📄 canfield.c
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dlength = length[des] + 1; slength = length[sour]; if (slength == tabrow) printcard(pilemap[des], dlength, tableau[sour]); else while (slength != tabrow - 1) { tempcard = tableau[sour]; for (i=1; i<=slength-tabrow; i++) tempcard = tempcard->next; printcard(pilemap[des], dlength, tempcard); slength--; dlength++; }}/* * procedure to move from the tableau to the tableau */tabtotab(sour, des) register int sour, des;{ struct cardtype *temp; if (notempty(tableau[sour])) { if (tabok(bottom[sour], des)) { tabprint(sour, des); temp = bottom[sour]; bottom[sour] = NIL; if (bottom[des] == NIL) bottom[des] = temp; temp->next = tableau[des]; tableau[des] = tableau[sour]; tableau[sour] = NIL; length[des] = length[des] + (length[sour] - (tabrow - 1)); length[sour] = tabrow - 1; timesthru = 0; } else destinerror(); }}/* * functions to see if the card can go onto the foundation */boolrankhigher(cp, let) struct cardtype *cp;{ if (found[let]->rank == King) if (cp->rank == Ace) return(TRUE); else return(FALSE); else if (cp->rank - 1 == found[let]->rank) return(TRUE); else return(FALSE);}/* * function to determine if two cards are the same suit */samesuit(cp, let) struct cardtype *cp;{ if (cp->suit == found[let]->suit) return (TRUE); else return (FALSE);}/* * procedure to move a card to the correct foundation pile */movetofound(cp, source) struct cardtype **cp;{ tempbase = 0; mtfdone = FALSE; if (notempty(*cp)) { do { if (found[tempbase] != NIL) if (rankhigher(*cp, tempbase) && samesuit(*cp, tempbase)) { if (*cp == stock) mtforigin = stk; else if (*cp == talon) mtforigin = tal; else mtforigin = tab; transit(cp, &found[tempbase]); printcard(pilemap[tempbase], foundrow, found[tempbase]); timesthru = 0; if (mtforigin == stk) { usedstock(); printcard(stockcol, stockrow, stock); } else if (mtforigin == tal) { usedtalon(); printcard(taloncol, talonrow, talon); } else { removecard(pilemap[source], length[source]); length[source]--; } cardsoff++; if (infullgame) { this.wins += valuepercardup; game.wins += valuepercardup; total.wins += valuepercardup; } mtfdone = TRUE; } else tempbase++; else tempbase++; } while ((tempbase != 4) && !mtfdone); if (!mtfdone) destinerror(); }}/* * procedure to get a command */getcmd(row, col, cp) int row, col; char *cp;{ char cmd[2], ch; int i; i = 0; move(row, col); printw("%-24s", cp); col += 1 + strlen(cp); move(row, col); refresh(); do { ch = getch() & 0177; if (ch >= 'A' && ch <= 'Z') ch += ('a' - 'A'); if (ch == '\f') { wrefresh(curscr); refresh(); } else if (i >= 2 && ch != erasechar() && ch != killchar()) { if (ch != '\n' && ch != '\r' && ch != ' ') write(1, "\007", 1); } else if (ch == erasechar() && i > 0) { printw("\b \b"); refresh(); i--; } else if (ch == killchar() && i > 0) { while (i > 0) { printw("\b \b"); i--; } refresh(); } else if (ch == '\032') { /* Control-Z */ suspend(); move(row, col + i); refresh(); } else if (isprint(ch)) { cmd[i++] = ch; addch(ch); refresh(); } } while (ch != '\n' && ch != '\r' && ch != ' '); srcpile = cmd[0]; destpile = cmd[1];}/* * Suspend the game (shell escape if no process control on system) */suspend(){#ifndef SIGTSTP char *sh;#endif updatebettinginfo(); move(21, 0); refresh(); if (dbfd != -1) { lseek(dbfd, uid * sizeof(struct betinfo), 0); write(dbfd, (char *)&total, sizeof(total)); } kill(getpid(), SIGTSTP); raw(); noecho();}/* * procedure to evaluate and make the specific moves */movecard(){ int source, dest; char osrcpile, odestpile; done = FALSE; errmsg = FALSE; do { if (talon == NIL && hand != NIL) movetotalon(); if (cardsoff == 52) { refresh(); srcpile = 'q'; } else if (!startedgame) { move(msgrow, msgcol); errmsg = TRUE; switch (34 - taloncnt - cinhand) { default: errmsg = FALSE; break; case 1: printw("One card used from talon "); break; case 2: printw("Two cards