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📄 pl_2.c

📁 早期freebsd实现
💻 C
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/* * Copyright (c) 1983, 1993 *	The Regents of the University of California.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software *    must display the following acknowledgement: *	This product includes software developed by the University of *	California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors *    may be used to endorse or promote products derived from this software *    without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */#ifndef lintstatic char sccsid[] = "@(#)pl_2.c	8.1 (Berkeley) 5/31/93";#endif /* not lint */#include "player.h"play(){	register struct ship *sp;	for (;;) {		switch (sgetch("~\b", (struct ship *)0, 0)) {		case 'm':			acceptmove();			break;		case 's':			acceptsignal();			break;		case 'g':			grapungrap();			break;		case 'u':			unfoulplayer();			break;		case 'v':			Signal("%s", (struct ship *)0, version);			break;		case 'b':			acceptboard();			break;		case 'f':			acceptcombat();			break;		case 'l':			loadplayer();			break;		case 'c':			changesail();			break;		case 'r':			repair();			break;		case 'B':			Signal("'Hands to stations!'", (struct ship *)0);			unboard(ms, ms, 1);	/* cancel DBP's */			unboard(ms, ms, 0);	/* cancel offense */			break;		case '\f':			centerview();			blockalarm();			draw_board();			draw_screen();			unblockalarm();			break;		case 'L':			mf->loadL = L_EMPTY;			mf->loadR = L_EMPTY;			mf->readyL = R_EMPTY;			mf->readyR = R_EMPTY;			Signal("Broadsides unloaded", (struct ship *)0);			break;		case 'q':			Signal("Type 'Q' to quit", (struct ship *)0);			break;		case 'Q':			leave(LEAVE_QUIT);			break;		case 'I':			foreachship(sp)				if (sp != ms)					eyeball(sp);			break;		case 'i':			if ((sp = closestenemy(ms, 0, 1)) == 0)				Signal("No more ships left.");			else				eyeball(sp);			break;		case 'C':			centerview();			blockalarm();			draw_view();			unblockalarm();			break;		case 'U':			upview();			blockalarm();			draw_view();			unblockalarm();			break;		case 'D':		case 'N':			downview();			blockalarm();			draw_view();			unblockalarm();			break;		case 'H':			leftview();			blockalarm();			draw_view();			unblockalarm();			break;		case 'J':			rightview();			blockalarm();			draw_view();			unblockalarm();			break;		case 'F':			lookout();			break;		case 'S':			dont_adjust = !dont_adjust;			blockalarm();			draw_turn();			unblockalarm();			break;		}	}}

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