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📄 hack.main.c

📁 早期freebsd实现
💻 C
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. *//* hack.main.c - version 1.0.3 */#include <stdio.h>#include <signal.h>#include "hack.h"#ifdef QUEST#define	gamename	"quest"#else#define	gamename	"hack"#endifextern char *getlogin(), *getenv();extern char plname[PL_NSIZ], pl_character[PL_CSIZ];extern struct permonst mons[CMNUM+2];extern char genocided[], fut_geno[];int (*afternmv)();int (*occupation)();char *occtxt;			/* defined when occupation != NULL */void done1();void hangup();int hackpid;				/* current pid */int locknum;				/* max num of players */#ifdef DEF_PAGERchar *catmore;				/* default pager */#endifchar SAVEF[PL_NSIZ + 11] = "save/";	/* save/99999player */char *hname;		/* name of the game (argv[0] of call) */char obuf[BUFSIZ];	/* BUFSIZ is defined in stdio.h */extern char *nomovemsg;extern long wailmsg;#ifdef CHDIRstatic void chdirx();#endifmain(argc,argv)int argc;char *argv[];{	register int fd;#ifdef CHDIR	register char *dir;#endif	hname = argv[0];	hackpid = getpid();#ifdef CHDIR			/* otherwise no chdir() */	/*	 * See if we must change directory to the playground.	 * (Perhaps hack runs suid and playground is inaccessible	 *  for the player.)	 * The environment variable HACKDIR is overridden by a	 *  -d command line option (must be the first option given)	 */	dir = getenv("HACKDIR");	if(argc > 1 && !strncmp(argv[1], "-d", 2)) {		argc--;		argv++;		dir = argv[0]+2;		if(*dir == '=' || *dir == ':') dir++;		if(!*dir && argc > 1) {			argc--;			argv++;			dir = argv[0];		}		if(!*dir)		    error("Flag -d must be followed by a directory name.");	}#endif	/*	 * Who am i? Algorithm: 1. Use name as specified in HACKOPTIONS	 *			2. Use $USER or $LOGNAME	(if 1. fails)	 *			3. Use getlogin()		(if 2. fails)	 * The resulting name is overridden by command line options.	 * If everything fails, or if the resulting name is some generic	 * account like "games", "play", "player", "hack" then eventually	 * we'll ask him.	 * Note that we trust him here; it is possible to play under	 * somebody else's name.	 */	{ register char *s;	  initoptions();	  if(!*plname && (s = getenv("USER")))		(void) strncpy(plname, s, sizeof(plname)-1);	  if(!*plname && (s = getenv("LOGNAME")))		(void) strncpy(plname, s, sizeof(plname)-1);	  if(!*plname && (s = getlogin()))		(void) strncpy(plname, s, sizeof(plname)-1);	}	/*	 * Now we know the directory containing 'record' and	 * may do a prscore().	 */	if(argc > 1 && !strncmp(argv[1], "-s", 2)) {#ifdef CHDIR		chdirx(dir,0);#endif		prscore(argc, argv);		exit(0);	}	/*	 * It seems he really wants to play.	 * Remember tty modes, to be restored on exit.	 */	gettty();	setbuf(stdout,obuf);	setrandom();	startup();	cls();	u.uhp = 1;	/* prevent RIP on early quits */	u.ux = FAR;	/* prevent nscr() */	(void) signal(SIGHUP, hangup);	/*	 * Find the creation date of this game,	 * so as to avoid restoring outdated savefiles.	 */	gethdate(hname);	/*	 * We cannot do chdir earlier, otherwise gethdate will fail.	 */#ifdef CHDIR	chdirx(dir,1);#endif	/*	 * Process options.	 */	while(argc > 1 && argv[1][0] == '-'){		argv++;		argc--;		switch(argv[0][1]){#ifdef WIZARD		case 'D':/*			if(!strcmp(getlogin(), WIZARD)) */				wizard = TRUE;/*			else				printf("Sorry.