used from talon "); break; case 3: printw(">3< cards used from talon "); break; } getcmd(moverow, movecol, "Move:"); } else getcmd(moverow, movecol, "Move:"); clearmsg(); if (srcpile >= '1' && srcpile <= '4') source = (int) (srcpile - '1'); if (destpile >= '1' && destpile <= '4') dest = (int) (destpile - '1'); if (!startedgame && (srcpile == 't' || srcpile == 's' || srcpile == 'h' || srcpile == '1' || srcpile == '2' || srcpile == '3' || srcpile == '4')) { startedgame = TRUE; osrcpile = srcpile; odestpile = destpile; if (status != BETTINGBOX) srcpile = 'y'; else do { getcmd(moverow, movecol, "Inspect game?"); } while (srcpile != 'y' && srcpile != 'n'); if (srcpile == 'n') { srcpile = 'q'; } else { this.inspection += costofinspection; game.inspection += costofinspection; total.inspection += costofinspection; srcpile = osrcpile; destpile = odestpile; } } switch (srcpile) { case 't': if (destpile == 'f' || destpile == 'F') movetofound(&talon, source); else if (destpile >= '1' && destpile <= '4') simpletableau(&talon, dest); else dumberror(); break; case 's': if (destpile == 'f' || destpile == 'F') movetofound(&stock, source); else if (destpile >= '1' && destpile <= '4') simpletableau(&stock, dest); else dumberror(); break; case 'h': if (destpile != 't' && destpile != 'T') { dumberror(); break; } if (infullgame) { movetotalon(); break; } if (status == BETTINGBOX) { do { getcmd(moverow, movecol, "Buy game?"); } while (srcpile != 'y' && srcpile != 'n'); if (srcpile == 'n') { showcards(); done = TRUE; break; } } infullgame = TRUE; this.wins += valuepercardup * cardsoff; game.wins += valuepercardup * cardsoff; total.wins += valuepercardup * cardsoff; this.game += costofgame; game.game += costofgame; total.game += costofgame; movetotalon(); break; case 'q': showcards(); done = TRUE; break; case 'b': printtopbettingbox(); printbottombettingbox(); status = BETTINGBOX; break; case 'x': clearabovemovebox(); clearbelowmovebox(); status = NOBOX; break; case 'i': printtopinstructions(); printbottominstructions(); status = INSTRUCTIONBOX; break; case 'c': Cflag = !Cflag; if (Cflag) showstat(); else clearstat(); break; case '1': case '2': case '3': case '4': if (destpile == 'f' || destpile == 'F') movetofound(&tableau[source], source); else if (destpile >= '1' && destpile <= '4') tabtotab(source, dest); else dumberror(); break; default: dumberror(); } fndbase(&stock, stockcol, stockrow); fndbase(&talon, taloncol, talonrow); updatebettinginfo(); } while (!done);}char *basicinstructions[] = { "Here are brief instuctions to the game of Canfield:\n\n", " If you have never played solitaire before, it is recom-\n", "mended that you consult a solitaire instruction book. In\n", "Canfield, tableau cards may be built on each other downward\n", "in alternate colors. An entire pile must be moved as a unit\n", "in building. Top cards of the piles are available to be able\n", "to be played on foundations, but never into empty spaces.\n\n", " Spaces must be filled from the stock. The top card of\n", "the stock also is available to be played on foundations or\n", "built on tableau piles. After the stock is exhausted, ta-\n", "bleau spaces may be filled from the talon and the player may\n", "keep them open until he wishes to use them.\n\n", " Cards are dealt from the hand to the talon by threes\n", "and this repeats until there are no more cards in the hand\n", "or the player quits. To have cards dealt onto the talon the\n", "player types 'ht' for his move. Foundation base cards are\n", "also automatically moved to the foundation when they become\n", "available.