📄 cfbpixmap.c
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/* $XConsortium: cfbpixmap.c,v 5.7 91/07/18 23:36:46 keith Exp $ *//***********************************************************Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts,and the Massachusetts Institute of Technology, Cambridge, Massachusetts. All Rights ReservedPermission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and thatboth that copyright notice and this permission notice appear in supporting documentation, and that the names of Digital or MIT not beused in advertising or publicity pertaining to distribution of thesoftware without specific, written prior permission. DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDINGALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALLDIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES ORANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THISSOFTWARE.******************************************************************//* pixmap management written by drewry, september 1986 on a monchrome device, a pixmap is a bitmap.*/#include "Xmd.h"#include "servermd.h"#include "pixmapstr.h"#include "cfbmskbits.h"#include "cfb.h"#include "mi.h"#include "scrnintstr.h"#include "gcstruct.h"extern void mfbXRotatePixmap(), mfbYRotatePixmap();#if (BITMAP_BIT_ORDER == MSBFirst)static int masktab[32] = { 0x00000000, 0x80000000, 0xC0000000, 0xE0000000, 0xF0000000, 0xF8000000, 0xFC000000, 0xFE000000, 0xFF000000, 0xFF800000, 0xFFC00000, 0xFFE00000, 0xFFF00000, 0xFFF80000, 0xFFFC0000, 0xFFFE0000, 0xFFFF0000, 0xFFFF8000, 0xFFFFC000, 0xFFFFE000, 0xFFFFF000, 0xFFFFF800, 0xFFFFFC00, 0xFFFFFE00, 0xFFFFFF00, 0xFFFFFF80, 0xFFFFFFC0, 0xFFFFFFE0, 0xFFFFFFF0, 0xFFFFFFF8, 0xFFFFFFFC, 0xFFFFFFFE };#elsestatic int masktab[32] = { 0x00000000, 0x00000001, 0x00000003, 0x00000007, 0x0000000F, 0x0000001F, 0x0000003F, 0x0000007F, 0x000000FF, 0x000001FF, 0x000003FF, 0x000007FF, 0x00000FFF, 0x00001FFF, 0x00003FFF, 0x00007FFF, 0x0000FFFF, 0x0001FFFF, 0x0003FFFF, 0x0007FFFF, 0x000FFFFF, 0x001FFFFF, 0x003FFFFF, 0x007FFFFF, 0x00FFFFFF, 0x01FFFFFF, 0x03FFFFFF, 0x07FFFFFF, 0x0FFFFFFF, 0x1FFFFFFF, 0x3FFFFFFF, 0x7FFFFFFF };#endifPixmapPtrcfbCreatePixmap (pScreen, width, height, bitsPerPixel) ScreenPtr pScreen; int width; int height; int bitsPerPixel;{ register PixmapPtr pPixmap; register hpPrivPixmapPtr pPrivPixmap; int size; if (bitsPerPixel != 1 && bitsPerPixel != PSZ) return NullPixmap; pPixmap = (PixmapPtr) xalloc(sizeof(PixmapRec) + sizeof(hpPrivPixmap)); if (!pPixmap) return NullPixmap; pPixmap->devPrivate.ptr = (pointer)(pPixmap+1); pPixmap->drawable.type = DRAWABLE_PIXMAP; pPixmap->drawable.class = 0; pPixmap->drawable.pScreen = pScreen; pPixmap->drawable.depth = bitsPerPixel; pPixmap->drawable.bitsPerPixel = bitsPerPixel; pPixmap->drawable.id = 0; pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER; pPixmap->drawable.x = 0; pPixmap->drawable.y = 0; pPixmap->drawable.width = width; pPixmap->drawable.height = height; pPixmap->refcnt = 1; pPrivPixmap = (hpPrivPixmapPtr) pPixmap->devPrivate.ptr; pPrivPixmap->stride = PixmapBytePad(width, bitsPerPixel); if ((bitsPerPixel == PSZ) && (pPrivPixmap->pChunk = hpBufAlloc(pScreen, pPrivPixmap->stride, height))) { pPrivPixmap->stride = ((hpPrivScreenPtr)(pScreen->devPrivate))->stride; pPixmap->devKind = PIXMAP_FRAME_BUFFER; pPrivPixmap->bits = (pointer) (((hpPrivScreenPtr)(pScreen->devPrivate))->bits) + (pPrivPixmap->pChunk->y * pPrivPixmap->stride) + pPrivPixmap->pChunk->x; } else /* depth == 1 or no off-screen memory */ { pPixmap->devKind = PIXMAP_HOST_MEMORY; size = height * pPrivPixmap->stride; if ( !