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📄 hdr.h

📁 早期freebsd实现
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/*- * Copyright (c) 1991, 1993 *	The Regents of the University of California.  All rights reserved. * * The game adventure was originally written in Fortran by Will Crowther * and Don Woods.  It was later translated to C and enhanced by Jim * Gillogly.  This code is derived from software contributed to Berkeley * by Jim Gillogly at The Rand Corporation. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software *    must display the following acknowledgement: *	This product includes software developed by the University of *	California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors *    may be used to endorse or promote products derived from this software *    without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * *	@(#)hdr.h	8.1 (Berkeley) 5/31/93 *//*   ADVENTURE -- Jim Gillogly, Jul 1977 * This program is a re-write of ADVENT, written in FORTRAN mostly by * Don Woods of SAIL.  In most places it is as nearly identical to the * original as possible given the language and word-size differences. * A few places, such as the message arrays and travel arrays were changed * to reflect the smaller core size and word size.  The labels of the * original are reflected in this version, so that the comments of the * fortran are still applicable here. * * The data file distributed with the fortran source is assumed to be called * "glorkz" in the directory where the program is first run. *//* hdr.h: included by c advent files */int datfd;                              /* message file descriptor      */int delhit;int yea;extern char data_file[];                /* Virtual data file            */#define TAB     011#define LF      012#define FLUSHLINE while (getchar()!='\n')#define FLUSHLF   while (next()!=LF)int loc,newloc,oldloc,oldlc2,wzdark,gaveup,kq,k,k2;char *wd1,*wd2;                         /* the complete words           */int verb,obj,spk;extern int blklin;int saved,savet,mxscor,latncy;#define SHORT 50                        /* How short is a demo game?    */#define MAXSTR  20                      /* max length of user's words   */#define HTSIZE  512                     /* max number of vocab words    */struct hashtab                          /* hash table for vocabulary    */{       int val;                        /* word type &index (ktab)      */	char *atab;                     /* pointer to actual string     */} voc[HTSIZE];#define SEED 1815622                    /* "Encryption" seed            */struct text#ifdef OLDSTUFF{       int seekadr;                    /* DATFILE must be < 2**16      */#endif OLDSTUFF{       char *seekadr;                  /* Msg start in virtual disk    */	int txtlen;                     /* length of msg starting here  */};#define RTXSIZ  205struct text rtext[RTXSIZ];              /* random text messages         */#define MAGSIZ  35struct text mtext[MAGSIZ];              /* magic messages               */int clsses;#define CLSMAX  12struct text ctext[CLSMAX];              /* classes of adventurer        */int cval[CLSMAX];struct text ptext[101];                 /* object descriptions          */#define LOCSIZ  141                     /* number of locations          */struct text ltext[LOCSIZ];              /* long loc description         */struct text stext[LOCSIZ];              /* short loc descriptions       */struct travlist                         /* direcs & conditions of travel*/{       struct travlist *next;          /* ptr to next list entry       */	int conditions;                 /* m in writeup (newloc / 1000) */	int tloc;                       /* n in writeup (newloc % 1000) */	int tverb;                      /* the verb that takes you there*/} *travel[LOCSIZ],*tkk;                 /* travel is closer to keys(...)*/int atloc[LOCSIZ];int  plac[101];                         /* initial object placement     */int  fixd[101],fixed[101];              /* location fixed?              */int actspk[35];                         /* rtext msg for verb <n>       */int cond[LOCSIZ];                       /* various condition bits       */extern int setbit[16];                  /* bit defn masks 1,2,4,...     */int hntmax;int hints[20][5];                       /* info on hints                */int hinted[20],hintlc[20];int place[101], prop[101],link[201];int abb[LOCSIZ];int maxtrs,tally,tally2;                /* treasure values              */#define FALSE   0#define TRUE    1int keys,lamp,grate,cage,rod,rod2,steps,/* mnemonics                    */	bird,door,pillow,snake,fissur,tablet,clam,oyster,magzin,	dwarf,knife,food,bottle,water,oil,plant,plant2,axe,mirror,dragon,	chasm,troll,troll2,bear,messag,vend,batter,	nugget,coins,chest,eggs,tridnt,vase,emrald,pyram,pearl,rug,chain,	spices,	back,look,cave,null,entrnc,dprssn,	enter, stream, pour,	say,lock,throw,find,invent;int chloc,chloc2,dseen[7],dloc[7],      /* dwarf stuff                  */	odloc[7],dflag,daltlc;int tk[21],stick,dtotal,attack;int turns,lmwarn,iwest,knfloc,detail,   /* various flags & counters     */	abbnum,maxdie,numdie,holdng,dkill,foobar,bonus,clock1,clock2,	saved,closng,panic,closed,scorng;int demo,newloc,limit;char *malloc();char *decr();unsigned long crc();/* We need to get a little tricky to avoid strings */#define DECR(a,b,c,d,e) decr('a'+'+','b'+'-','c'+'#','d'+'&','e'+'%')

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