\n\n", "push any key when you are finished: ", 0 };char *bettinginstructions[] = { " The rules for betting are somewhat less strict than\n", "those used in the official version of the game. The initial\n", "deal costs $13. You may quit at this point or inspect the\n", "game. Inspection costs $13 and allows you to make as many\n", "moves as is possible without moving any cards from your hand\n", "to the talon. (the initial deal places three cards on the\n", "talon; if all these cards are used, three more are made\n", "available) Finally, if the game seems interesting, you must\n", "pay the final installment of $26. At this point you are\n", "credited at the rate of $5 for each card on the foundation;\n", "as the game progresses you are credited with $5 for each\n", "card that is moved to the foundation. Each run through the\n", "hand after the first costs $5. The card counting feature\n", "costs $1 for each unknown card that is identified. If the\n", "information is toggled on, you are only charged for cards\n", "that became visible since it was last turned on. Thus the\n", "maximum cost of information is $34. Playing time is charged\n", "at a rate of $1 per minute.\n\n", "push any key when you are finished: ", 0 };/* * procedure to printout instructions */instruct(){ register char **cp; move(originrow, origincol); printw("This is the game of solitaire called Canfield. Do\n"); printw("you want instructions for the game?"); do { getcmd(originrow + 3, origincol, "y or n?"); } while (srcpile != 'y' && srcpile != 'n'); if (srcpile == 'n') return; clear(); for (cp = basicinstructions; *cp != 0; cp++) printw(*cp); refresh(); getch(); clear(); move(originrow, origincol); printw("Do you want instructions for betting?"); do { getcmd(originrow + 2, origincol, "y or n?"); } while (srcpile != 'y' && srcpile != 'n'); if (srcpile == 'n') return; clear(); for (cp = bettinginstructions; *cp != 0; cp++) printw(*cp); refresh(); getch();}/* * procedure to initialize the game */initall(){ int i; srandom(getpid()); time(&acctstart); initdeck(deck); uid = getuid(); if (uid < 0) uid = 0; dbfd = open(_PATH_SCORE, 2); if (dbfd < 0) return; i = lseek(dbfd, uid * sizeof(struct betinfo), 0); if (i < 0) { close(dbfd); dbfd = -1; return; } i = read(dbfd, (char *)&total, sizeof(total)); if (i < 0) { close(dbfd); dbfd = -1; return; }}/* * procedure to end the game */boolfinish(){ int row, col; if (cardsoff == 52) { getcmd(moverow, movecol, "Hit return to exit"); clear(); refresh(); move(originrow, origincol); printw("CONGRATULATIONS!\n"); printw("You won the game. That is a feat to be proud of.\n"); row = originrow + 5; col = origincol; } else { move(msgrow, msgcol); printw("You got %d card", cardsoff); if (cardsoff > 1) printw("s"); printw(" off "); move(msgrow, msgcol); row = moverow; col = movecol; } do { getcmd(row, col, "Play again (y or n)?"); } while (srcpile != 'y' && srcpile != 'n'); errmsg = TRUE; clearmsg(); if (srcpile == 'y') return (FALSE); else return (TRUE);}/* * procedure to clean up and exit */voidcleanup(){ total.thinktime += 1; status = NOBOX; updatebettinginfo(); if (dbfd != -1) { lseek(dbfd, uid * sizeof(struct betinfo), 0); write(dbfd, (char *)&total, sizeof(total)); close(dbfd); } clear(); move(22,0); refresh(); endwin(); exit(0); /* NOTREACHED */}/* * Field an interrupt. */voidaskquit(){ move(msgrow, msgcol); printw("Really wish to quit? "); do { getcmd(moverow, movecol, "y or n?"); } while (srcpile != 'y' && srcpile != 'n'); clearmsg(); if (srcpile == 'y') cleanup(); signal(SIGINT, askquit);}/* * Can you tell that this used to be a Pascal program? */main(argc, argv) int argc; char *argv[];{#ifdef MAXLOAD double vec[3]; loadav(vec); if (vec[2] >= MAXLOAD) { puts("The system load is too high. Try again later."); exit(0); }#endif signal(SIGINT, askquit); signal(SIGHUP, cleanup); signal(SIGTERM, cleanup); initscr(); raw(); noecho(); initall(); instruct(); makeboard(); for (;;) { startgame(); movecard(); if (finish()) break; if (cardsoff == 52) makeboard(); else cleanupboard(); } cleanup(); /* NOTREACHED */}
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