(pPrivPixmap->bits = (pointer)xalloc(size))) { xfree(pPixmap); return NullPixmap; } else bzero((char *)pPrivPixmap->bits, size); } return pPixmap;}PixmapPtrcfbCreateOffscreenPixmap (pScreen, width, height, bitsPerPixel) ScreenPtr pScreen; int width; int height; int bitsPerPixel;{ register PixmapPtr pPixmap; register hpPrivPixmapPtr pPrivPixmap; int size; if (bitsPerPixel != PSZ) return NullPixmap; pPixmap = (PixmapPtr) xalloc(sizeof(PixmapRec) + sizeof(hpPrivPixmap)); if (!pPixmap) return NullPixmap; pPixmap->devPrivate.ptr = (pointer)(pPixmap+1); pPixmap->drawable.type = DRAWABLE_PIXMAP; pPixmap->drawable.class = 0; pPixmap->drawable.pScreen = pScreen; pPixmap->drawable.depth = bitsPerPixel; pPixmap->drawable.bitsPerPixel = bitsPerPixel; pPixmap->drawable.id = 0; pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER; pPixmap->drawable.x = 0; pPixmap->drawable.y = 0; pPixmap->drawable.width = width; pPixmap->drawable.height = height; pPixmap->refcnt = 1; pPrivPixmap = (hpPrivPixmapPtr) pPixmap->devPrivate.ptr; pPrivPixmap->stride = PixmapBytePad(width, bitsPerPixel); if ((pPrivPixmap->pChunk = hpBufAlloc(pScreen, pPrivPixmap->stride, height))) { pPrivPixmap->stride = ((hpPrivScreenPtr)(pScreen->devPrivate))->stride; pPixmap->devKind = PIXMAP_FRAME_BUFFER; pPrivPixmap->bits = (pointer) (((hpPrivScreenPtr)(pScreen->devPrivate))->bits) + (pPrivPixmap->pChunk->y * pPrivPixmap->stride) + pPrivPixmap->pChunk->x; } else /* Cannot create offscreen pixmap */ { xfree(pPixmap); return NullPixmap; } return pPixmap;}BoolcfbDestroyPixmap(pPixmap) PixmapPtr pPixmap;{ /* BOGOSITY ALERT */ if ((unsigned) pPixmap < 42) return TRUE; if(--pPixmap->refcnt) return TRUE; if (pPixmap->devKind == PIXMAP_FRAME_BUFFER) hpBufFree (pPixmap->drawable.pScreen, ((hpPrivPixmapPtr)pPixmap->devPrivate.ptr)->pChunk); else xfree(((hpPrivPixmapPtr)pPixmap->devPrivate.ptr)->bits); xfree(pPixmap); return TRUE;}PixmapPtrcfbCopyPixmap(pSrc) register PixmapPtr pSrc;{ register PixmapPtr pDst; register int *pSrcInt, *pDstInt, *pSrcI, *pDstI, *pDstMax; register hpPrivPixmapPtr pPrivDst, pPrivSrc; int copyWords, i; void (*bitMover)(); pDst = cfbCreatePixmap(pSrc->drawable.pScreen, pSrc->drawable.width, pSrc->drawable.height, pSrc->drawable.bitsPerPixel); if (!pDst) return NullPixmap; pPrivSrc = (hpPrivPixmapPtr) pSrc->devPrivate.ptr; pPrivDst = (hpPrivPixmapPtr) pDst->devPrivate.ptr; pSrcInt = (int *)pPrivSrc->bits; pDstInt = (int *)pPrivDst->bits; if (pSrc->drawable.depth == 1) { /* bit per pixel */ pDstMax = pDstInt + ((pDst->drawable.height * pPrivDst->stride) >> 2); /* Copy words */ while(pDstInt < pDstMax) *pDstInt++ = *pSrcInt++; } else { /* byte per pixel */ if ((pSrc->devKind == PIXMAP_FRAME_BUFFER) && (pDst->devKind == PIXMAP_FRAME_BUFFER)) { bitMover = ((hpPrivScreenPtr) (pSrc->drawable.pScreen->devPrivate))->MoveBits; (*bitMover)(pSrc->drawable.pScreen, ~0, GXcopy, pPrivSrc->pChunk->x, pPrivSrc->pChunk->y, pPrivDst->pChunk->x, pPrivDst->pChunk->y, pSrc->drawable.width, pSrc->drawable.height); } else { if (pSrc->devKind == PIXMAP_FRAME_BUFFER) WAIT_READY_TO_RENDER(pSrc->drawable.pScreen); if (pDst->devKind == PIXMAP_FRAME_BUFFER) SET_REGISTERS_FOR_WRITING(pDst->drawable.pScreen, ~0, GXcopy); copyWords = (pDst->drawable.width + 3) >> 2; /* width will be in bytes */ for (i=0; i < pDst->drawable.height; pSrcInt = (int *)((char *)pSrcInt + pPrivSrc->stride), pDstInt = (int *)((char *)pDstInt + pPrivDst->stride), i++) { pDstMax = pDstInt + copyWords; pSrcI = pSrcInt; pDstI = pDstInt; while (pDstI < pDstMax) *pDstI++ = *pSrcI++; } } } return pDst;}/* replicates a pattern to be a full 32 bits wide. relies on the fact that each scnaline is longword padded. doesn't do anything if pixmap is not a factor of 32 wide. changes width field of pixmap if successful, so that the fast cfbXRotatePixmap code gets used if we rotate the pixmap later. cfbYRotatePixmap code gets used if we rotate the pixmap later. calculate number of times to repeat for each scanline of pattern zero out area to be filled with replicate left shift and or in original as many times as needed*/voidcfbPadPixmap(pPixmap) PixmapPtr pPixmap;{ register int width = (pPixmap->drawable.width) * (pPixmap->drawable.bitsPerPixel); register int h; register int mask; register unsigned int *p; register unsigned int bits; /* real pattern bits */ register int i; int rep; /* repeat count for pattern */ int stride;
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