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📄 hash.c

📁 早期freebsd实现
💻 C
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/* * Copyright (c) 1988, 1989, 1990, 1993 *	The Regents of the University of California.  All rights reserved. * Copyright (c) 1989 by Berkeley Softworks * All rights reserved. * * This code is derived from software contributed to Berkeley by * Adam de Boor. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software *    must display the following acknowledgement: *	This product includes software developed by the University of *	California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors *    may be used to endorse or promote products derived from this software *    without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */#ifndef lintstatic char sccsid[] = "@(#)hash.c	8.1 (Berkeley) 6/6/93";#endif /* not lint *//* hash.c -- * * 	This module contains routines to manipulate a hash table. * 	See hash.h for a definition of the structure of the hash * 	table.  Hash tables grow automatically as the amount of * 	information increases. */#include "sprite.h"#include "make.h"#include "hash.h"/* * Forward references to local procedures that are used before they're * defined: */static void RebuildTable __P((Hash_Table *));/*  * The following defines the ratio of # entries to # buckets * at which we rebuild the table to make it larger. */#define rebuildLimit 8/* *--------------------------------------------------------- *  * Hash_InitTable -- * *	This routine just sets up the hash table. * * Results:	 *	None. * * Side Effects: *	Memory is allocated for the initial bucket area. * *--------------------------------------------------------- */voidHash_InitTable(t, numBuckets)	register Hash_Table *t;	/* Structure to use to hold table. */	int numBuckets;		/* How many buckets to create for starters.				 * This number is rounded up to a power of				 * two.   If <= 0, a reasonable default is				 * chosen. The table will grow in size later				 * as needed. */{	register int i;	register struct Hash_Entry **hp;	/*	 * Round up the size to a power of two. 	 */	if (numBuckets <= 0)		i = 16;	else {		for (i = 2; i < numBuckets; i <<= 1)			 continue;	}	t->numEntries = 0;	t->size = i;	t->mask = i - 1;	t->bucketPtr = hp = (struct Hash_Entry **)emalloc(sizeof(*hp) * i);	while (--i >= 0)		*hp++ = NULL;}/* *--------------------------------------------------------- * * Hash_DeleteTable -- * *	This routine removes everything from a hash table *	and frees up the memory space it occupied (except for *	the space in the Hash_Table structure). * * Results:	 *	None. * * Side Effects: *	Lots of memory is freed up. * *--------------------------------------------------------- */voidHash_DeleteTable(t)	Hash_Table *t;{	register struct Hash_Entry **hp, *h, *nexth = NULL;	register int i;	for (hp = t->bucketPtr, i = t->size; --i >= 0;) {		for (h = *hp++; h != NULL; h = nexth) {			nexth = h->next;			free((char *)h);		}	}	free((char *)t->bucketPtr);	/*	 * Set up the hash table to cause memory faults on any future access	 * attempts until re-initialization. 	 */	t->bucketPtr = NULL;}/* *--------------------------------------------------------- * * Hash_FindEntry -- * * 	Searches a hash table for an entry corresponding to key. * * Results: *	The return value is a pointer to the entry for key, *	if key was present in the table.  If key was not *	present, NULL is returned. * * Side Effects: *	None. * *--------------------------------------------------------- */Hash_Entry *Hash_FindEntry(t, key)	Hash_Table *t;		/* Hash table to search. */	char *key;		/* A hash key. */{	register Hash_Entry *e;	register unsigned h;	register char *p;	for (h = 0, p = key; *p;)		h = (h << 5) - h + *p++;	p = key;	for (e = t->bucketPtr[h & t->mask]; e != NULL; e = e->next)		if (e->namehash == h && strcmp(e->name, p) == 0)			return (e);	return (NULL);}/* *--------------------------------------------------------- * * Hash_CreateEntry -- * *	Searches a hash table for an entry corresponding to *	key.  If no entry is found, then one is created. * * Results: *	The return value is a pointer to the entry.  If *newPtr *	isn't NULL, then *newPtr is filled in with TRUE if a *	new entry was created, and FALSE if an entry already existed *	with the given key. * * Side Effects: *	Memory may be allocated, and the hash buckets may be modified. *--------------------------------------------------------- */Hash_Entry *Hash_CreateEntry(t, key, newPtr)	register Hash_Table *t;	/* Hash table to search. */	char *key;		/* A hash key. */	Boolean *newPtr;	/* Filled in with TRUE if new entry created,				 * FALSE otherwise. */{	register Hash_Entry *e;	register unsigned h;	register char *p;	int keylen;	struct Hash_Entry **hp;	/*	 * Hash the key.  