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📄 dumpgame.c

📁 早期freebsd实现
💻 C
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/* * Copyright (c) 1980, 1993 *	The Regents of the University of California.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software *    must display the following acknowledgement: *	This product includes software developed by the University of *	California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors *    may be used to endorse or promote products derived from this software *    without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */#ifndef lintstatic char sccsid[] = "@(#)dumpgame.c	8.1 (Berkeley) 5/31/93";#endif /* not lint */# include	"trek.h"/***  THIS CONSTANT MUST CHANGE AS THE DATA SPACES CHANGE ***/# define	VERSION		2struct dump{	char	*area;	int	count;};struct dump	Dump_template[] ={	(char *)&Ship,		sizeof (Ship),	(char *)&Now,		sizeof (Now),	(char *)&Param,		sizeof (Param),	(char *)&Etc,		sizeof (Etc),	(char *)&Game,		sizeof (Game),	(char *)Sect,		sizeof (Sect),	(char *)Quad,		sizeof (Quad),	(char *)&Move,		sizeof (Move),	(char *)Event,		sizeof (Event),	0};/***  DUMP GAME****	This routine dumps the game onto the file "trek.dump".  The**	first two bytes of the file are a version number, which**	reflects whether this image may be used.  Obviously, it must**	change as the size, content, or order of the data structures**	output change.*/dumpgame(){	int			version;	register int		fd;	register struct dump	*d;	register int		i;	if ((fd = creat("trek.dump", 0644)) < 0)		return (printf("cannot dump\n"));	version = VERSION;	write(fd, &version, sizeof version);	/* output the main data areas */	for (d = Dump_template; d->area; d++)	{		write(fd, &d->area, sizeof d->area);		i = d->count;		write(fd, d->area, i);	}	close(fd);}/***  RESTORE GAME****	The game is restored from the file "trek.dump".  In order for**	this to succeed, the file must exist and be readable, must**	have the correct version number, and must have all the appro-**	priate data areas.****	Return value is zero for success, one for failure.*/restartgame(){	register int	fd;	int		version;	if ((fd = open("trek.dump", 0)) < 0 ||	    read(fd, &version, sizeof version) != sizeof version ||	    version != VERSION ||	    readdump(fd))	{		printf("cannot restart\n");		close(fd);		return (1);	}	close(fd);	return (0);}/***  READ DUMP****	This is the business end of restartgame().  It reads in the**	areas.****	Returns zero for success, one for failure.*/readdump(fd1)int	fd1;{	register int		fd;	register struct dump	*d;	register int		i;	int			junk;	fd = fd1;	for (d = Dump_template; d->area; d++)	{		if (read(fd, &junk, sizeof junk) != (sizeof junk))			return (1);		if ((char *)junk != d->area)			return (1);		i = d->count;		if (read(fd, d->area, i) != i)			return (1);	}	/* make quite certain we are at EOF */	return (read(fd, &junk, 1));}

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