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📄 tok.c

📁 早期freebsd实现
💻 C
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/* tok.c		Larn is copyrighted 1986 by Noah Morgan. */#include <sys/types.h>#ifdef SYSV#include <fcntl.h>#include <termio.h>#else SYSV#include <sys/ioctl.h>#endif SYSV#include "header.h"static char lastok=0;int yrepcount=0,dayplay=0;#ifndef FLUSHNO#define FLUSHNO 5#endif FLUSHNOstatic int flushno=FLUSHNO;	/* input queue flushing threshold */#define MAXUM 52	/* maximum number of user re-named monsters */#define MAXMNAME 40	/* max length of a monster re-name */static char usermonster[MAXUM][MAXMNAME]; /* the user named monster name goes here */static char usermpoint=0;			/* the user monster pointer *//*	lexical analyzer for larn */yylex()	{	char cc;	int ic;	if (hit2flag) { hit2flag=0;  yrepcount=0;  return(' '); }	if (yrepcount>0)	{ --yrepcount;  return(lastok);	} else yrepcount=0;	if (yrepcount==0) { bottomdo(); showplayer(); }	/*	show where the player is	*/	lflush();  	while (1)		{		c[BYTESIN]++;		if (ckpflag)		  if ((c[BYTESIN] % 400) == 0)	/* check for periodic checkpointing */			{#ifndef DOCHECKPOINTS			savegame(ckpfile);#else			wait(0);	/* wait for other forks to finish */			if (fork() == 0) { savegame(ckpfile); exit(); }#endif#ifdef TIMECHECK			if (dayplay==0)			  if (playable())				{				cursor(1,19);				lprcat("\nSorry, but it is now time for work.  Your game has been saved.\n"); beep();				lflush();  savegame(savefilename);  wizard=nomove=1;  sleep(4);				died(-257);				}#endif TIMECHECK			}		do		/* if keyboard input buffer is too big, flush some of it */			{			ioctl(0,FIONREAD,&ic);			if (ic>flushno)   read(0,&cc,1);			}		while (ic>flushno);		if (read(0,&cc,1) != 1) return(lastok = -1);		if (cc == 'Y'-64)	/* control Y -- shell escape */			{			resetscroll();  clear(); /* scrolling region, home, clear, no attributes */			if ((ic=fork())==0) /* child */				{				execl("/bin/csh",0);	exit();				}			wait(0);			if (ic<0) /* error */				{				write(2,"Can't fork off a shell!\n",25); sleep(2);				}			setscroll();			return(lastok = 'L'-64);	/* redisplay screen */			}				if ((cc <= '9') && (cc >= '0'))			{ yrepcount = yrepcount*10 + cc - '0'; }		else	{ if (yrepcount>0) --yrepcount;  return(lastok = cc); }		}	}/* *	flushall()		Function to flush all type-ahead in the input buffer */flushall()	{	char cc;	int ic;	for (;;)		/* if keyboard input buffer is too big, flush some of it */		{		ioctl(0,FIONREAD,&ic);		if (ic<=0) return;		while (ic>0)   { read(0,&cc,1); --ic; } /* gobble up the byte */		}	}/*	function to set the desired hardness 	enter with hard= -1 for default hardness, else any desired hardness */sethard(hard)	int hard;	{	register int j,k,i;	j=c[HARDGAME]; hashewon(); 	if (restorflag==0)	/* don't set c[HARDGAME] if restoring game */		{		if (hard >= 0) c[HARDGAME]= hard;		}	else c[HARDGAME]=j; /* set c[HARDGAME] to proper value if restoring game */	if (k=c[HARDGAME])	  for (j=0; j<=MAXMONST+8; j++)		{		i = ((6+k)*monster[j].hitpoints+1)/6;		monster[j].hitpoints = (i<0) ? 32767 : i;		i = ((6+k)*monster[j].damage+1)/5;		monster[j].damage = (i>127) ? 127 : i;		i = (10*monster[j].gold)/(10+k);		monster[j].gold = (i>32767) ? 32767 : i;		i = monster[j].armorclass - k;		monster[j].armorclass = (i< -127) ? -127 : i;		i = (7*monster[j].experience)/(7+k) + 1;		monster[j].experience = (i<=0) ? 1 : i;		}					}/*	function to read and process the larn options file */readopts()	{	register char *i;	register int j,k;	int flag;	flag=1;	/* set to 0 if he specifies a name for his character */	if (lopen(optsfile) < 0)		{		strcpy(logname,loginname); return; /* user name if no character name */		}	i = " ";	while (*i)	  {	  if ((i=(char *)lgetw()) == 0) break; /* check for EOF */	  while ((*i==' ') || (*i=='\t')) i++; /* eat leading whitespace */	  switch(*i)		{		case 'b':	if (strcmp(i,"bold-objects") == 0)  boldon=1;					break;		case 'e':	if (strcmp(i,"enable-checkpointing") == 0) ckpflag=1;					break;		case 'i':	if (strcmp(i,"inverse-objects") == 0)  boldon=0;					break;		case 'f':	if (strcmp(i,"female") 	== 0)	sex=0; /* male or female */					break;		case 'm':	if (strcmp(i,"monster:")== 0)   /* name favorite monster */						{						if ((i=lgetw())==0) break;						if (strlen(i)>=MAXMNAME) i[MAXMNAME-1]=0;						strcpy(usermonster[usermpoint],i); 						if (usermpoint >= MAXUM) break; /* defined all of em */						if (isalpha(j=usermonster[usermpoint][0]))							{							for (k=1; k<MAXMONST+8; k++) /* find monster */							  if (monstnamelist[k] == j)								{								monster[k].name = &usermonster[usermpoint++][0];								break;								}							}						}					else if (strcmp(i,"male") == 0)	sex=1;					break;		case 'n':	if (strcmp(i,"name:") == 0) /* defining players name */						{						if ((i=lgetw())==0) break;						if (strlen(i)>=LOGNAMESIZE) i[LOGNAMESIZE-1]=0;						strcpy(logname,i); flag=0;						}					else if (strcmp(i,"no-introduction") == 0) nowelcome=1;					else if (strcmp(i,"no-beep") == 0) nobeep=1;					break;		case 'p':	if (strcmp(i,"process-name:")== 0) 						{						if ((i=lgetw())==0) break;						if (strlen(i)>=PSNAMESIZE) i[PSNAMESIZE-1]=0;						strcpy(psname,i);						}					else if (strcmp(i,"play-day-play") == 0)  dayplay=1;					break;		case 's':	if (strcmp(i,"savefile:") == 0) /* defining savefilename */						{						if ((i=lgetw())==0) break;						strcpy(savefilename,i); flag=0;						}					break;		};	  }	if (flag)  strcpy(logname,loginname);	}

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