\n"); */			break;#endif#ifdef NEWS		case 'n':			flags.nonews = TRUE;			break;#endif		case 'u':			if(argv[0][2])			  (void) strncpy(plname, argv[0]+2, sizeof(plname)-1);			else if(argc > 1) {			  argc--;			  argv++;			  (void) strncpy(plname, argv[0], sizeof(plname)-1);			} else				printf("Player name expected after -u\n");			break;		default:			/* allow -T for Tourist, etc. */			(void) strncpy(pl_character, argv[0]+1,				sizeof(pl_character)-1);			/* printf("Unknown option: %s\n", *argv); */		}	}	if(argc > 1)		locknum = atoi(argv[1]);#ifdef MAX_NR_OF_PLAYERS	if(!locknum || locknum > MAX_NR_OF_PLAYERS)		locknum = MAX_NR_OF_PLAYERS;#endif#ifdef DEF_PAGER	if(!(catmore = getenv("HACKPAGER")) && !(catmore = getenv("PAGER")))		catmore = DEF_PAGER;#endif#ifdef MAIL	getmailstatus();#endif#ifdef WIZARD	if(wizard) (void) strcpy(plname, "wizard"); else#endif	if(!*plname || !strncmp(plname, "player", 4)		    || !strncmp(plname, "games", 4))		askname();	plnamesuffix();		/* strip suffix from name; calls askname() */				/* again if suffix was whole name */				/* accepts any suffix */#ifdef WIZARD	if(!wizard) {#endif		/*		 * check for multiple games under the same name		 * (if !locknum) or check max nr of players (otherwise)		 */		(void) signal(SIGQUIT,SIG_IGN);		(void) signal(SIGINT,SIG_IGN);		if(!locknum)			(void) strcpy(lock,plname);		getlock();	/* sets lock if locknum != 0 */#ifdef WIZARD	} else {		register char *sfoo;		(void) strcpy(lock,plname);		if(sfoo = getenv("MAGIC"))			while(*sfoo) {				switch(*sfoo++) {				case 'n': (void) srandom(*sfoo++);					break;				}			}		if(sfoo = getenv("GENOCIDED")){			if(*sfoo == '!'){				register struct permonst *pm = mons;				register char *gp = genocided;				while(pm < mons+CMNUM+2){					if(!index(sfoo, pm->mlet))						*gp++ = pm->mlet;					pm++;				}				*gp = 0;			} else				(void) strcpy(genocided, sfoo);			(void) strcpy(fut_geno, genocided);		}	}#endif	setftty();	(void) sprintf(SAVEF, "save/%d%s", getuid(), plname);	regularize(SAVEF+5);		/* avoid . or / in name */	if((fd = open(SAVEF,0)) >= 0 &&	   (uptodate(fd) || unlink(SAVEF) == 666)) {		(void) signal(SIGINT,done1);		pline("Restoring old save file...");		(void) fflush(stdout);		if(!dorecover(fd))			goto not_recovered;		pline("Hello %s, welcome to %s!", plname, gamename);		flags.move = 0;	} else {not_recovered:		fobj = fcobj = invent = 0;		fmon = fallen_down = 0;		ftrap = 0;		fgold = 0;		flags.ident = 1;		init_objects();		u_init();		(void) signal(SIGINT,done1);		mklev();		u.ux = xupstair;		u.uy = yupstair;		(void) inshop();		setsee();		flags.botlx = 1;		makedog();		{ register struct monst *mtmp;		  if(mtmp = m_at(u.ux, u.uy)) mnexto(mtmp);	/* riv05!a3 */		}		seemons();#ifdef NEWS		if(flags.nonews || !readnews())			/* after reading news we did docrt() already */#endif			docrt();		/* give welcome message before pickup messages */		pline("Hello %s, welcome to %s!", plname, gamename);		pickup(1);		read_engr_at(u.ux,u.uy);		flags.move = 1;	}	flags.moonphase = phase_of_the_moon();	if(flags.moonphase == FULL_MOON) {		pline("You are lucky! Full moon tonight.");		u.uluck++;	} else if(flags.moonphase == NEW_MOON) {		pline("Be careful! New moon tonight.");	}	initrack();	for(;;) {		if(flags.move) {	/* actual time passed */			settrack();			if(moves%2 == 0 ||			  (!