📄 mfbtegblt.c
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/* $XConsortium: mfbtegblt.c,v 5.7 91/05/26 09:02:16 rws Exp $ *//* Combined Purdue/PurduePlus patches, level 2.0, 1/17/89 *//***********************************************************Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts,and the Massachusetts Institute of Technology, Cambridge, Massachusetts. All Rights ReservedPermission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and thatboth that copyright notice and this permission notice appear in supporting documentation, and that the names of Digital or MIT not beused in advertising or publicity pertaining to distribution of thesoftware without specific, written prior permission. DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDINGALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALLDIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES ORANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THISSOFTWARE.******************************************************************/#include "X.h"#include "Xmd.h"#include "Xproto.h"#include "mfb.h"#include "fontstruct.h"#include "dixfontstr.h"#include "gcstruct.h"#include "windowstr.h"#include "scrnintstr.h"#include "pixmapstr.h"#include "regionstr.h"#include "maskbits.h"/* this works for fonts with glyphs <= 32 bits wide. This should be called only with a terminal-emulator font;this means that the FIXED_METRICS flag is set, and thatglyphbounds == charbounds. in theory, this goes faster; even if it doesn't, it reduces theflicker caused by writing a string over itself with image text (sincethe background gets repainted per character instead of per string.)this seems to be important for some converted X10 applications. Image text looks at the bits in the glyph and the fg and bg in theGC. it paints a rectangle, as defined in the protocol dcoument,and the paints the characters. to avoid source proliferation, this file is compiledtwo times: MFBTEGLYPHBLT OP mfbTEGlyphBltWhite (white text, black bg ) mfbTEGlyphBltBlack ~ (black text, white bg )*/#if defined(NO_3_60_CG4) && defined(FASTPUTBITS) && defined(FASTGETBITS)#define FASTCHARS#endif/* * this macro "knows" that only characters <= 8 bits wide will * fit this case (which is why it is independent of GLYPHPADBYTES) */#if (BITMAP_BIT_ORDER == MSBFirst) && (GLYPHPADBYTES != 4)#if GLYPHPADBYTES == 1#define ShiftAmnt 24#else#define ShiftAmnt 16#endif#define GetBits4 c = (*char1++ << ShiftAmnt) | \ SCRRIGHT (*char2++ << ShiftAmnt, xoff2) | \ SCRRIGHT (*char3++ << ShiftAmnt, xoff3) | \ SCRRIGHT (*char4++ << ShiftAmnt, xoff4);#else#define GetBits4 c = *char1++ | \ SCRRIGHT (*char2++, xoff2) | \ SCRRIGHT (*char3++, xoff3) | \ SCRRIGHT (*char4++, xoff4);#endif#if GLYPHPADBYTES == 1typedef unsigned char *glyphPointer;#define USE_LEFTBITS#endif#if GLYPHPADBYTES == 2typedef unsigned short *glyphPointer;#define USE_LEFTBITS#endif#if GLYPHPADBYTES == 4typedef unsigned int *glyphPointer;#endif#ifdef USE_LEFTBITS#define GetBits1 getleftbits (char1, widthGlyph, c); \ c &= glyphMask; \ char1 = (glyphPointer) (((char *) char1) + glyphBytes);#else#define GetBits1 c = *char1++;#endifvoidMFBTEGLYPHBLT(pDrawable, pGC, x, y, nglyph, ppci, pglyphBase) DrawablePtr pDrawable; GC *pGC; int x, y; unsigned int nglyph; CharInfoPtr *ppci; /* array of character info */ unsigned char *pglyphBase; /* start of array of glyphs */{ FontPtr pfont = pGC->font; int widthDst; unsigned int *pdstBase; /* pointer to longword with top row of current glyph */ int h; /* height of glyph and char */ register int xpos; /* current x */ int ypos; /* current y */ int widthGlyph; int hTmp; /* counter for height */ register int startmask, endmask; int nfirst; /* used if glyphs spans a longword boundary */ BoxRec bbox; /* for clipping */ int widthGlyphs; register unsigned int *dst; register unsigned int c; register int xoff1, xoff2, xoff3, xoff4; register glyphPointer char1, char2, char3, char4;#ifdef USE_LEFTBITS register int glyphMask; register unsigned int tmpSrc; register int glyphBytes;#endif if (!