists(n) ? "YES" : "no",				scene[n].name);		}reprint:		printf("\nScenario number? ");		(void) fflush(stdout);		(void) scanf("%d", &game);		while (getchar() != '\n')			;	}	if (game < 0 || game >= NSCENE) {		(void) puts("Very funny.");		exit(1);	}	cc = &scene[game];	ls = SHIP(cc->vessels);	for (n = 0; n < NNATION; n++)		nat[n] = 0;	foreachship(sp) {		if (sp->file == NULL &&		    (sp->file = (struct File *)calloc(1, sizeof (struct File))) == NULL) {			(void) puts("OUT OF MEMORY");			exit(1);		}		sp->file->index = sp - SHIP(0);		sp->file->stern = nat[sp->nationality]++;		sp->file->dir = sp->shipdir;		sp->file->row = sp->shiprow;		sp->file->col = sp->shipcol;	}	windspeed = cc->windspeed;	winddir = cc->winddir;	(void) signal(SIGHUP, choke);	(void) signal(SIGINT, choke);	hasdriver = sync_exists(game);	if (sync_open() < 0) {		perror("sail: syncfile");		exit(1);	}	if (hasdriver) {		(void) puts("Synchronizing with the other players...");		(void) fflush(stdout);		if (Sync() < 0)			leave(LEAVE_SYNC);	}	for (;;) {		foreachship(sp)			if (sp->file->captain[0] == 0 && !sp->file->struck			    && sp->file->captured == 0)				break;		if (sp >= ls) {			(void) puts("All ships taken in that scenario.");			foreachship(sp)				free((char *)sp->file);			sync_close(0);			people = 0;			goto reprint;		}		if (randomize) {			player = sp - SHIP(0);		} else {			printf("%s\n\n", cc->name);			foreachship(sp)				printf("  %2d:  %-10s %-15s  (%-2d pts)   %s\n",					sp->file->index,					countryname[sp->nationality],					sp->shipname,					sp->specs->pts,					saywhat(sp, 1));			printf("\nWhich ship (0-%d)? ", cc->vessels-1);			(void) fflush(stdout);			if (scanf("%d", &player) != 1 || player < 0			    || player >= cc->vessels) {				while (getchar() != '\n')					;				(void) puts("Say what?");				player = -1;			} else				while (getchar() != '\n')					;		}		if (player < 0)			continue;		if (Sync() < 0)			leave(LEAVE_SYNC);		fp = SHIP(player)->file;		if (fp->captain[0] || fp->struck || fp->captured != 0)			(void) puts("That ship is taken.");		else			break;	}	ms = SHIP(player);	mf = ms->file;	mc = ms->specs;	Write(W_BEGIN, ms, 0, 0, 0, 0, 0);	if (Sync() < 0)		leave(LEAVE_SYNC);	(void) signal(SIGCHLD, child);	if (!hasdriver)		switch (fork()) {		case 0:			longjmp(restart, MODE_DRIVER);			/*NOTREACHED*/		case -1:			perror("fork");			leave(LEAVE_FORK);			break;		default:			hasdriver++;		}	printf("Your ship is the %s, a %d gun %s (%s crew).\n",		ms->shipname, mc->guns, classname[mc->class],		qualname[mc->qual]);	if ((nameptr = (char *) getenv("SAILNAME")) && *nameptr)		(void) strncpy(captain, nameptr, sizeof captain);	else {		(void) printf("Your name, Captain? ");		(void) fflush(stdout);		(void) gets(captain);		if (!*captain)			(void) strcpy(captain, "no name");	}	captain[sizeof captain - 1] = '\0';	Write(W_CAPTAIN, ms, 1, (int)captain, 0, 0, 0);	for (n = 0; n < 2; n++) {		char buf[10];		printf("\nInitial broadside %s (grape, chain, round, double): ",			n ? "right" : "left");		(void) fflush(stdout);		(void) scanf("%s", buf);		switch (*buf) {		case 'g':			load = L_GRAPE;			break;		case 'c':			load = L_CHAIN;			break;		case 'r':			load = L_ROUND;			break;		case 'd':			load = L_DOUBLE;			break;		default:			load = L_ROUND;		}		if (n) {			mf->loadR = load;			mf->readyR = R_LOADED|R_INITIAL;		} else {			mf->loadL = load;			mf->readyL = R_LOADED|R_INITIAL;		}	}	initscreen();	draw_board();	(void) sprintf(message, "Captain %s assuming command", captain);	Write(W_SIGNAL, ms, 1, (int)message, 0, 0, 0);	newturn();}

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