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📄 def.flag.h

📁 早期freebsd实现
💻 H
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. *//* def.flag.h - version 1.0.3 */struct flag {	unsigned ident;		/* social security number for each monster */	unsigned debug:1;	/* in debugging mode */#define	wizard	flags.debug	unsigned toplin:2;	/* a top line (message) has been printed */				/* 0: top line empty; 2: no --More-- reqd. */	unsigned cbreak:1;	/* in cbreak mode, rogue format */	unsigned standout:1;	/* use standout for --More-- */	unsigned nonull:1;	/* avoid sending nulls to the terminal */	unsigned time:1;	/* display elapsed 'time' */	unsigned nonews:1;	/* suppress news printing */	unsigned notombstone:1;	unsigned end_top, end_around;	/* describe desired score list */	unsigned end_own:1;		/* idem (list all own scores) */	unsigned no_rest_on_space:1;	/* spaces are ignored */	unsigned beginner:1;	unsigned female:1;	unsigned invlet_constant:1;	/* let objects keep their					   inventory symbol */	unsigned move:1;	unsigned mv:1;	unsigned run:3;		/* 0: h (etc), 1: H (etc), 2: fh (etc) */				/* 3: FH, 4: ff+, 5: ff-, 6: FF+, 7: FF- */	unsigned nopick:1;	/* do not pickup objects */	unsigned echo:1;	/* 1 to echo characters */	unsigned botl:1;	/* partially redo status line */	unsigned botlx:1;	/* print an entirely new bottom line */	unsigned nscrinh:1;	/* inhibit nscr() in pline(); */	unsigned made_amulet:1;	unsigned no_of_wizards:2;/* 0, 1 or 2 (wizard and his shadow) */				/* reset from 2 to 1, but never to 0 */	unsigned moonphase:3;#define	NEW_MOON	0#define	FULL_MOON	4};extern struct flag flags;

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