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📄 cribbage.h

📁 早期freebsd实现
💻 H
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/* * Copyright (c) 1980, 1993 *	The Regents of the University of California.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software *    must display the following acknowledgement: *	This product includes software developed by the University of *	California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors *    may be used to endorse or promote products derived from this software *    without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * *	@(#)cribbage.h	8.1 (Berkeley) 5/31/93 */extern  CARD		deck[ CARDS ];		/* a deck */extern  CARD		phand[ FULLHAND ];	/* player's hand */extern  CARD		chand[ FULLHAND ];	/* computer's hand */extern  CARD		crib[ CINHAND ];	/* the crib */extern  CARD		turnover;		/* the starter */extern  CARD		known[ CARDS ];		/* cards we have seen */extern  int		knownum;		/* # of cards we know */extern  int		pscore;			/* player's score */extern  int		cscore;			/* comp's score */extern  int		glimit;			/* points to win game */extern  int		pgames;			/* player's games won */extern  int		cgames;			/* comp's games won */extern  int		gamecount;		/* # games played */extern	int		Lastscore[2];		/* previous score for each */extern  BOOLEAN		iwon;			/* if comp won last */extern  BOOLEAN		explain;		/* player mistakes explained */extern  BOOLEAN		rflag;			/* if all cuts random */extern  BOOLEAN		quiet;			/* if suppress random mess */extern	BOOLEAN		playing;		/* currently playing game */extern  char		expl[];			/* string for explanation */void	 addmsg __P((const char *, ...));int	 adjust __P((CARD [], CARD));int	 anymove __P((CARD [], int, int));int	 anysumto __P((CARD [], int, int, int));void	 bye __P((void));int	 cchose __P((CARD [], int, int));void	 cdiscard __P((BOOLEAN));int	 chkscr __P((int *, int));int	 comphand __P((CARD [], char *));void	 cremove __P((CARD, CARD [], int));int	 cut __P((BOOLEAN, int));int	 deal __P((int));void	 discard __P((BOOLEAN));void	 do_wait __P((void));void	 endmsg __P((void));int	 eq __P((CARD, CARD));int	 fifteens __P((CARD [], int));void	 game __P((void));void	 gamescore __P((void));char	*getline __P((void));int	 getuchar __P((void));int	 incard __P((CARD *));int	 infrom __P((CARD [], int, char *));void	 instructions __P((void));int	 isone __P((CARD, CARD [], int));void	 makeboard __P((void));void	 makedeck __P((CARD []));void	 makeknown __P((CARD [], int));void	 msg __P((const char *, ...));int	 msgcard __P((CARD, BOOLEAN));int	 msgcrd __P((CARD, BOOLEAN, char *, BOOLEAN));int	 number __P((int, int, char *));int	 numofval __P((CARD [], int, int));int	 pairuns __P((CARD [], int));int	 peg __P((BOOLEAN));int	 pegscore __P((CARD, CARD [], int, int));int	 playhand __P((BOOLEAN));int	 plyrhand __P((CARD [], char *));void	 prcard __P((WINDOW *, int, int, CARD, BOOLEAN));void	 prcrib __P((BOOLEAN, BOOLEAN));void	 prhand __P((CARD [], int, WINDOW *, BOOLEAN));void	 printcard __P((WINDOW *, int, CARD, BOOLEAN));void	 prpeg __P((int, int, BOOLEAN));void	 prtable __P((int));int	 readchar __P((void));void	 rint __P((int));int	 score __P((BOOLEAN));int	 scorehand __P((CARD [], CARD, int, BOOLEAN, BOOLEAN));void	 shuffle __P((CARD []));void	 sorthand __P((CARD [], int));void	 wait_for __P((int));

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