(pGC->planemask & 1)) return; if (pDrawable->type == DRAWABLE_WINDOW) { pdstBase = (unsigned int *) getPrivScreenPtr(pDrawable->pScreen)->bits; widthDst = (int) getPrivScreenPtr(pDrawable->pScreen)->stride >> 2; } else { pdstBase = (unsigned int *) getPrivPixmapPtr(pDrawable)->bits; widthDst = (int) getPrivPixmapPtr(pDrawable)->stride >> 2; } xpos = x + pDrawable->x; ypos = y + pDrawable->y; widthGlyph = FONTMAXBOUNDS(pfont,characterWidth); h = FONTASCENT(pfont) + FONTDESCENT(pfont); xpos += FONTMAXBOUNDS(pfont,leftSideBearing); ypos -= FONTASCENT(pfont); bbox.x1 = xpos; bbox.x2 = xpos + (widthGlyph * nglyph); bbox.y1 = ypos; bbox.y2 = ypos + h; switch ((*pGC->pScreen->RectIn)( ((mfbPrivGC *)(pGC->devPrivates[mfbGCPrivateIndex].ptr))->pCompositeClip, &bbox)) { case rgnPART: /* this is the WRONG thing to do, but it works. calling the non-terminal text is easy, but slow, given what we know about the font. the right thing to do is something like: for each clip rectangle compute at which row the glyph starts to be in it, and at which row the glyph ceases to be in it compute which is the first glyph inside the left edge, and the last one inside the right edge draw a fractional first glyph, using only the rows we know are in draw all the whole glyphs, using the appropriate rows draw any pieces of the last glyph, using the right rows this way, the code would take advantage of knowing that all glyphs are the same height and don't overlap. one day... */ CLIPTETEXT(pDrawable, pGC, x, y, nglyph, ppci, pglyphBase); case rgnOUT: return; } pdstBase += widthDst * ypos; widthGlyphs = widthGlyph << 2;#ifdef USE_LEFTBITS glyphMask = endtab[widthGlyph]; glyphBytes = GLYPHWIDTHBYTESPADDED(*ppci);#endif if (nglyph >= 4 && widthGlyphs <= 32) { while (nglyph >= 4) { nglyph -= 4; xoff1 = xpos & 0x1f; xoff2 = widthGlyph; xoff3 = xoff2 + widthGlyph; xoff4 = xoff3 + widthGlyph; char1 = (glyphPointer) FONTGLYPHBITS(pglyphBase,(*ppci++)); char2 = (glyphPointer) FONTGLYPHBITS(pglyphBase,(*ppci++)); char3 = (glyphPointer) FONTGLYPHBITS(pglyphBase,(*ppci++)); char4 = (glyphPointer) FONTGLYPHBITS(pglyphBase,(*ppci++)); hTmp = h; dst = pdstBase + (xpos >> 5);#ifndef FASTCHARS if (xoff1 + widthGlyphs <= 32) { maskpartialbits (xoff1, widthGlyphs, startmask);#endif while (hTmp--) { GetBits4#ifdef FASTCHARS# if BITMAP_BIT_ORDER == MSBFirst c >>= 32 - widthGlyphs;# endif FASTPUTBITS(OP(c), xoff1, widthGlyphs, dst);#else *(dst) = (*dst) & ~startmask | OP(SCRRIGHT(c, xoff1)) & startmask;#endif dst += widthDst; }#ifndef FASTCHARS } else { mask32bits (xoff1, widthGlyphs, startmask, endmask); nfirst = 32 - xoff1; while (hTmp--) { GetBits4 dst[0] = dst[0] & ~startmask | OP(SCRRIGHT(c,xoff1)) & startmask; dst[1] = dst[1] & ~endmask | OP(SCRLEFT(c,nfirst)) & endmask; dst += widthDst; } }#endif xpos += widthGlyphs; } } while(nglyph--) { xoff1 = xpos & 0x1f; char1 = (glyphPointer) FONTGLYPHBITS(pglyphBase,(*ppci++)); hTmp = h; dst = pdstBase + (xpos >> 5);#ifndef FASTCHARS if (xoff1 + widthGlyph <= 32) { maskpartialbits (xoff1, widthGlyph, startmask);#endif while (hTmp--) {#ifdef FASTCHARS#ifdef USE_LEFTBITS FASTGETBITS (char1,0,widthGlyph,c); char1 = (glyphPointer) (((char *) char1) + glyphBytes);#else c = *char1++;#if BITMAP_BIT_ORDER == MSBFirst c >>= 32 - widthGlyph;#endif#endif FASTPUTBITS (OP(c),xoff1,widthGlyph,dst);#else GetBits1 (*dst) = (*dst) & ~startmask | OP(SCRRIGHT(c, xoff1)) & startmask;#endif dst += widthDst; }#ifndef FASTCHARS } else { mask32bits (xoff1, widthGlyph, startmask, endmask); nfirst = 32 - xoff1; while (hTmp--) { GetBits1 dst[0] = dst[0] & ~startmask | OP(SCRRIGHT(c,xoff1)) & startmask; dst[1] = dst[1] & ~endmask | OP(SCRLEFT(c,nfirst)) & endmask; dst += widthDst; } }#endif xpos += widthGlyph; }}
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