As a side effect, save the length (strlen) of the	 * key in case we need to create the entry.	 */	for (h = 0, p = key; *p;)		h = (h << 5) - h + *p++;	keylen = p - key;	p = key;	for (e = t->bucketPtr[h & t->mask]; e != NULL; e = e->next) {		if (e->namehash == h && strcmp(e->name, p) == 0) {			if (newPtr != NULL)				*newPtr = FALSE;			return (e);		}	}	/*	 * The desired entry isn't there.  Before allocating a new entry,	 * expand the table if necessary (and this changes the resulting	 * bucket chain). 	 */	if (t->numEntries >= rebuildLimit * t->size)		RebuildTable(t);	e = (Hash_Entry *) emalloc(sizeof(*e) + keylen);	hp = &t->bucketPtr[h & t->mask];	e->next = *hp;	*hp = e;	e->clientData = NULL;	e->namehash = h;	(void) strcpy(e->name, p);	t->numEntries++;	if (newPtr != NULL)		*newPtr = TRUE;	return (e);}/* *--------------------------------------------------------- * * Hash_DeleteEntry -- * * 	Delete the given hash table entry and free memory associated with *	it. * * Results: *	None. * * Side Effects: *	Hash chain that entry lives in is modified and memory is freed. * *--------------------------------------------------------- */voidHash_DeleteEntry(t, e)	Hash_Table *t;	Hash_Entry *e;{	register Hash_Entry **hp, *p;	if (e == NULL)		return;	for (hp = &t->bucketPtr[e->namehash & t->mask];	     (p = *hp) != NULL; hp = &p->next) {		if (p == e) {			*hp = p->next;			free((char *)p);			t->numEntries--;			return;		}	}	(void) write(2, "bad call to Hash_DeleteEntry\n", 29);	abort();}/* *--------------------------------------------------------- * * Hash_EnumFirst -- *	This procedure sets things up for a complete search *	of all entries recorded in the hash table. * * Results:	 *	The return value is the address of the first entry in *	the hash table, or NULL if the table is empty. * * Side Effects: *	The information in searchPtr is initialized so that successive *	calls to Hash_Next will return successive HashEntry's *	from the table. * *--------------------------------------------------------- */Hash_Entry *Hash_EnumFirst(t, searchPtr)	Hash_Table *t;			/* Table to be searched. */	register Hash_Search *searchPtr;/* Area in which to keep state 					 * about search.*/{	searchPtr->tablePtr = t;	searchPtr->nextIndex = 0;	searchPtr->hashEntryPtr = NULL;	return Hash_EnumNext(searchPtr);}/* *--------------------------------------------------------- * * Hash_EnumNext -- *    This procedure returns successive entries in the hash table. * * Results: *    The return value is a pointer to the next HashEntry *    in the table, or NULL when the end of the table is *    reached. * * Side Effects: *    The information in searchPtr is modified to advance to the *    next entry. * *--------------------------------------------------------- */Hash_Entry *Hash_EnumNext(searchPtr)	register Hash_Search *searchPtr; /* Area used to keep state about 					    search. */{	register Hash_Entry *e;	Hash_Table *t = searchPtr->tablePtr;	/*	 * The hashEntryPtr field points to the most recently returned	 * entry, or is nil if we are starting up.  If not nil, we have	 * to start at the next one in the chain.	 */	e = searchPtr->hashEntryPtr;	if (e != NULL)		e = e->next;	/*	 * If the chain ran out, or if we are starting up, we need to	 * find the next nonempty chain.	 */	while (e == NULL) {		if (searchPtr->nextIndex >= t->size)			return (NULL);		e = t->bucketPtr[searchPtr->nextIndex++];	}	searchPtr->hashEntryPtr = e;	return (e);}/* *--------------------------------------------------------- * * RebuildTable -- *	This local routine makes a new hash table that *	is larger than the old one. * * Results:	 * 	None. * * Side Effects: *	The entire hash table is moved, so any bucket numbers *	from the old table are invalid. * *--------------------------------------------------------- */static voidRebuildTable(t)	register Hash_Table *t;{	register Hash_Entry *e, *next = NULL, **hp, **xp;	register int i, mask;        register Hash_Entry **oldhp;	int oldsize;	oldhp = t->bucketPtr;	oldsize = i = t->size;	i <<= 1;	t->size = i;	t->mask = mask = i - 1;	t->bucketPtr = hp = (struct Hash_Entry **) emalloc(sizeof(*hp) * i);	while (--i >= 0)		*hp++ = NULL;	for (hp = oldhp, i = oldsize; --i >= 0;) {		for (e = *hp++; e != NULL; e = next) {			next = e->next;			xp = &t->bucketPtr[e->namehash & mask];			e->next = *xp;			*xp = e;		}	}	free((char *)oldhp);}

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