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📄 extern.c

📁 早期freebsd实现
💻 C
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/* * Copyright (c) 1980, 1993 *	The Regents of the University of California.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software *    must display the following acknowledgement: *	This product includes software developed by the University of *	California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors *    may be used to endorse or promote products derived from this software *    without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */#ifndef lintstatic char sccsid[] = "@(#)extern.c	8.1 (Berkeley) 5/31/93";#endif /* not lint */# include	"robots.h"bool	Dead;			/* Player is now dead */bool	Full_clear = TRUE;	/* Lots of junk for init_field to clear */bool	Jump = FALSE;		/* Jump while running, counting, or waiting */bool	Newscore;		/* There was a new score added */#ifdef	FANCYbool	Pattern_roll = FALSE;	/* Auto play for YHBJNLUK pattern */#endifbool	Real_time = FALSE;	/* Play in real time? */bool	Running = FALSE;	/* Currently in the middle of a run */#ifdef	FANCYbool	Stand_still = FALSE;	/* Auto play for standing still pattern */#endifbool	Teleport = FALSE;	/* Teleport automatically when player must */bool	Waiting;		/* Player is waiting for end */bool	Was_bonus = FALSE;	/* Was a bonus last level */char	Cnt_move;		/* Command which has preceded the count */char	Field[Y_FIELDSIZE][X_FIELDSIZE];	/* the playing field itslef */char	*Next_move;		/* Next move to be used in the pattern */char	*Move_list = "YHBJNLUK";/* List of moves in the pattern */char	Run_ch;			/* Character for the direction we are running */int	Count = 0;		/* Command count */int	Level;			/* Current level */int	Num_robots;		/* Number of robots left */int	Num_scores;		/* Number of scores posted */int	Score;			/* Current score */int	Start_level = 1;	/* Level on which to start */int	Wait_bonus;		/* bonus for waiting */COORD	Max;			/* Max area robots take up */COORD	Min;			/* Min area robots take up */COORD	My_pos;			/* Player's current position */COORD	Robots[MAXROBOTS];	/* Robots' current positions */jmp_buf	End_move;		/* Jump to on Real_time */

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