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📄 makefile

📁 早期freebsd实现
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#	@(#)Makefile	5.12 (Berkeley) 5/30/93# EXTRA#	Incorporates code to gather additional performance statistics# SYSV#	Use system III/V (instead of V7) type ioctl calls# BSD#	Use BSD specific features (mostly timer and signal stuff)# BSD4.1#	Use BSD4.1 to avoid some 4.2 dependencies (must be used with#	BSD above; do not mix with SYSV)# HIDEBYLINK#	If defined, the program attempts to hide from ps# DOCHECKPOINTS#	If not defined, checkpoint files are periodically written by the#	larn process (no forking) if enabled in the .larnopts description#	file.  Checkpointing is handy on an unreliable system, but takes#	CPU. Inclusion of DOCHECKPOINTS will cause fork()ing to perform the#	checkpoints (again if enabled in the .larnopts file).  This usually#	avoids pauses in larn while the checkpointing is being done (on#	large machines).# VER#	This is the version of the software, example:  12# SUBVER#	This is the revision of the software, example:  1# FLUSHNO=##	Set the input queue excess flushing threshold (default 5)# NOVARARGS#	Define for systems that don't have varargs (a default varargs will#	be used).# MACRORND#	Define to use macro version of rnd() and rund() (fast and big)# UIDSCORE#	Define to use user id's to manage scoreboard.  Leaving this out will#	cause player id's from the file ".playerids" to be used instead.#	(.playerids is created upon demand).  Only one entry per id # is#	allowed in each scoreboard (winning & non-winning).#  VT100#	Compile for using vt100 family of terminals.  Omission of this#	define will cause larn to use termcap, but it will be MUCH slower#	due to an extra layer of output interpretation.  Also, only VT100#	mode allows 2 different standout modes, inverse video, and bold video.#	And only in VT100 mode is the scrolling region of the terminal used#	(much nicer than insert/delete line sequences to simulate it, if#	VT100 is omitted).# NONAP#	This causes napms() to return immediately instead of delaying n#	milliseconds.  This define may be needed on some systems if the nap#	stuff does not work correctly (possible hang).  nap() is primarilly#	used to delay for effect when casting missile type spells.# NOLOG#	Turn off logging.PROG=	larnMAN6=	larn.0CFLAGS+=-DBSD -DVER=12 -DSUBVER=0 -DNONAP -DUIDSCORE -fwritable-stringsSRCS=	main.c object.c create.c tok.c display.c global.c data.c io.c \	monster.c store.c diag.c help.c config.c nap.c bill.c scores.c \	signal.c moreobj.c movem.c regen.c fortune.c savelev.cDPADD=	${LIBTERM} ${LIBCOMPAT}LDADD=	-ltermcap -lcompatHIDEGAME=hidegamebeforeinstall:	(cd ${.CURDIR}/datfiles; install -c -o ${BINOWN} -g ${BINGRP} -m 444 \	    larnmaze larnopts larn.help \	    ${DESTDIR}/usr/share/games/larn).include <bsd.prog.mk>

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