📄 def.monst.h
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. *//* def.monst.h - version 1.0.2 */struct monst { struct monst *nmon; struct permonst *data; unsigned m_id; xchar mx,my; xchar mdx,mdy; /* if mdispl then pos where last displayed */#define MTSZ 4 coord mtrack[MTSZ]; /* monster track */ schar mhp,mhpmax; char mappearance; /* nonzero for undetected 'M's and for '1's */ Bitfield(mimic,1); /* undetected mimic */ Bitfield(mdispl,1); /* mdx,mdy valid */ Bitfield(minvis,1); /* invisible */ Bitfield(cham,1); /* shape-changer */ Bitfield(mhide,1); /* hides beneath objects */ Bitfield(mundetected,1); /* not seen in present hiding place */ Bitfield(mspeed,2); Bitfield(msleep,1); Bitfield(mfroz,1); Bitfield(mconf,1); Bitfield(mflee,1); /* fleeing */ Bitfield(mfleetim,7); /* timeout for mflee */ Bitfield(mcan,1); /* has been cancelled */ Bitfield(mtame,1); /* implies peaceful */ Bitfield(mpeaceful,1); /* does not attack unprovoked */ Bitfield(isshk,1); /* is shopkeeper */ Bitfield(isgd,1); /* is guard */ Bitfield(mcansee,1); /* cansee 1, temp.blinded 0, blind 0 */ Bitfield(mblinded,7); /* cansee 0, temp.blinded n, blind 0 */ Bitfield(mtrapped,1); /* trapped in a pit or bear trap */ Bitfield(mnamelth,6); /* length of name (following mxlth) */#ifndef NOWORM Bitfield(wormno,5); /* at most 31 worms on any level */#endif NOWORM unsigned mtrapseen; /* bitmap of traps we've been trapped in */ long mlstmv; /* prevent two moves at once */ struct obj *minvent; long mgold; unsigned mxlth; /* length of following data */ /* in order to prevent alignment problems mextra should be (or follow) a long int */ long mextra[1]; /* monster dependent info */};#define newmonst(xl) (struct monst *) alloc((unsigned)(xl) + sizeof(struct monst))extern struct monst *fmon;extern struct monst *fallen_down;struct monst *m_at();/* these are in mspeed */#define MSLOW 1 /* slow monster */#define MFAST 2 /* speeded monster */#define NAME(mtmp) (((char *) mtmp->mextra) + mtmp->mxlth)#define MREGEN "TVi1"#define UNDEAD "ZVW "
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