(Fast & ~INTRINSIC) && (!Fast || rn2(3)))) {				extern struct monst *makemon();				movemon();				if(!rn2(70))				    (void) makemon((struct permonst *)0, 0, 0);			}			if(Glib) glibr();			timeout();			++moves;			if(flags.time) flags.botl = 1;			if(u.uhp < 1) {				pline("You die...");				done("died");			}			if(u.uhp*10 < u.uhpmax && moves-wailmsg > 50){			    wailmsg = moves;			    if(u.uhp == 1)			    pline("You hear the wailing of the Banshee...");			    else			    pline("You hear the howling of the CwnAnnwn...");			}			if(u.uhp < u.uhpmax) {				if(u.ulevel > 9) {					if(Regeneration || !(moves%3)) {					    flags.botl = 1;					    u.uhp += rnd((int) u.ulevel-9);					    if(u.uhp > u.uhpmax)						u.uhp = u.uhpmax;					}				} else if(Regeneration ||					(!(moves%(22-u.ulevel*2)))) {					flags.botl = 1;					u.uhp++;				}			}			if(Teleportation && !rn2(85)) tele();			if(Searching && multi >= 0) (void) dosearch();			gethungry();			invault();			amulet();		}		if(multi < 0) {			if(!++multi){				pline(nomovemsg ? nomovemsg :					"You can move again.");				nomovemsg = 0;				if(afternmv) (*afternmv)();				afternmv = 0;			}		}		find_ac();#ifndef QUEST		if(!flags.mv || Blind)#endif		{			seeobjs();			seemons();			nscr();		}		if(flags.botl || flags.botlx) bot();		flags.move = 1;		if(multi >= 0 && occupation) {			if(monster_nearby())				stop_occupation();			else if ((*occupation)() == 0)				occupation = 0;			continue;		}		if(multi > 0) {#ifdef QUEST			if(flags.run >= 4) finddir();#endif			lookaround();			if(!multi) {	/* lookaround may clear multi */				flags.move = 0;				continue;			}			if(flags.mv) {				if(multi < COLNO && !--multi)					flags.mv = flags.run = 0;				domove();			} else {				--multi;				rhack(save_cm);			}		} else if(multi == 0) {#ifdef MAIL			ckmailstatus();#endif			rhack((char *) 0);		}		if(multi && multi%7 == 0)			(void) fflush(stdout);	}}glo(foo)register foo;{	/* construct the string  xlock.n  */	register char *tf;	tf = lock;	while(*tf && *tf != '.') tf++;	(void) sprintf(tf, ".%d", foo);}/* * plname is filled either by an option (-u Player  or  -uPlayer) or * explicitly (-w implies wizard) or by askname. * It may still contain a suffix denoting pl_character. */askname(){register int c,ct;	printf("\nWho are you? ");	(void) fflush(stdout);	ct = 0;	while((c = getchar()) != '\n'){		if(c == EOF) error("End of input\n");		/* some people get confused when their erase char is not ^H */		if(c == '\010') {			if(ct) ct--;			continue;		}		if(c != '-')		if(c < 'A' || (c > 'Z' && c < 'a') || c > 'z') c = '_';		if(ct < sizeof(plname)-1) plname[ct++] = c;	}	plname[ct] = 0;	if(ct == 0) askname();}/*VARARGS1*/impossible(s,x1,x2)register char *s;{	pline(s,x1,x2);	pline("Program in disorder - perhaps you'd better Quit.");}#ifdef CHDIRstatic voidchdirx(dir, wr)char *dir;boolean wr;{#ifdef SECURE	if(dir					/* User specified directory? */#ifdef HACKDIR	       && strcmp(dir, HACKDIR)		/* and not the default? */#endif		) {		(void) setuid(getuid());		/* Ron Wessels */		(void) setgid(getgid());	}#endif#ifdef HACKDIR	if(dir == NULL)		dir = HACKDIR;#endif	if(dir && chdir(dir) < 0) {		perror(dir);		error("Cannot chdir to %s.", dir);	}	/* warn the player if he cannot write the record file */	/* perhaps we should also test whether . is writable */	/* unfortunately the access systemcall is worthless */	if(wr) {	    register fd;	    if(dir == NULL)		dir = ".";	    if((fd = open(RECORD, 2)) < 0) {		printf("Warning: cannot write %s/%s", dir, RECORD);		getret();	    } else		(void) close(fd);	}}#endifstop_occupation(){	if(occupation) {		pline("You stop %s.", occtxt);		occupation = 0;	}}

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