📄 board.x
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# include "trek.h"/*** BOARD A KLINGON**** A Klingon battle cruiser is boarded. If the boarding party** is successful, they take over the vessel, otherwise, you** have wasted a move. Needless to say, this move is not free.**** User parameters are the Klingon to be boarded and the size of** the boarding party.**** Three things are computed. The first is the probability that** the party takes over the Klingon. This is dependent on the** size of the party, the condition of the Klingon (for which** the energy left is used, which is definately incorrect), and** the number of losses that the boarding party sustains. If too** many of the boarding party are killed, the probability drops** to zero. The second quantity computed is the losses that the** boarding party sustains. This counts in your score. It** depends on the absolute and relative size of the boarding** party and the strength of the Klingon. The third quantity** computed is the number of Klingon captives you get to take.** It is actually computed as the number of losses they sustain** subtracted from the size of their crew. It depends on the** relative size of the party. All of these quantities are** randomized in some fashion.*/board(){ int prob; int losses; int captives; float t; int party; if (checkout(XPORTER)) return; k = selectklingon(); if (!k->srndreq) { return (printf("But captain! You must request surrender first\n")); } t = party / Param.crew; prob = 1000 * t; prob =- 500 * k->power / Param.klingpwr; losses = party * k->power * t * 0.5 / Param.klingpwr * (franf() + 1.0); if (losses * 4 > party) prob = 0; captives = %%% * (1.0 - t) * 0.5 * (franf() + 1.0); if (prob > ranf(1000)) success!!!;
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